Class SculkSensorBlockEntity
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<BlockEntity>
net.minecraft.world.level.block.entity.BlockEntity
net.minecraft.world.level.block.entity.SculkSensorBlockEntity
- All Implemented Interfaces:
GameEventListener.Holder<VibrationSystem.Listener>
,VibrationSystem
,ICapabilityProvider
,ICapabilityProviderImpl<BlockEntity>
,ICapabilitySerializable<CompoundTag>
,IForgeBlockEntity
,INBTSerializable<CompoundTag>
- Direct Known Subclasses:
CalibratedSculkSensorBlockEntity
public class SculkSensorBlockEntity
extends BlockEntity
implements GameEventListener.Holder<VibrationSystem.Listener>, VibrationSystem
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
Nested classes/interfaces inherited from interface net.minecraft.world.level.gameevent.vibrations.VibrationSystem
VibrationSystem.Data, VibrationSystem.Listener, VibrationSystem.Ticker, VibrationSystem.User
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Field Summary
Modifier and TypeFieldDescriptionprivate int
private static final org.slf4j.Logger
private VibrationSystem.Data
private final VibrationSystem.Listener
private final VibrationSystem.User
Fields inherited from class net.minecraft.world.level.block.entity.BlockEntity
level, remove, worldPosition
Fields inherited from interface net.minecraftforge.common.extensions.IForgeBlockEntity
INFINITE_EXTENT_AABB
Fields inherited from interface net.minecraft.world.level.gameevent.vibrations.VibrationSystem
RESONANCE_EVENTS, VIBRATION_FREQUENCY_FOR_EVENT
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Constructor Summary
ModifierConstructorDescriptionSculkSensorBlockEntity
(BlockPos p_155635_, BlockState p_155636_) protected
SculkSensorBlockEntity
(BlockEntityType<?> p_277405_, BlockPos p_277502_, BlockState p_277699_) -
Method Summary
Modifier and TypeMethodDescriptionint
void
load
(CompoundTag p_155649_) protected void
saveAdditional
(CompoundTag p_187511_) void
setLastVibrationFrequency
(int p_222801_) Methods inherited from class net.minecraft.world.level.block.entity.BlockEntity
addEntityType, clearRemoved, fillCrashReportCategory, getBlockPos, getBlockState, getLevel, getPersistentData, getPosFromTag, getType, getUpdatePacket, getUpdateTag, hasLevel, isRemoved, loadStatic, onChunkUnloaded, onlyOpCanSetNbt, saveToItem, saveWithFullMetadata, saveWithId, saveWithoutMetadata, setBlockState, setChanged, setChanged, setLevel, setRemoved, triggerEvent
Methods inherited from class net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability
Methods inherited from interface net.minecraftforge.common.extensions.IForgeBlockEntity
deserializeNBT, getModelData, getRenderBoundingBox, handleUpdateTag, hasCustomOutlineRendering, onDataPacket, onLoad, requestModelDataUpdate, serializeNBT
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
vibrationData
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vibrationListener
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vibrationUser
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lastVibrationFrequency
private int lastVibrationFrequency
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Constructor Details
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SculkSensorBlockEntity
protected SculkSensorBlockEntity(BlockEntityType<?> p_277405_, BlockPos p_277502_, BlockState p_277699_) -
SculkSensorBlockEntity
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Method Details
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createVibrationUser
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load
- Overrides:
load
in classBlockEntity
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saveAdditional
- Overrides:
saveAdditional
in classBlockEntity
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getVibrationData
- Specified by:
getVibrationData
in interfaceVibrationSystem
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getVibrationUser
- Specified by:
getVibrationUser
in interfaceVibrationSystem
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getLastVibrationFrequency
public int getLastVibrationFrequency() -
setLastVibrationFrequency
public void setLastVibrationFrequency(int p_222801_) -
getListener
- Specified by:
getListener
in interfaceGameEventListener.Holder<VibrationSystem.Listener>
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