Package net.minecraft.client.renderer
Class Atlases
- java.lang.Object
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- net.minecraft.client.renderer.Atlases
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public class Atlases extends java.lang.Object
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Field Summary
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Constructor Summary
Constructors Constructor Description Atlases()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
addWoodType(WoodType woodType)
Not threadsafe.static RenderType
bannerSheet()
static RenderType
bedSheet()
private static RenderMaterial
chestMaterial(java.lang.String p_228774_0_)
static RenderType
chestSheet()
private static RenderMaterial
chooseMaterial(ChestType p_228772_0_, RenderMaterial p_228772_1_, RenderMaterial p_228772_2_, RenderMaterial p_228772_3_)
static RenderMaterial
chooseMaterial(TileEntity p_228771_0_, ChestType p_228771_1_, boolean p_228771_2_)
static RenderType
cutoutBlockSheet()
static void
getAllMaterials(java.util.function.Consumer<RenderMaterial> p_228775_0_)
static RenderType
shieldSheet()
static RenderType
shulkerBoxSheet()
static RenderType
signSheet()
static RenderMaterial
signTexture(WoodType p_228773_0_)
static RenderType
solidBlockSheet()
static RenderType
translucentCullBlockSheet()
static RenderType
translucentItemSheet()
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Field Detail
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SHULKER_SHEET
public static final ResourceLocation SHULKER_SHEET
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BED_SHEET
public static final ResourceLocation BED_SHEET
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BANNER_SHEET
public static final ResourceLocation BANNER_SHEET
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SHIELD_SHEET
public static final ResourceLocation SHIELD_SHEET
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SIGN_SHEET
public static final ResourceLocation SIGN_SHEET
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CHEST_SHEET
public static final ResourceLocation CHEST_SHEET
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SHULKER_BOX_SHEET_TYPE
private static final RenderType SHULKER_BOX_SHEET_TYPE
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BED_SHEET_TYPE
private static final RenderType BED_SHEET_TYPE
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BANNER_SHEET_TYPE
private static final RenderType BANNER_SHEET_TYPE
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SHIELD_SHEET_TYPE
private static final RenderType SHIELD_SHEET_TYPE
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SIGN_SHEET_TYPE
private static final RenderType SIGN_SHEET_TYPE
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CHEST_SHEET_TYPE
private static final RenderType CHEST_SHEET_TYPE
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SOLID_BLOCK_SHEET
private static final RenderType SOLID_BLOCK_SHEET
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CUTOUT_BLOCK_SHEET
private static final RenderType CUTOUT_BLOCK_SHEET
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TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
private static final RenderType TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
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TRANSLUCENT_CULL_BLOCK_SHEET
private static final RenderType TRANSLUCENT_CULL_BLOCK_SHEET
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DEFAULT_SHULKER_TEXTURE_LOCATION
public static final RenderMaterial DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
public static final java.util.List<RenderMaterial> SHULKER_TEXTURE_LOCATION
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SIGN_MATERIALS
public static final java.util.Map<WoodType,RenderMaterial> SIGN_MATERIALS
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BED_TEXTURES
public static final RenderMaterial[] BED_TEXTURES
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CHEST_TRAP_LOCATION
public static final RenderMaterial CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
public static final RenderMaterial CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
public static final RenderMaterial CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
public static final RenderMaterial CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
public static final RenderMaterial CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
public static final RenderMaterial CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
public static final RenderMaterial CHEST_LOCATION
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CHEST_LOCATION_LEFT
public static final RenderMaterial CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
public static final RenderMaterial CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
public static final RenderMaterial ENDER_CHEST_LOCATION
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Method Detail
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bannerSheet
public static RenderType bannerSheet()
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shieldSheet
public static RenderType shieldSheet()
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bedSheet
public static RenderType bedSheet()
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shulkerBoxSheet
public static RenderType shulkerBoxSheet()
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signSheet
public static RenderType signSheet()
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chestSheet
public static RenderType chestSheet()
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solidBlockSheet
public static RenderType solidBlockSheet()
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cutoutBlockSheet
public static RenderType cutoutBlockSheet()
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translucentItemSheet
public static RenderType translucentItemSheet()
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translucentCullBlockSheet
public static RenderType translucentCullBlockSheet()
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getAllMaterials
public static void getAllMaterials(java.util.function.Consumer<RenderMaterial> p_228775_0_)
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signTexture
public static RenderMaterial signTexture(WoodType p_228773_0_)
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chestMaterial
private static RenderMaterial chestMaterial(java.lang.String p_228774_0_)
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chooseMaterial
public static RenderMaterial chooseMaterial(TileEntity p_228771_0_, ChestType p_228771_1_, boolean p_228771_2_)
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chooseMaterial
private static RenderMaterial chooseMaterial(ChestType p_228772_0_, RenderMaterial p_228772_1_, RenderMaterial p_228772_2_, RenderMaterial p_228772_3_)
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addWoodType
public static void addWoodType(WoodType woodType)
Not threadsafe. Enqueue it in client setup.
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