Uses of Enum Class
com.mojang.blaze3d.vertex.VertexFormat.Mode
Packages that use VertexFormat.Mode
Package
Description
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Uses of VertexFormat.Mode in com.mojang.blaze3d.systems
Methods in com.mojang.blaze3d.systems with parameters of type VertexFormat.Mode -
Uses of VertexFormat.Mode in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexFormat.ModeModifier and TypeFieldDescriptionprivate final VertexFormat.Mode
BufferBuilder.mode
private final VertexFormat.Mode
MeshData.DrawState.mode
The field for themode
record component.private VertexFormat.Mode
VertexBuffer.mode
Methods in com.mojang.blaze3d.vertex that return VertexFormat.ModeModifier and TypeMethodDescriptionMeshData.DrawState.mode()
Returns the value of themode
record component.static VertexFormat.Mode
Returns the enum constant of this class with the specified name.static VertexFormat.Mode[]
VertexFormat.Mode.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in com.mojang.blaze3d.vertex with parameters of type VertexFormat.ModeConstructors in com.mojang.blaze3d.vertex with parameters of type VertexFormat.ModeModifierConstructorDescriptionBufferBuilder
(ByteBufferBuilder buffer, VertexFormat.Mode mode, VertexFormat format) DrawState
(VertexFormat format, int vertexCount, int indexCount, VertexFormat.Mode mode, VertexFormat.IndexType indexType) Creates an instance of aDrawState
record class. -
Uses of VertexFormat.Mode in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as VertexFormat.ModeMethods in net.minecraft.client.renderer that return VertexFormat.ModeMethods in net.minecraft.client.renderer with parameters of type VertexFormat.ModeModifier and TypeMethodDescriptionRenderType.create
(String name, VertexFormat format, VertexFormat.Mode mode, int bufferSize, boolean affectsCrumbling, boolean sortOnUpload, RenderType.CompositeState state) RenderType.create
(String name, VertexFormat format, VertexFormat.Mode mode, int bufferSize, RenderType.CompositeState state) void
ShaderInstance.setDefaultUniforms
(VertexFormat.Mode mode, org.joml.Matrix4f frustumMatrix, org.joml.Matrix4f projectionMatrix, Window window) Constructors in net.minecraft.client.renderer with parameters of type VertexFormat.ModeModifierConstructorDescription(package private)
CompositeRenderType
(String name, VertexFormat format, VertexFormat.Mode mode, int bufferSize, boolean affectsCrumbling, boolean sortOnUpload, RenderType.CompositeState state) RenderType
(String name, VertexFormat format, VertexFormat.Mode mode, int bufferSize, boolean affectsCrumbling, boolean sortOnUpload, Runnable setupState, Runnable clearState)