Uses of Record Class
net.minecraft.world.level.levelgen.NoiseGeneratorSettings
Package
Description
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Uses of NoiseGeneratorSettings in net.minecraft.core.registries
Modifier and TypeFieldDescriptionstatic final ResourceKey<Registry<NoiseGeneratorSettings>>
Registries.NOISE_SETTINGS
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Uses of NoiseGeneratorSettings in net.minecraft.world.level.levelgen
Modifier and TypeFieldDescriptionstatic final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.AMPLIFIED
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.CAVES
static final com.mojang.serialization.Codec<Holder<NoiseGeneratorSettings>>
NoiseGeneratorSettings.CODEC
static final com.mojang.serialization.Codec<NoiseGeneratorSettings>
NoiseGeneratorSettings.DIRECT_CODEC
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.END
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.FLOATING_ISLANDS
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.LARGE_BIOMES
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.NETHER
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.OVERWORLD
private final Holder<NoiseGeneratorSettings>
NoiseBasedChunkGenerator.settings
Modifier and TypeMethodDescriptionstatic NoiseGeneratorSettings
NoiseGeneratorSettings.caves
(BootstapContext<?> p_255690_) static NoiseGeneratorSettings
NoiseGeneratorSettings.dummy()
static NoiseGeneratorSettings
NoiseGeneratorSettings.end
(BootstapContext<?> p_256478_) static NoiseGeneratorSettings
NoiseGeneratorSettings.floatingIslands
(BootstapContext<?> p_255885_) static NoiseGeneratorSettings
NoiseGeneratorSettings.nether
(BootstapContext<?> p_256180_) static NoiseGeneratorSettings
NoiseGeneratorSettings.overworld
(BootstapContext<?> p_256460_, boolean p_256427_, boolean p_256318_) Modifier and TypeMethodDescriptionstatic RandomState
RandomState.create
(NoiseGeneratorSettings p_255761_, HolderGetter<NormalNoise.NoiseParameters> p_256649_, long p_255965_) private static Aquifer.FluidPicker
NoiseBasedChunkGenerator.createFluidPicker
(NoiseGeneratorSettings p_249264_) static NoiseChunk
NoiseChunk.forChunk
(ChunkAccess p_224353_, RandomState p_224354_, DensityFunctions.BeardifierOrMarker p_224355_, NoiseGeneratorSettings p_224356_, Aquifer.FluidPicker p_224357_, Blender p_224358_) Modifier and TypeMethodDescriptionstatic void
NoiseGeneratorSettings.bootstrap
(BootstapContext<NoiseGeneratorSettings> p_256365_) static RandomState
RandomState.create
(HolderGetter.Provider p_255935_, ResourceKey<NoiseGeneratorSettings> p_256314_, long p_256595_) boolean
NoiseBasedChunkGenerator.stable
(ResourceKey<NoiseGeneratorSettings> p_224222_) ModifierConstructorDescriptionNoiseChunk
(int p_224343_, RandomState p_224344_, int p_224345_, int p_224346_, NoiseSettings p_224347_, DensityFunctions.BeardifierOrMarker p_224348_, NoiseGeneratorSettings p_224349_, Aquifer.FluidPicker p_224350_, Blender p_224351_) private
RandomState
(NoiseGeneratorSettings p_255668_, HolderGetter<NormalNoise.NoiseParameters> p_256663_, long p_255691_) ModifierConstructorDescriptionNoiseBasedChunkGenerator
(BiomeSource p_256415_, Holder<NoiseGeneratorSettings> p_256182_) -
Uses of NoiseGeneratorSettings in net.minecraft.world.level.levelgen.presets
Modifier and TypeFieldDescriptionprivate final HolderGetter<NoiseGeneratorSettings>
WorldPresets.Bootstrap.noiseSettings
Modifier and TypeMethodDescriptionprivate LevelStem
WorldPresets.Bootstrap.makeNoiseBasedOverworld
(BiomeSource p_226485_, Holder<NoiseGeneratorSettings> p_226486_)