Uses of Class
net.minecraft.network.ConnectionProtocol.PacketSet
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Uses of ConnectionProtocol.PacketSet in net.minecraft.network
Modifier and TypeFieldDescriptionprivate final ConnectionProtocol.PacketSet<T>
ConnectionProtocol.CodecData.packetSet
Modifier and TypeFieldDescriptionprivate final Map<PacketFlow,
ConnectionProtocol.PacketSet<?>> ConnectionProtocol.ProtocolBuilder.flows
Modifier and TypeMethodDescription<P extends Packet<? super T>>
ConnectionProtocol.PacketSet<T>ConnectionProtocol.PacketSet.addContextualPacket
(Class<P> p_178331_, BiFunction<FriendlyByteBuf, io.netty.channel.ChannelHandlerContext, P> readerBuilder) <P extends Packet<? super T>>
ConnectionProtocol.PacketSet<T>ConnectionProtocol.PacketSet.addPacket
(Class<P> p_178331_, Function<FriendlyByteBuf, P> p_178332_) <P extends BundlePacket<T>>
ConnectionProtocol.PacketSet<T>ConnectionProtocol.PacketSet.withBundlePacket
(Class<P> p_265034_, Function<Iterable<Packet<? super T>>, P> p_265591_) Modifier and TypeMethodDescription<T extends PacketListener>
ConnectionProtocol.ProtocolBuilderConnectionProtocol.ProtocolBuilder.addFlow
(PacketFlow p_129626_, ConnectionProtocol.PacketSet<T> p_129627_) ModifierConstructorDescriptionCodecData
(ConnectionProtocol p_294701_, PacketFlow p_296318_, ConnectionProtocol.PacketSet<T> p_295008_)