Uses of Class
net.minecraft.client.renderer.entity.LivingEntityRenderer
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of LivingEntityRenderer in net.minecraft.client.renderer.entity
Modifier and TypeClassDescriptionclass
AbstractHorseRenderer<T extends AbstractHorse,
M extends HorseModel<T>> class
AbstractZombieRenderer<T extends Zombie,
M extends ZombieModel<T>> class
class
class
class
class
class
class
class
class
class
ChestedHorseRenderer<T extends AbstractChestedHorse>
class
class
class
class
class
class
class
class
class
class
EvokerRenderer<T extends SpellcasterIllager>
class
class
class
class
class
class
class
class
final class
class
HumanoidMobRenderer<T extends Mob,
M extends HumanoidModel<T>> class
class
IllagerRenderer<T extends AbstractIllager>
class
class
class
class
class
MobRenderer<T extends Mob,
M extends EntityModel<T>> class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
SpiderRenderer<T extends Spider>
class
SquidRenderer<T extends Squid>
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
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Uses of LivingEntityRenderer in net.minecraft.client.renderer.entity.layers
ModifierConstructorDescriptionArrowLayer
(EntityRendererProvider.Context p_174465_, LivingEntityRenderer<T, M> p_174466_) BeeStingerLayer
(LivingEntityRenderer<T, M> p_116580_) StuckInBodyLayer
(LivingEntityRenderer<T, M> p_117564_) -
Uses of LivingEntityRenderer in net.minecraft.client.renderer.entity.player
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Uses of LivingEntityRenderer in net.neoforged.neoforge.client.event
Modifier and TypeFieldDescriptionprivate final LivingEntityRenderer<T,
M> RenderLivingEvent.renderer
Modifier and TypeMethodDescription<T extends LivingEntity,
R extends LivingEntityRenderer<T, ? extends EntityModel<T>>>
REntityRenderersEvent.AddLayers.getRenderer
(EntityType<? extends T> entityType) Returns an entity renderer for the given entity type.<R extends LivingEntityRenderer<? extends Player,
? extends EntityModel<? extends Player>>>
REntityRenderersEvent.AddLayers.getSkin
(PlayerSkin.Model skinModel) Returns a player skin renderer for the given skin name.ModifierConstructorDescriptionPost
(LivingEntity entity, LivingEntityRenderer<T, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Pre
(LivingEntity entity, LivingEntityRenderer<T, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) protected
RenderLivingEvent
(LivingEntity entity, LivingEntityRenderer<T, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) -
Uses of LivingEntityRenderer in net.neoforged.neoforge.debug.client.rendering
Modifier and TypeClassDescriptionprivate static class