Uses of Package
net.minecraftforge.event.entity.player
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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ClassDescriptionThis event is fired whenever a player attacks an Entity in EntityPlayer#attackTargetEntityWithCurrentItem(Entity).
This event is notCancelable
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This event has a result.This event is fired when a player left clicks while targeting a block.This event is fired on both sides whenever the player right clicks while targeting a block. -
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ClassDescriptionBase class used for advancement-related events.PlayerEvent is fired whenever an event involving a
Player
occurs.PlayerInteractEvent is fired when a player interacts in some way.PlayerXpEvent is fired whenever an event involving player experience occurs.