Class LivingHurtEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event

public class LivingHurtEvent extends LivingEvent
LivingHurtEvent is fired when an Entity is set to be hurt.
This event is fired whenever an Entity is hurt in LivingEntity#actuallyHurt(DamageSource, float) and Player#actuallyHurt(DamageSource, float).

This event is fired via the ForgeHooks.onLivingHurt(LivingEntity, DamageSource, float).

source contains the DamageSource that caused this Entity to be hurt.
amount contains the amount of damage dealt to the Entity that was hurt.

This event is Cancelable.
If this event is canceled, the Entity is not hurt.

This event does not have a result. Event.HasResult

This event is fired on the MinecraftForge.EVENT_BUS.
See Also:
  • Field Details

    • source

      private final DamageSource source
    • amount

      private float amount
  • Constructor Details

  • Method Details

    • getSource

      public DamageSource getSource()
    • getAmount

      public float getAmount()
    • setAmount

      public void setAmount(float amount)