static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_ANNOUNCE_ADVANCEMENTS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_COMMANDBLOCKOUTPUT |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DAYLIGHT |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DISABLE_RAIDS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DO_IMMEDIATE_RESPAWN |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DO_PATROL_SPAWNING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DO_TRADER_SPAWNING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DOBLOCKDROPS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DOENTITYDROPS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DOFIRETICK |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DOINSOMNIA |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DOMOBLOOT |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DOMOBSPAWNING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_DROWNING_DAMAGE |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_FALL_DAMAGE |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_FIRE_DAMAGE |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_FORGIVE_DEAD_PLAYERS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_KEEPINVENTORY |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_LIMITED_CRAFTING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_LOGADMINCOMMANDS |
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static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.RULE_MAX_COMMAND_CHAIN_LENGTH |
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static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.RULE_MAX_ENTITY_CRAMMING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_MOBGRIEFING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_NATURAL_REGENERATION |
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static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.RULE_RANDOMTICKING |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_REDUCEDDEBUGINFO |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_SENDCOMMANDFEEDBACK |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_SHOWDEATHMESSAGES |
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static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.RULE_SPAWN_RADIUS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_SPECTATORSGENERATECHUNKS |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_UNIVERSAL_ANGER |
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static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.RULE_WEATHER_CYCLE |
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