Interface IModBusEvent

All Known Implementing Classes:
AddPackFindersEvent, EntityAttributeCreationEvent, EntityAttributeModificationEvent, EntityRenderersEvent, EntityRenderersEvent.AddLayers, EntityRenderersEvent.CreateSkullModels, EntityRenderersEvent.RegisterLayerDefinitions, EntityRenderersEvent.RegisterRenderers, FMLClientSetupEvent, FMLCommonSetupEvent, FMLConstructModEvent, FMLDedicatedServerSetupEvent, FMLLoadCompleteEvent, GatherDataEvent, InterModEnqueueEvent, InterModProcessEvent, ModConfigEvent, ModConfigEvent.Loading, ModConfigEvent.Reloading, ModelEvent.BakingCompleted, ModelEvent.RegisterAdditional, ModelEvent.RegisterGeometryLoaders, ModLifecycleEvent, ModMismatchEvent, NewRegistryEvent, ParallelDispatchEvent, RegisterCapabilitiesEvent, RegisterClientReloadListenersEvent, RegisterClientTooltipComponentFactoriesEvent, RegisterColorHandlersEvent, RegisterColorHandlersEvent.Block, RegisterColorHandlersEvent.ColorResolvers, RegisterColorHandlersEvent.Item, RegisterDimensionSpecialEffectsEvent, RegisterEntitySpectatorShadersEvent, RegisterEvent, RegisterGameTestsEvent, RegisterGuiOverlaysEvent, RegisterItemDecorationsEvent, RegisterKeyMappingsEvent, RegisterNamedRenderTypesEvent, RegisterParticleProvidersEvent, RegisterRecipeBookCategoriesEvent, RegisterShadersEvent, RegisterTextureAtlasSpriteLoadersEvent, RenderLevelStageEvent.RegisterStageEvent, SoundEngineLoadEvent, SpawnPlacementRegisterEvent, TextureStitchEvent, TextureStitchEvent.Post, TextureStitchEvent.Pre

public interface IModBusEvent
Marker interface for events dispatched on the ModLifecycle event bus instead of the primary event bus