Uses of Class
net.minecraftforge.fml.earlydisplay.SimpleBufferBuilder
Packages that use SimpleBufferBuilder
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Uses of SimpleBufferBuilder in net.minecraftforge.fml.earlydisplay
Fields in net.minecraftforge.fml.earlydisplay declared as SimpleBufferBuilderMethods in net.minecraftforge.fml.earlydisplay that return SimpleBufferBuilderModifier and TypeMethodDescriptionSimpleBufferBuilder.begin(SimpleBufferBuilder.Format format, SimpleBufferBuilder.Mode mode) Start building a new set of vertex data in the given format and mode.SimpleBufferBuilder.colour(byte r, byte g, byte b, byte a) Buffer a color element.SimpleBufferBuilder.colour(float r, float g, float b, float a) Buffer a color element.SimpleBufferBuilder.colour(int packedColor) SimpleBufferBuilder.endVertex()End building the current vertex and prepare for the next.SimpleFont.generateVerticesForTexts(int x, int y, SimpleBufferBuilder textBB, SimpleFont.DisplayText... texts) Generate vertices for a set of display textsSimpleBufferBuilder.pos(float x, float y) Buffer a position element.SimpleBufferBuilder.tex(float u, float v) Buffer a texture element.Methods in net.minecraftforge.fml.earlydisplay with parameters of type SimpleBufferBuilderModifier and TypeMethodDescriptionvoidRenderElement.Renderer.accept(SimpleBufferBuilder bb, RenderElement.DisplayContext context, int frame) voidRenderElement.TextGenerator.accept(SimpleBufferBuilder bb, SimpleFont fh, RenderElement.DisplayContext ctx) voidRenderElement.TextureRenderer.accept(SimpleBufferBuilder bb, RenderElement.DisplayContext context, int[] size, int frame) (package private) SimpleFont.PosSimpleFont.DisplayText.generateStringArray(SimpleFont font, SimpleFont.Pos pos, SimpleBufferBuilder bb) SimpleFont.generateVerticesForTexts(int x, int y, SimpleBufferBuilder textBB, SimpleFont.DisplayText... texts) Generate vertices for a set of display textsstatic voidQuadHelper.loadQuad(SimpleBufferBuilder bb, float x0, float x1, float y0, float y1, float u0, float u1, float v0, float v1) static voidQuadHelper.loadQuad(SimpleBufferBuilder bb, float x0, float x1, float y0, float y1, float u0, float u1, float v0, float v1, int colour) (package private) SimpleFont.PosSimpleFont.Glyph.loadQuad(SimpleFont.Pos pos, int colour, SimpleBufferBuilder bb) private static voidRenderElement.memoryInfo(SimpleFont font, SimpleBufferBuilder buffer, RenderElement.DisplayContext context, int frameNumber) private static voidRenderElement.renderText(SimpleFont font, RenderElement.TextGenerator textGenerator, SimpleBufferBuilder bb, RenderElement.DisplayContext context) private static voidRenderElement.renderTexture(SimpleBufferBuilder bb, RenderElement.DisplayContext context, int frame, int[] size, RenderElement.TextureRenderer positionAndColour) private static voidRenderElement.startupLogMessages(SimpleBufferBuilder bb, SimpleFont font, RenderElement.DisplayContext context) static voidRenderElement.startupProgressBars(SimpleFont font, SimpleBufferBuilder buffer, RenderElement.DisplayContext context, int frameNumber)