Uses of Class
net.minecraft.client.renderer.chunk.SectionRenderDispatcher.RenderSection
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Uses of SectionRenderDispatcher.RenderSection in net.minecraft.client.renderer
Modifier and TypeFieldDescriptionprotected final SectionRenderDispatcher.RenderSection
SectionOcclusionGraph.Node.section
ViewArea.sections
Modifier and TypeFieldDescriptionfinal it.unimi.dsi.fastutil.longs.Long2ObjectMap<List<SectionRenderDispatcher.RenderSection>>
SectionOcclusionGraph.GraphStorage.chunksWaitingForNeighbors
private final BlockingQueue<SectionRenderDispatcher.RenderSection>
SectionOcclusionGraph.GraphEvents.sectionsToPropagateFrom
The field for thesectionsToPropagateFrom
record component.private final it.unimi.dsi.fastutil.objects.ObjectArrayList<SectionRenderDispatcher.RenderSection>
LevelRenderer.visibleSections
Modifier and TypeMethodDescriptionSectionOcclusionGraph.getRelativeFrom
(BlockPos p_298318_, SectionRenderDispatcher.RenderSection p_299737_, Direction p_301139_) protected SectionRenderDispatcher.RenderSection
ViewArea.getRenderSectionAt
(BlockPos p_299271_) Modifier and TypeMethodDescriptionSectionOcclusionGraph.GraphEvents.sectionsToPropagateFrom()
Returns the value of thesectionsToPropagateFrom
record component.Modifier and TypeMethodDescriptionvoid
LevelRenderer.addRecentlyCompiledSection
(SectionRenderDispatcher.RenderSection p_301248_) SectionOcclusionGraph.SectionToNodeMap.get
(SectionRenderDispatcher.RenderSection p_297749_) protected SectionOcclusionGraph.Node
SectionOcclusionGraph.getNode
(SectionRenderDispatcher.RenderSection p_299335_) SectionOcclusionGraph.getRelativeFrom
(BlockPos p_298318_, SectionRenderDispatcher.RenderSection p_299737_, Direction p_301139_) void
SectionOcclusionGraph.onSectionCompiled
(SectionRenderDispatcher.RenderSection p_301377_) void
SectionOcclusionGraph.SectionToNodeMap.put
(SectionRenderDispatcher.RenderSection p_297513_, SectionOcclusionGraph.Node p_298532_) Modifier and TypeMethodDescriptionvoid
SectionOcclusionGraph.addSectionsInFrustum
(Frustum p_299761_, List<SectionRenderDispatcher.RenderSection> p_301346_) private void
SectionOcclusionGraph.runPartialUpdate
(boolean p_298388_, Frustum p_299940_, List<SectionRenderDispatcher.RenderSection> p_297967_, Vec3 p_299094_) private void
SectionOcclusionGraph.runUpdates
(SectionOcclusionGraph.GraphStorage p_299200_, Vec3 p_300018_, Queue<SectionOcclusionGraph.Node> p_300570_, boolean p_300892_, Consumer<SectionRenderDispatcher.RenderSection> p_298647_) void
SectionOcclusionGraph.update
(boolean p_301275_, Camera p_298972_, Frustum p_298939_, List<SectionRenderDispatcher.RenderSection> p_300432_) ModifierConstructorDescription(package private)
Node
(SectionRenderDispatcher.RenderSection p_299649_, Direction p_299325_, int p_298364_) ModifierConstructorDescription(package private)
GraphEvents
(it.unimi.dsi.fastutil.longs.LongSet chunksWhichReceivedNeighbors, BlockingQueue<SectionRenderDispatcher.RenderSection> sectionsToPropagateFrom) Creates an instance of aGraphEvents
record class. -
Uses of SectionRenderDispatcher.RenderSection in net.minecraft.client.renderer.chunk
Modifier and TypeMethodDescriptionvoid
SectionRenderDispatcher.rebuildSectionSync
(SectionRenderDispatcher.RenderSection p_299640_, RenderRegionCache p_297835_)