Class SculkSensorBlockEntity

All Implemented Interfaces:
GameEventListener.Holder<VibrationSystem.Listener>, VibrationSystem, ICapabilityProvider, ICapabilityProviderImpl<BlockEntity>, ICapabilitySerializable<CompoundTag>, IForgeBlockEntity, INBTSerializable<CompoundTag>
Direct Known Subclasses:
CalibratedSculkSensorBlockEntity

public class SculkSensorBlockEntity extends BlockEntity implements GameEventListener.Holder<VibrationSystem.Listener>, VibrationSystem