Class WitherSkeletonRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M>
net.minecraft.client.renderer.entity.MobRenderer<T,M>
net.minecraft.client.renderer.entity.HumanoidMobRenderer<AbstractSkeleton,SkeletonModel<AbstractSkeleton>>
net.minecraft.client.renderer.entity.SkeletonRenderer
net.minecraft.client.renderer.entity.WitherSkeletonRenderer
- All Implemented Interfaces:
RenderLayerParent<AbstractSkeleton,
SkeletonModel<AbstractSkeleton>>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.MobRenderer
LEASH_RENDER_STEPS
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
layers, model
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiongetTextureLocation
(AbstractSkeleton p_116458_) protected void
scale
(AbstractSkeleton p_116460_, PoseStack p_116461_, float p_116462_) Methods inherited from class net.minecraft.client.renderer.entity.SkeletonRenderer
isShaking
Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
render, shouldRender, shouldShowName
Methods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, setupRotations
Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag
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Field Details
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WITHER_SKELETON_LOCATION
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Constructor Details
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WitherSkeletonRenderer
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Method Details
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getTextureLocation
- Specified by:
getTextureLocation
in interfaceRenderLayerParent<AbstractSkeleton,
SkeletonModel<AbstractSkeleton>> - Overrides:
getTextureLocation
in classSkeletonRenderer
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scale
- Overrides:
scale
in classLivingEntityRenderer<AbstractSkeleton,
SkeletonModel<AbstractSkeleton>>
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