Package net.minecraft.gametest.framework
Class GameTestInfo
java.lang.Object
net.minecraft.gametest.framework.GameTestInfo
- 
Field SummaryFieldsModifier and TypeFieldDescriptionprivate booleanprivate booleanprivate Throwableprivate final ServerLevelprivate final Collection<GameTestListener>private booleanprivate booleanprivate final Rotationprivate final it.unimi.dsi.fastutil.objects.Object2LongMap<Runnable>final Collection<GameTestSequence>private booleanprivate longprivate StructureBlockEntityprivate BlockPosprivate final TestFunctionprivate longprivate intprivate final intprivate final com.google.common.base.Stopwatch
- 
Constructor SummaryConstructorsConstructorDescriptionGameTestInfo(TestFunction p_127613_, Rotation p_127614_, ServerLevel p_127615_) 
- 
Method SummaryModifier and TypeMethodDescriptionvoidaddListener(GameTestListener p_127625_) void(package private) GameTestSequencevoidprivate voidfinish()getError()getLevel()longprivate StructureBlockEntity(package private) longgetTick()intbooleanbooleanbooleanbooleanisDone()booleanisFlaky()booleanbooleanintvoidprepareTestStructure(BlockPos p_309710_) intbooleanvoidsetRerunUntilFailed(boolean p_304843_) voidsetRunAtTickTime(long p_177473_, Runnable p_177474_) (package private) voidsetStructureBlockPos(BlockPos p_127618_) (package private) voidprivate voidvoidsucceed()voidtick()private voidtoString()
- 
Field Details- 
testFunction
- 
structureBlockPos
- 
level
- 
listeners
- 
timeoutTicksprivate final int timeoutTicks
- 
sequences
- 
runAtTickTimeMap
- 
startTickprivate long startTick
- 
ticksToWaitForChunkLoadingprivate int ticksToWaitForChunkLoading
- 
placedStructureprivate boolean placedStructure
- 
chunksLoadedprivate boolean chunksLoaded
- 
tickCountprivate long tickCount
- 
startedprivate boolean started
- 
rerunUntilFailedprivate boolean rerunUntilFailed
- 
timerprivate final com.google.common.base.Stopwatch timer
- 
doneprivate boolean done
- 
rotation
- 
error
- 
structureBlockEntity
 
- 
- 
Constructor Details- 
GameTestInfo
 
- 
- 
Method Details- 
setStructureBlockPos
- 
startExecutionvoid startExecution()
- 
tickpublic void tick()
- 
tickInternalprivate void tickInternal()
- 
startTestprivate void startTest()
- 
setRunAtTickTime
- 
getTestName
- 
getStructureBlockPos
- 
getStructureOrigin
- 
getStructureSize
- 
getStructureBounds
- 
getStructureBlockEntity
- 
getLevel
- 
hasSucceededpublic boolean hasSucceeded()
- 
hasFailedpublic boolean hasFailed()
- 
hasStartedpublic boolean hasStarted()
- 
isDonepublic boolean isDone()
- 
getRunTimepublic long getRunTime()
- 
finishprivate void finish()
- 
succeedpublic void succeed()
- 
fail
- 
getError
- 
toString
- 
addListener
- 
prepareTestStructure
- 
clearStructurepublic void clearStructure()
- 
getTicklong getTick()
- 
createSequenceGameTestSequence createSequence()
- 
isRequiredpublic boolean isRequired()
- 
isOptionalpublic boolean isOptional()
- 
getStructureName
- 
getRotation
- 
getTestFunction
- 
getTimeoutTickspublic int getTimeoutTicks()
- 
isFlakypublic boolean isFlaky()
- 
maxAttemptspublic int maxAttempts()
- 
requiredSuccessespublic int requiredSuccesses()
- 
setRerunUntilFailedpublic void setRerunUntilFailed(boolean p_304843_) 
- 
rerunUntilFailedpublic boolean rerunUntilFailed()
 
-