Class SRespawnPacket

    • Field Detail

      • seed

        private long seed
      • playerGameType

        private GameType playerGameType
      • previousPlayerGameType

        private GameType previousPlayerGameType
      • isDebug

        private boolean isDebug
      • isFlat

        private boolean isFlat
      • keepAllPlayerData

        private boolean keepAllPlayerData
    • Constructor Detail

      • SRespawnPacket

        public SRespawnPacket()
      • SRespawnPacket

        public SRespawnPacket​(DimensionType p_i242084_1_,
                              RegistryKey<World> p_i242084_2_,
                              long p_i242084_3_,
                              GameType p_i242084_5_,
                              GameType p_i242084_6_,
                              boolean p_i242084_7_,
                              boolean p_i242084_8_,
                              boolean p_i242084_9_)