Class BucketPickupHandlerWrapper
- java.lang.Object
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- net.minecraftforge.fluids.capability.wrappers.BucketPickupHandlerWrapper
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- All Implemented Interfaces:
IFluidHandler
public class BucketPickupHandlerWrapper extends java.lang.Object implements IFluidHandler
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Nested Class Summary
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Nested classes/interfaces inherited from interface net.minecraftforge.fluids.capability.IFluidHandler
IFluidHandler.FluidAction
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Field Summary
Fields Modifier and Type Field Description protected BlockPos
blockPos
protected IBucketPickupHandler
bucketPickupHandler
private static org.apache.logging.log4j.Logger
LOGGER
protected World
world
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Constructor Summary
Constructors Constructor Description BucketPickupHandlerWrapper(IBucketPickupHandler bucketPickupHandler, World world, BlockPos blockPos)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description FluidStack
drain(int maxDrain, IFluidHandler.FluidAction action)
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.FluidStack
drain(FluidStack resource, IFluidHandler.FluidAction action)
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.int
fill(FluidStack resource, IFluidHandler.FluidAction action)
Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.FluidStack
getFluidInTank(int tank)
Returns the FluidStack in a given tank.int
getTankCapacity(int tank)
Retrieves the maximum fluid amount for a given tank.int
getTanks()
Returns the number of fluid storage units ("tanks") availableboolean
isFluidValid(int tank, FluidStack stack)
This function is a way to determine which fluids can exist inside a given handler.
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Field Detail
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LOGGER
private static final org.apache.logging.log4j.Logger LOGGER
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bucketPickupHandler
protected final IBucketPickupHandler bucketPickupHandler
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world
protected final World world
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blockPos
protected final BlockPos blockPos
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Constructor Detail
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BucketPickupHandlerWrapper
public BucketPickupHandlerWrapper(IBucketPickupHandler bucketPickupHandler, World world, BlockPos blockPos)
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Method Detail
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getTanks
public int getTanks()
Description copied from interface:IFluidHandler
Returns the number of fluid storage units ("tanks") available- Specified by:
getTanks
in interfaceIFluidHandler
- Returns:
- The number of tanks available
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getFluidInTank
@Nonnull public FluidStack getFluidInTank(int tank)
Description copied from interface:IFluidHandler
Returns the FluidStack in a given tank.IMPORTANT: This FluidStack MUST NOT be modified. This method is not for altering internal contents. Any implementers who are able to detect modification via this method should throw an exception. It is ENTIRELY reasonable and likely that the stack returned here will be a copy.
SERIOUSLY: DO NOT MODIFY THE RETURNED FLUIDSTACK
- Specified by:
getFluidInTank
in interfaceIFluidHandler
- Parameters:
tank
- Tank to query.- Returns:
- FluidStack in a given tank. FluidStack.EMPTY if the tank is empty.
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getTankCapacity
public int getTankCapacity(int tank)
Description copied from interface:IFluidHandler
Retrieves the maximum fluid amount for a given tank.- Specified by:
getTankCapacity
in interfaceIFluidHandler
- Parameters:
tank
- Tank to query.- Returns:
- The maximum fluid amount held by the tank.
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isFluidValid
public boolean isFluidValid(int tank, @Nonnull FluidStack stack)
Description copied from interface:IFluidHandler
This function is a way to determine which fluids can exist inside a given handler. General purpose tanks will basically always return TRUE for this.- Specified by:
isFluidValid
in interfaceIFluidHandler
- Parameters:
tank
- Tank to query for validitystack
- Stack to test with for validity- Returns:
- TRUE if the tank can hold the FluidStack, not considering current state. (Basically, is a given fluid EVER allowed in this tank?) Return FALSE if the answer to that question is 'no.'
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fill
public int fill(FluidStack resource, IFluidHandler.FluidAction action)
Description copied from interface:IFluidHandler
Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.- Specified by:
fill
in interfaceIFluidHandler
- Parameters:
resource
- FluidStack representing the Fluid and maximum amount of fluid to be filled.action
- If SIMULATE, fill will only be simulated.- Returns:
- Amount of resource that was (or would have been, if simulated) filled.
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drain
@Nonnull public FluidStack drain(FluidStack resource, IFluidHandler.FluidAction action)
Description copied from interface:IFluidHandler
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.- Specified by:
drain
in interfaceIFluidHandler
- Parameters:
resource
- FluidStack representing the Fluid and maximum amount of fluid to be drained.action
- If SIMULATE, drain will only be simulated.- Returns:
- FluidStack representing the Fluid and amount that was (or would have been, if simulated) drained.
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drain
@Nonnull public FluidStack drain(int maxDrain, IFluidHandler.FluidAction action)
Description copied from interface:IFluidHandler
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler. This method is not Fluid-sensitive.- Specified by:
drain
in interfaceIFluidHandler
- Parameters:
maxDrain
- Maximum amount of fluid to drain.action
- If SIMULATE, drain will only be simulated.- Returns:
- FluidStack representing the Fluid and amount that was (or would have been, if simulated) drained.
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