Uses of Class
com.mojang.blaze3d.platform.Window
Packages that use Window
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of Window in com.mojang.blaze3d.platform
Methods in com.mojang.blaze3d.platform with parameters of type WindowModifier and TypeMethodDescriptionstatic intGLX._getRefreshRate(Window p_69342_) static booleanGLX._shouldClose(Window p_69356_) ScreenManager.findBestMonitor(Window p_85277_) -
Uses of Window in net.minecraft.client
Fields in net.minecraft.client declared as WindowMethods in net.minecraft.client that return Window -
Uses of Window in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer that return WindowModifier and TypeMethodDescriptionVirtualScreen.newWindow(DisplayData p_110873_, String p_110874_, String p_110875_) -
Uses of Window in net.minecraftforge.client
Methods in net.minecraftforge.client with parameters of type WindowModifier and TypeMethodDescriptionForgeHooksClient.onCustomizeBossEventProgress(GuiGraphics guiGraphics, Window window, LerpingBossEvent bossInfo, int x, int y, int increment) -
Uses of Window in net.minecraftforge.client.event
Fields in net.minecraftforge.client.event declared as WindowModifier and TypeFieldDescriptionprivate final WindowCustomizeGuiOverlayEvent.windowprivate final WindowRenderGuiEvent.windowprivate final WindowRenderGuiOverlayEvent.windowMethods in net.minecraftforge.client.event that return WindowModifier and TypeMethodDescriptionCustomizeGuiOverlayEvent.getWindow()RenderGuiEvent.getWindow()RenderGuiOverlayEvent.getWindow()Constructors in net.minecraftforge.client.event with parameters of type WindowModifierConstructorDescriptionBossEventProgress(Window window, GuiGraphics guiGraphics, float partialTick, LerpingBossEvent bossEvent, int x, int y, int increment) Chat(Window window, GuiGraphics guiGraphics, float partialTick, int posX, int posY) protectedCustomizeGuiOverlayEvent(Window window, GuiGraphics guiGraphics, float partialTick) DebugText(Window window, GuiGraphics guiGraphics, float partialTick, ArrayList<String> left, ArrayList<String> right) Post(Window window, GuiGraphics guiGraphics, float partialTick) Post(Window window, GuiGraphics guiGraphics, float partialTick, NamedGuiOverlay overlay) Pre(Window window, GuiGraphics guiGraphics, float partialTick) Pre(Window window, GuiGraphics guiGraphics, float partialTick, NamedGuiOverlay overlay) protectedRenderGuiEvent(Window window, GuiGraphics guiGraphics, float partialTick) protectedRenderGuiOverlayEvent(Window window, GuiGraphics guiGraphics, float partialTick, NamedGuiOverlay overlay)