Interface VibrationSystem

All Known Implementing Classes:
Allay, CalibratedSculkSensorBlockEntity, SculkSensorBlockEntity, SculkShriekerBlockEntity, Warden

public interface VibrationSystem
  • Field Details

    • RESONANCE_EVENTS

      static final GameEvent[] RESONANCE_EVENTS
    • VIBRATION_FREQUENCY_FOR_EVENT

      static final ToIntFunction<GameEvent> VIBRATION_FREQUENCY_FOR_EVENT
  • Method Details

    • getVibrationData

      VibrationSystem.Data getVibrationData()
    • getVibrationUser

      VibrationSystem.User getVibrationUser()
    • getGameEventFrequency

      static int getGameEventFrequency(GameEvent p_281355_)
    • getResonanceEventByFrequency

      static GameEvent getResonanceEventByFrequency(int p_282105_)
    • getRedstoneStrengthForDistance

      static int getRedstoneStrengthForDistance(float p_282483_, int p_282722_)