Class FontRenderer.CharacterRenderer

    • Field Detail

      • dropShadow

        private final boolean dropShadow
      • dimFactor

        private final float dimFactor
      • r

        private final float r
      • g

        private final float g
      • b

        private final float b
      • a

        private final float a
      • seeThrough

        private final boolean seeThrough
      • packedLightCoords

        private final int packedLightCoords
      • x

        private float x
      • y

        private float y
    • Constructor Detail

      • CharacterRenderer

        public CharacterRenderer​(IRenderTypeBuffer p_i232250_2_,
                                 float p_i232250_3_,
                                 float p_i232250_4_,
                                 int p_i232250_5_,
                                 boolean p_i232250_6_,
                                 Matrix4f p_i232250_7_,
                                 boolean p_i232250_8_,
                                 int p_i232250_9_)
    • Method Detail

      • accept

        public boolean accept​(int p_accept_1_,
                              Style p_accept_2_,
                              int p_accept_3_)
        Specified by:
        accept in interface ICharacterConsumer
      • finish

        public float finish​(int p_238441_1_,
                            float p_238441_2_)