Class ShootWhenStuck
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Breeze>
net.minecraft.world.entity.monster.breeze.ShootWhenStuck
- All Implemented Interfaces:
- BehaviorControl<Breeze>
- 
Nested Class SummaryNested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.BehaviorBehavior.Status
- 
Field SummaryFields inherited from class net.minecraft.world.entity.ai.behavior.BehaviorDEFAULT_DURATION, entryCondition
- 
Constructor SummaryConstructors
- 
Method SummaryModifier and TypeMethodDescriptionprotected booleancanStillUse(ServerLevel p_314552_, Breeze p_314459_, long p_314460_) protected booleancheckExtraStartConditions(ServerLevel p_314464_, Breeze p_314546_) protected voidstart(ServerLevel p_314434_, Breeze p_314572_, long p_314431_) Methods inherited from class net.minecraft.world.entity.ai.behavior.BehaviordebugString, doStop, getStatus, hasRequiredMemories, stop, tick, tickOrStop, timedOut, tryStart
- 
Constructor Details- 
ShootWhenStuckpublic ShootWhenStuck()
 
- 
- 
Method Details- 
checkExtraStartConditions- Overrides:
- checkExtraStartConditionsin class- Behavior<Breeze>
 
- 
canStillUse- Overrides:
- canStillUsein class- Behavior<Breeze>
 
- 
start
 
-