static LootFunction.Builder<?> |
ApplyBonus.addBonusBinomialDistributionCount(Enchantment p_215870_0_,
float p_215870_1_,
int p_215870_2_) |
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static LootFunction.Builder<?> |
ApplyBonus.addOreBonusCount(Enchantment p_215869_0_) |
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static LootFunction.Builder<?> |
ApplyBonus.addUniformBonusCount(Enchantment p_215871_0_) |
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static LootFunction.Builder<?> |
ApplyBonus.addUniformBonusCount(Enchantment p_215865_0_,
int p_215865_1_) |
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static LootFunction.Builder<?> |
CopyName.copyName(CopyName.Source p_215893_0_) |
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static LootFunction.Builder<?> |
ExplosionDecay.explosionDecay() |
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static LootFunction.Builder<?> |
LimitCount.limitCount(IntClamper p_215911_0_) |
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static LootFunction.Builder<?> |
EnchantRandomly.randomApplicableEnchantment() |
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static LootFunction.Builder<?> |
SetCount.setCount(IRandomRange p_215932_0_) |
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static LootFunction.Builder<?> |
SetDamage.setDamage(RandomValueRange p_215931_0_) |
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static LootFunction.Builder<?> |
SetNBT.setTag(CompoundNBT p_215952_0_) |
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static LootFunction.Builder<?> |
Smelt.smelted() |
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