Package net.neoforged.neoforge.debug.block
@ParametersAreNonnullByDefault
package net.neoforged.neoforge.debug.block
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ClassDescriptionAdds a block and item to test custom client-controlled breaking sounds.Adds a blaze head block and item to test the event for registering a custom skull model and to demonstrate the proper way to register a custom mob skull.Adds a light source block that can be switched on and off by right-clicking and saves its state in a BlockEntity to test whether level/pos-sensitive light sources work correctlyA test case used to ensure that
IBlockStateExtension.onTreeGrow(LevelReader, BiConsumer, RandomSource, BlockPos, TreeConfiguration)
works properly, using a custom grass block that should revert to its custom dirt form after a tree grows on top of it instead of turning to dirt.This test mod blocks pistons from moving cobblestone at all except indirectly This test mod adds a block that moves upwards when pushed by a piston This test mod informs the user what will happen the piston and affected blocks when changes are made This test mod makes black wool pushed by a piston drop after being pushed.This test mod allows a custom scaffolding to move down while sneaking through a method.