Class PermissionAPI
java.lang.Object
net.minecraftforge.server.permission.PermissionAPI
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Field Summary
Modifier and TypeFieldDescriptionprivate static IPermissionHandler
private static final org.apache.logging.log4j.Logger
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic @Nullable ResourceLocation
static <T> T
getOfflinePermission
(UUID player, PermissionNode<T> node, PermissionDynamicContext<?>... context) static <T> T
getPermission
(ServerPlayer player, PermissionNode<T> node, PermissionDynamicContext<?>... context) Queries a player's permission for a given node and contextsstatic Collection<PermissionNode<?>>
static void
Helper method for internal use only!
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Field Details
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LOGGER
private static final org.apache.logging.log4j.Logger LOGGER -
activeHandler
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Constructor Details
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PermissionAPI
private PermissionAPI()
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Method Details
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getRegisteredNodes
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getActivePermissionHandler
- Returns:
- the Identifier of the currently active permission handler
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getPermission
public static <T> T getPermission(ServerPlayer player, PermissionNode<T> node, PermissionDynamicContext<?>... context) Queries a player's permission for a given node and contexts
Warning: PermissionNodes must be registered using the
PermissionGatherEvent.Nodes
event before querying.- Type Parameters:
T
- type of the queried PermissionNode- Parameters:
player
- player for which you want to check permissionsnode
- the PermissionNode for which you want to querycontext
- optional array of PermissionDynamicContext, single entries will be ignored if they weren't registered to the node- Returns:
- a value of type
<T>
, that the combination of Player and PermissionNode map to, defaults to the PermissionNodes default handler. - Throws:
UnregisteredPermissionException
- when the PermissionNode wasn't registered properly
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getOfflinePermission
public static <T> T getOfflinePermission(UUID player, PermissionNode<T> node, PermissionDynamicContext<?>... context) - Type Parameters:
T
- type of the queried PermissionNode- Parameters:
player
- offline player for which you want to check permissionsnode
- the PermissionNode for which you want to querycontext
- optional array of PermissionDynamicContext, single entries will be ignored if they weren't registered to the node- Returns:
- a value of type
<T>
, that the combination of Player and PermissionNode map to, defaults to the PermissionNodes default handler. - Throws:
UnregisteredPermissionException
- when the PermissionNode wasn't registered properly
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initializePermissionAPI
public static void initializePermissionAPI()Helper method for internal use only!
Initializes the active permission handler based on the users config.
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