Annotation Type Mod


  • @Retention(RUNTIME)
    @Target(TYPE)
    public @interface Mod
    This defines a Mod to FML. Any class found with this annotation applied will be loaded as a Mod. The instance that is loaded will represent the mod to other Mods in the system. It will be sent various subclasses of ModLifecycleEvent at pre-defined times during the loading of the game.
    • Required Element Summary

      Required Elements 
      Modifier and Type Required Element Description
      java.lang.String value
      The unique mod identifier for this mod.
    • Element Detail

      • value

        java.lang.String value
        The unique mod identifier for this mod. Required to be lowercased in the english locale for compatibility. Will be truncated to 64 characters long. This will be used to identify your mod for third parties (other mods), it will be used to identify your mod for registries such as block and item registries. By default, you will have a resource domain that matches the modid. All these uses require that constraints are imposed on the format of the modid.