static StructureProcessorList |
ProcessorLists.BASTION_GENERIC_DEGRADATION |
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static StructureProcessorList |
ProcessorLists.BOTTOM_RAMPART |
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static StructureProcessorList |
ProcessorLists.BRIDGE |
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static StructureProcessorList |
ProcessorLists.EMPTY |
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static StructureProcessorList |
ProcessorLists.ENTRANCE_REPLACEMENT |
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static StructureProcessorList |
ProcessorLists.FARM_DESERT |
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static StructureProcessorList |
ProcessorLists.FARM_PLAINS |
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static StructureProcessorList |
ProcessorLists.FARM_SAVANNA |
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static StructureProcessorList |
ProcessorLists.FARM_SNOWY |
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static StructureProcessorList |
ProcessorLists.FARM_TAIGA |
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static StructureProcessorList |
ProcessorLists.HIGH_RAMPART |
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static StructureProcessorList |
ProcessorLists.HIGH_WALL |
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static StructureProcessorList |
ProcessorLists.HOUSING |
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static StructureProcessorList |
ProcessorLists.MOSSIFY_10_PERCENT |
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static StructureProcessorList |
ProcessorLists.MOSSIFY_20_PERCENT |
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static StructureProcessorList |
ProcessorLists.MOSSIFY_70_PERCENT |
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static StructureProcessorList |
ProcessorLists.OUTPOST_ROT |
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static StructureProcessorList |
ProcessorLists.RAMPART_DEGRADATION |
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static StructureProcessorList |
ProcessorLists.ROOF |
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static StructureProcessorList |
ProcessorLists.SIDE_WALL_DEGRADATION |
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static StructureProcessorList |
ProcessorLists.STABLE_DEGRADATION |
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static StructureProcessorList |
ProcessorLists.STREET_PLAINS |
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static StructureProcessorList |
ProcessorLists.STREET_SAVANNA |
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static StructureProcessorList |
ProcessorLists.STREET_SNOWY_OR_TAIGA |
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static StructureProcessorList |
ProcessorLists.TREASURE_ROOMS |
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static StructureProcessorList |
ProcessorLists.ZOMBIE_DESERT |
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static StructureProcessorList |
ProcessorLists.ZOMBIE_PLAINS |
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static StructureProcessorList |
ProcessorLists.ZOMBIE_SAVANNA |
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static StructureProcessorList |
ProcessorLists.ZOMBIE_SNOWY |
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static StructureProcessorList |
ProcessorLists.ZOMBIE_TAIGA |
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