Package net.minecraftforge.debug.block
Class FullPotsAccessorDemo.DioriteFlowerPotBlock
- java.lang.Object
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- net.minecraftforge.registries.ForgeRegistryEntry<Block>
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- net.minecraft.block.AbstractBlock
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- net.minecraft.block.Block
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- net.minecraftforge.debug.block.FullPotsAccessorDemo.DioriteFlowerPotBlock
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- All Implemented Interfaces:
IItemProvider
,IForgeBlock
,IForgeRegistryEntry<Block>
- Enclosing class:
- FullPotsAccessorDemo
private static class FullPotsAccessorDemo.DioriteFlowerPotBlock extends Block
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.RenderSideCacheKey
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Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.IExtendedPositionPredicate<A>, AbstractBlock.IPositionPredicate, AbstractBlock.OffsetType, AbstractBlock.Properties
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Nested classes/interfaces inherited from class net.minecraftforge.registries.ForgeRegistryEntry
ForgeRegistryEntry.UncheckedRegistryEntry<V extends IForgeRegistryEntry<V>>
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Field Summary
Fields Modifier and Type Field Description private static VoxelShape
SHAPE
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Fields inherited from class net.minecraft.block.Block
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
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Fields inherited from class net.minecraft.block.AbstractBlock
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, material, properties, soundType, speedFactor, UPDATE_SHAPE_ORDER
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Fields inherited from class net.minecraftforge.registries.ForgeRegistryEntry
delegate
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Constructor Summary
Constructors Constructor Description DioriteFlowerPotBlock()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description TileEntity
createTileEntity(BlockState state, IBlockReader world)
Called throughout the code as a replacement for ITileEntityProvider.createNewTileEntity Return the same thing you would from that function.VoxelShape
getShape(BlockState state, IBlockReader world, BlockPos pos, ISelectionContext context)
boolean
hasTileEntity(BlockState state)
Called throughout the code as a replacement for block instanceof BlockContainer Moving this to the Block base class allows for mods that wish to extend vanilla blocks, and also want to have a tile entity on that block, may.ActionResultType
use(BlockState state, World level, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit)
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Methods inherited from class net.minecraft.block.Block
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
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Methods inherited from class net.minecraft.block.AbstractBlock
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
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Methods inherited from class net.minecraftforge.registries.ForgeRegistryEntry
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface net.minecraftforge.common.extensions.IForgeBlock
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
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Field Detail
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SHAPE
private static final VoxelShape SHAPE
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Method Detail
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use
public ActionResultType use(BlockState state, World level, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit)
- Overrides:
use
in classAbstractBlock
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getShape
public VoxelShape getShape(BlockState state, IBlockReader world, BlockPos pos, ISelectionContext context)
- Overrides:
getShape
in classAbstractBlock
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hasTileEntity
public boolean hasTileEntity(BlockState state)
Description copied from interface:IForgeBlock
Called throughout the code as a replacement for block instanceof BlockContainer Moving this to the Block base class allows for mods that wish to extend vanilla blocks, and also want to have a tile entity on that block, may. Return true from this function to specify this block has a tile entity.- Parameters:
state
- State of the current block- Returns:
- True if block has a tile entity, false otherwise
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createTileEntity
public TileEntity createTileEntity(BlockState state, IBlockReader world)
Description copied from interface:IForgeBlock
Called throughout the code as a replacement for ITileEntityProvider.createNewTileEntity Return the same thing you would from that function. This will fall back to ITileEntityProvider.createNewTileEntity(World) if this block is a ITileEntityProvider- Parameters:
state
- The state of the current blockworld
- The world to create the TE in- Returns:
- A instance of a class extending TileEntity
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