Uses of Class
net.minecraft.network.protocol.game.ClientboundGameEventPacket.Type
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Uses of ClientboundGameEventPacket.Type in net.minecraft.network.protocol.game
Modifier and TypeFieldDescriptionstatic final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.ARROW_HIT_PLAYER
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.CHANGE_GAME_MODE
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.DEMO_EVENT
private final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.event
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.IMMEDIATE_RESPAWN
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.LIMITED_CRAFTING
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.PUFFER_FISH_STING
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.RAIN_LEVEL_CHANGE
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.START_RAINING
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.STOP_RAINING
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE
static final ClientboundGameEventPacket.Type
ClientboundGameEventPacket.WIN_GAME
Modifier and TypeFieldDescription(package private) static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<ClientboundGameEventPacket.Type>
ClientboundGameEventPacket.Type.TYPES
ModifierConstructorDescriptionClientboundGameEventPacket
(ClientboundGameEventPacket.Type p_132170_, float p_132171_)