Class PathNavigator

    • Field Detail

      • level

        protected final World level
      • path

        @Nullable
        protected Path path
      • speedModifier

        protected double speedModifier
      • tick

        protected int tick
      • lastStuckCheck

        protected int lastStuckCheck
      • lastStuckCheckPos

        protected Vector3d lastStuckCheckPos
      • timeoutCachedNode

        protected Vector3i timeoutCachedNode
      • timeoutTimer

        protected long timeoutTimer
      • lastTimeoutCheck

        protected long lastTimeoutCheck
      • timeoutLimit

        protected double timeoutLimit
      • maxDistanceToWaypoint

        protected float maxDistanceToWaypoint
      • hasDelayedRecomputation

        protected boolean hasDelayedRecomputation
      • timeLastRecompute

        protected long timeLastRecompute
      • reachRange

        private int reachRange
      • maxVisitedNodesMultiplier

        private float maxVisitedNodesMultiplier
      • isStuck

        private boolean isStuck
    • Constructor Detail

      • PathNavigator

        public PathNavigator​(MobEntity p_i1671_1_,
                             World p_i1671_2_)
    • Method Detail

      • resetMaxVisitedNodesMultiplier

        public void resetMaxVisitedNodesMultiplier()
      • setMaxVisitedNodesMultiplier

        public void setMaxVisitedNodesMultiplier​(float p_226335_1_)
      • getTargetPos

        public BlockPos getTargetPos()
      • createPathFinder

        protected abstract PathFinder createPathFinder​(int p_179679_1_)
      • setSpeedModifier

        public void setSpeedModifier​(double p_75489_1_)
      • hasDelayedRecomputation

        public boolean hasDelayedRecomputation()
      • recomputePath

        public void recomputePath()
      • createPath

        @Nullable
        public final Path createPath​(double p_225466_1_,
                                     double p_225466_3_,
                                     double p_225466_5_,
                                     int p_225466_7_)
      • createPath

        @Nullable
        public Path createPath​(java.util.stream.Stream<BlockPos> p_225463_1_,
                               int p_225463_2_)
      • createPath

        @Nullable
        public Path createPath​(java.util.Set<BlockPos> p_241390_1_,
                               int p_241390_2_)
      • createPath

        @Nullable
        public Path createPath​(BlockPos p_179680_1_,
                               int p_179680_2_)
      • createPath

        @Nullable
        public Path createPath​(Entity p_75494_1_,
                               int p_75494_2_)
      • createPath

        @Nullable
        protected Path createPath​(java.util.Set<BlockPos> p_225464_1_,
                                  int p_225464_2_,
                                  boolean p_225464_3_,
                                  int p_225464_4_)
      • moveTo

        public boolean moveTo​(double p_75492_1_,
                              double p_75492_3_,
                              double p_75492_5_,
                              double p_75492_7_)
      • moveTo

        public boolean moveTo​(Entity p_75497_1_,
                              double p_75497_2_)
      • moveTo

        public boolean moveTo​(@Nullable
                              Path p_75484_1_,
                              double p_75484_2_)
      • getPath

        @Nullable
        public Path getPath()
      • tick

        public void tick()
      • followThePath

        protected void followThePath()
      • shouldTargetNextNodeInDirection

        private boolean shouldTargetNextNodeInDirection​(Vector3d p_234112_1_)
      • doStuckDetection

        protected void doStuckDetection​(Vector3d p_179677_1_)
      • timeoutPath

        private void timeoutPath()
      • resetStuckTimeout

        private void resetStuckTimeout()
      • isDone

        public boolean isDone()
      • isInProgress

        public boolean isInProgress()
      • stop

        public void stop()
      • getTempMobPos

        protected abstract Vector3d getTempMobPos()
      • canUpdatePath

        protected abstract boolean canUpdatePath()
      • isInLiquid

        protected boolean isInLiquid()
      • trimPath

        protected void trimPath()
      • canMoveDirectly

        protected abstract boolean canMoveDirectly​(Vector3d p_75493_1_,
                                                   Vector3d p_75493_2_,
                                                   int p_75493_3_,
                                                   int p_75493_4_,
                                                   int p_75493_5_)
      • isStableDestination

        public boolean isStableDestination​(BlockPos p_188555_1_)
      • setCanFloat

        public void setCanFloat​(boolean p_212239_1_)
      • canFloat

        public boolean canFloat()
      • recomputePath

        public void recomputePath​(BlockPos p_220970_1_)
      • isStuck

        public boolean isStuck()