Package net.minecraft.client.renderer
Class Sheets
java.lang.Object
net.minecraft.client.renderer.Sheets
- 
Field SummaryFieldsModifier and TypeFieldDescriptionprivate static final RenderTypestatic final ResourceLocationprivate static final RenderTypestatic final Map<ResourceKey<BannerPattern>,Material> static final ResourceLocationprivate static final RenderTypestatic final ResourceLocationprivate static final RenderTypestatic final Material[]static final Materialstatic final Materialstatic final Materialstatic final ResourceLocationprivate static final RenderTypestatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialprivate static final RenderTypestatic final Map<ResourceKey<String>,Material> static final ResourceLocationstatic final Materialstatic final Materialstatic final Map<ResourceKey<BannerPattern>,Material> static final ResourceLocationprivate static final RenderTypeprivate static final RenderTypestatic final ResourceLocationstatic final ResourceLocationprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderType
- 
Constructor SummaryConstructors
- 
Method SummaryModifier and TypeMethodDescriptionstatic voidaddWoodType(WoodType woodType) Not threadsafe.static RenderTypearmorTrimsSheet(boolean p_299909_) static RenderTypestatic RenderTypebedSheet()private static MaterialchestMaterial(String p_110779_) static RenderTypestatic MaterialchooseMaterial(BlockEntity p_110768_, ChestType p_110769_, boolean p_110770_) private static MaterialchooseMaterial(ChestType p_110772_, Material p_110773_, Material p_110774_, Material p_110775_) private static MaterialcreateBannerMaterial(ResourceKey<BannerPattern> p_234352_) private static MaterialcreateDecoratedPotMaterial(ResourceKey<String> p_272805_) private static MaterialcreateHangingSignMaterial(WoodType p_251735_) private static MaterialcreateShieldMaterial(ResourceKey<BannerPattern> p_234354_) private static MaterialcreateSignMaterial(WoodType p_173386_) static RenderTypestatic voidgetAllMaterials(Consumer<Material> p_110781_) static MaterialgetBannerMaterial(ResourceKey<BannerPattern> p_234348_) static MaterialgetDecoratedPotMaterial(ResourceKey<String> p_273567_) static MaterialgetHangingSignMaterial(WoodType p_250958_) static MaterialgetShieldMaterial(ResourceKey<BannerPattern> p_234350_) static MaterialgetSignMaterial(WoodType p_173382_) static RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderType
- 
Field Details- 
SHULKER_SHEET
- 
BED_SHEET
- 
BANNER_SHEET
- 
SHIELD_SHEET
- 
SIGN_SHEET
- 
CHEST_SHEET
- 
ARMOR_TRIMS_SHEET
- 
DECORATED_POT_SHEET
- 
SHULKER_BOX_SHEET_TYPE
- 
BED_SHEET_TYPE
- 
BANNER_SHEET_TYPE
- 
SHIELD_SHEET_TYPE
- 
SIGN_SHEET_TYPE
- 
CHEST_SHEET_TYPE
- 
ARMOR_TRIMS_SHEET_TYPE
- 
ARMOR_TRIMS_DECAL_SHEET_TYPE
- 
SOLID_BLOCK_SHEET
- 
CUTOUT_BLOCK_SHEET
- 
TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
- 
TRANSLUCENT_CULL_BLOCK_SHEET
- 
DEFAULT_SHULKER_TEXTURE_LOCATION
- 
SHULKER_TEXTURE_LOCATION
- 
SIGN_MATERIALS
- 
HANGING_SIGN_MATERIALS
- 
BANNER_MATERIALS
- 
SHIELD_MATERIALS
- 
DECORATED_POT_MATERIALS
- 
BED_TEXTURES
- 
CHEST_TRAP_LOCATION
- 
CHEST_TRAP_LOCATION_LEFT
- 
CHEST_TRAP_LOCATION_RIGHT
- 
CHEST_XMAS_LOCATION
- 
CHEST_XMAS_LOCATION_LEFT
- 
CHEST_XMAS_LOCATION_RIGHT
- 
CHEST_LOCATION
- 
CHEST_LOCATION_LEFT
- 
CHEST_LOCATION_RIGHT
- 
ENDER_CHEST_LOCATION
 
- 
- 
Constructor Details- 
Sheetspublic Sheets()
 
- 
- 
Method Details- 
bannerSheet
- 
shieldSheet
- 
bedSheet
- 
shulkerBoxSheet
- 
signSheet
- 
hangingSignSheet
- 
chestSheet
- 
armorTrimsSheet
- 
solidBlockSheet
- 
cutoutBlockSheet
- 
translucentItemSheet
- 
translucentCullBlockSheet
- 
getAllMaterials
- 
createSignMaterial
- 
createHangingSignMaterial
- 
getSignMaterial
- 
getHangingSignMaterial
- 
createBannerMaterial
- 
getBannerMaterial
- 
createShieldMaterial
- 
getShieldMaterial
- 
chestMaterial
- 
createDecoratedPotMaterial
- 
getDecoratedPotMaterial
- 
chooseMaterialpublic static Material chooseMaterial(BlockEntity p_110768_, ChestType p_110769_, boolean p_110770_) 
- 
chooseMaterial
- 
addWoodTypeNot threadsafe. Enqueue it in client setup.
 
-