Uses of Class
net.neoforged.testframework.gametest.ParametrizedGameTestSequence
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Uses of ParametrizedGameTestSequence in net.neoforged.testframework.gametest
Modifier and TypeMethodDescription<T> ParametrizedGameTestSequence<T>
ExtendedGameTestHelper.startSequence
(Supplier<T> value) ParametrizedGameTestSequence.thenExecute
(Runnable runnable) ParametrizedGameTestSequence.thenExecute
(Consumer<T> runnable) ParametrizedGameTestSequence.thenExecuteAfter
(int ticks, Runnable runnable) ParametrizedGameTestSequence.thenExecuteAfter
(int ticks, Consumer<T> runnable) ParametrizedGameTestSequence.thenExecuteFor
(int ticks, Runnable runnable) ParametrizedGameTestSequence.thenExecuteFor
(int ticks, Consumer<T> runnable) ParametrizedGameTestSequence.thenIdle
(int amount) <T> ParametrizedGameTestSequence<T>
<Z> ParametrizedGameTestSequence<Z>
<Z> ParametrizedGameTestSequence<Z>
<Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapAfter
(int ticks, Function<T, Z> mapper) <Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapAfter
(int ticks, Supplier<Z> value) <Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapToSequence
(BiFunction<ParametrizedGameTestSequence<T>, Supplier<T>, ParametrizedGameTestSequence<Z>> sequence) <Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapToSequence
(Function<Supplier<T>, ParametrizedGameTestSequence<Z>> sequence) ParametrizedGameTestSequence.thenSequence
(BiConsumer<ParametrizedGameTestSequence<T>, Supplier<T>> sequence) ParametrizedGameTestSequence.thenSequence
(Consumer<ParametrizedGameTestSequence<T>> sequence) ParametrizedGameTestSequence.thenWaitUntil
(long ticks, Runnable condition) ParametrizedGameTestSequence.thenWaitUntil
(long ticks, Consumer<T> condition) ParametrizedGameTestSequence.thenWaitUntil
(Runnable condition) ParametrizedGameTestSequence.thenWaitUntil
(Consumer<T> condition) Modifier and TypeMethodDescription<Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapToSequence
(BiFunction<ParametrizedGameTestSequence<T>, Supplier<T>, ParametrizedGameTestSequence<Z>> sequence) <Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapToSequence
(BiFunction<ParametrizedGameTestSequence<T>, Supplier<T>, ParametrizedGameTestSequence<Z>> sequence) <Z> ParametrizedGameTestSequence<Z>
ParametrizedGameTestSequence.thenMapToSequence
(Function<Supplier<T>, ParametrizedGameTestSequence<Z>> sequence) ParametrizedGameTestSequence.thenSequence
(BiConsumer<ParametrizedGameTestSequence<T>, Supplier<T>> sequence) ParametrizedGameTestSequence.thenSequence
(Consumer<ParametrizedGameTestSequence<T>> sequence)