Uses of Class
com.mojang.blaze3d.platform.Window
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of Window in com.mojang.blaze3d.platform
Modifier and TypeMethodDescriptionstatic int
GLX._getRefreshRate
(Window p_69342_) static boolean
GLX._shouldClose
(Window p_69356_) ScreenManager.findBestMonitor
(Window p_85277_) -
Uses of Window in net.minecraft.client
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Uses of Window in net.minecraft.client.renderer
Modifier and TypeMethodDescriptionVirtualScreen.newWindow
(DisplayData p_110873_, String p_110874_, String p_110875_) -
Uses of Window in net.neoforged.neoforge.client
Modifier and TypeMethodDescriptionClientHooks.onCustomizeBossEventProgress
(GuiGraphics guiGraphics, Window window, LerpingBossEvent bossInfo, int x, int y, int increment) -
Uses of Window in net.neoforged.neoforge.client.event
Modifier and TypeFieldDescriptionprivate final Window
CustomizeGuiOverlayEvent.window
private final Window
RenderGuiEvent.window
private final Window
RenderGuiOverlayEvent.window
Modifier and TypeMethodDescriptionCustomizeGuiOverlayEvent.getWindow()
RenderGuiEvent.getWindow()
RenderGuiOverlayEvent.getWindow()
ModifierConstructorDescriptionBossEventProgress
(Window window, GuiGraphics guiGraphics, float partialTick, LerpingBossEvent bossEvent, int x, int y, int increment) Chat
(Window window, GuiGraphics guiGraphics, float partialTick, int posX, int posY) protected
CustomizeGuiOverlayEvent
(Window window, GuiGraphics guiGraphics, float partialTick) DebugText
(Window window, GuiGraphics guiGraphics, float partialTick, List<String> left, List<String> right) Post
(Window window, GuiGraphics guiGraphics, float partialTick) Post
(Window window, GuiGraphics guiGraphics, float partialTick, NamedGuiOverlay overlay) Pre
(Window window, GuiGraphics guiGraphics, float partialTick) Pre
(Window window, GuiGraphics guiGraphics, float partialTick, NamedGuiOverlay overlay) protected
RenderGuiEvent
(Window window, GuiGraphics guiGraphics, float partialTick) protected
RenderGuiOverlayEvent
(Window window, GuiGraphics guiGraphics, float partialTick, NamedGuiOverlay overlay)