Uses of Record Class
net.minecraft.network.protocol.status.ServerStatus.Players
Packages that use ServerStatus.Players
Package
Description
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Uses of ServerStatus.Players in net.minecraft.client.multiplayerFields in net.minecraft.client.multiplayer declared as ServerStatus.Players
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Uses of ServerStatus.Players in net.minecraft.network.protocol.statusFields in net.minecraft.network.protocol.status with type parameters of type ServerStatus.PlayersModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<ServerStatus.Players>ServerStatus.Players.CODECprivate final Optional<ServerStatus.Players>ServerStatus.playersThe field for theplayersrecord component.Methods in net.minecraft.network.protocol.status that return types with arguments of type ServerStatus.PlayersModifier and TypeMethodDescriptionServerStatus.players()Returns the value of theplayersrecord component.Constructor parameters in net.minecraft.network.protocol.status with type arguments of type ServerStatus.PlayersModifierConstructorDescriptionServerStatus(Component description, Optional<ServerStatus.Players> players, Optional<ServerStatus.Version> version, Optional<ServerStatus.Favicon> favicon, boolean enforcesSecureChat, boolean isModded) Creates an instance of aServerStatusrecord class.
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Uses of ServerStatus.Players in net.minecraft.serverMethods in net.minecraft.server that return ServerStatus.PlayersModifier and TypeMethodDescriptionprivate ServerStatus.PlayersMinecraftServer.buildPlayerStatus()