static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.BASTION_REMNANT |
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static StructureFeature<ProbabilityConfig,? extends Structure<ProbabilityConfig>> |
StructureFeatures.BURIED_TREASURE |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.DESERT_PYRAMID |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.END_CITY |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.IGLOO |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.JUNGLE_TEMPLE |
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static StructureFeature<MineshaftConfig,? extends Structure<MineshaftConfig>> |
StructureFeatures.MINESHAFT |
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static StructureFeature<MineshaftConfig,? extends Structure<MineshaftConfig>> |
StructureFeatures.MINESHAFT_MESA |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.NETHER_BRIDGE |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.NETHER_FOSSIL |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.OCEAN_MONUMENT |
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static StructureFeature<OceanRuinConfig,? extends Structure<OceanRuinConfig>> |
StructureFeatures.OCEAN_RUIN_COLD |
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static StructureFeature<OceanRuinConfig,? extends Structure<OceanRuinConfig>> |
StructureFeatures.OCEAN_RUIN_WARM |
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static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.PILLAGER_OUTPOST |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_DESERT |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_JUNGLE |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_MOUNTAIN |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_NETHER |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_OCEAN |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_STANDARD |
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static StructureFeature<RuinedPortalFeature,? extends Structure<RuinedPortalFeature>> |
StructureFeatures.RUINED_PORTAL_SWAMP |
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static StructureFeature<ShipwreckConfig,? extends Structure<ShipwreckConfig>> |
StructureFeatures.SHIPWRECH_BEACHED |
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static StructureFeature<ShipwreckConfig,? extends Structure<ShipwreckConfig>> |
StructureFeatures.SHIPWRECK |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.STRONGHOLD |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.SWAMP_HUT |
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static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.VILLAGE_DESERT |
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static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.VILLAGE_PLAINS |
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static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.VILLAGE_SAVANNA |
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static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.VILLAGE_SNOWY |
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static StructureFeature<VillageConfig,? extends Structure<VillageConfig>> |
StructureFeatures.VILLAGE_TAIGA |
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static StructureFeature<NoFeatureConfig,? extends Structure<NoFeatureConfig>> |
StructureFeatures.WOODLAND_MANSION |
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