ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.allFaces(java.util.function.BiConsumer<Direction,ModelBuilder.ElementBuilder.FaceBuilder> action) |
Modify all possible faces dynamically using a function, creating new
faces as necessary.
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.cube(java.lang.String texture) |
Create a typical cube element, creating new faces as needed, applying the
given texture, and setting the cullface.
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ModelBuilder.ElementBuilder |
ModelBuilder.element() |
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ModelBuilder.ElementBuilder |
ModelBuilder.element(int index) |
Get an existing element builder
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.FaceBuilder.end() |
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.RotationBuilder.end() |
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.faces(java.util.function.BiConsumer<Direction,ModelBuilder.ElementBuilder.FaceBuilder> action) |
Modify all existing faces dynamically using a function.
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.from(float x,
float y,
float z) |
Set the "from" position for this element.
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.shade(boolean shade) |
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.texture(java.lang.String texture) |
Texture all existing faces in the current element with the given
texture.
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.textureAll(java.lang.String texture) |
Texture all possible faces in the current element with the given
texture, creating new faces where necessary.
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ModelBuilder.ElementBuilder |
ModelBuilder.ElementBuilder.to(float x,
float y,
float z) |
Set the "to" position for this element.
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