Uses of Interface
com.mojang.blaze3d.vertex.VertexSorting
Packages that use VertexSorting
Package
Description
-
Uses of VertexSorting in com.mojang.blaze3d.systems
Fields in com.mojang.blaze3d.systems declared as VertexSortingModifier and TypeFieldDescriptionprivate static VertexSortingRenderSystem.savedVertexSortingprivate static VertexSortingRenderSystem.vertexSortingMethods in com.mojang.blaze3d.systems that return VertexSortingMethods in com.mojang.blaze3d.systems with parameters of type VertexSortingModifier and TypeMethodDescriptionstatic voidRenderSystem.setProjectionMatrix(org.joml.Matrix4f p_projectionMatrix, VertexSorting p_vertexSorting) -
Uses of VertexSorting in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexSortingModifier and TypeFieldDescriptionstatic final VertexSortingVertexSorting.DISTANCE_TO_ORIGINstatic final VertexSortingVertexSorting.ORTHOGRAPHIC_ZMethods in com.mojang.blaze3d.vertex that return VertexSortingModifier and TypeMethodDescriptionstatic VertexSortingVertexSorting.byDistance(float x, float y, float z) static VertexSortingVertexSorting.byDistance(VertexSorting.DistanceFunction distanceFunction) static VertexSortingVertexSorting.byDistance(org.joml.Vector3f vector) Methods in com.mojang.blaze3d.vertex with parameters of type VertexSortingModifier and TypeMethodDescriptionMeshData.SortState.buildSortedIndexBuffer(ByteBufferBuilder bufferBuilder, VertexSorting sorting) MeshData.sortQuads(ByteBufferBuilder bufferBuilder, VertexSorting sorting) -
Uses of VertexSorting in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk that return VertexSortingModifier and TypeMethodDescription(package private) VertexSortingSectionRenderDispatcher.RenderSection.createVertexSorting()Methods in net.minecraft.client.renderer.chunk with parameters of type VertexSortingModifier and TypeMethodDescriptionSectionCompiler.compile(SectionPos sectionPos, RenderChunkRegion region, VertexSorting vertexSorting, SectionBufferBuilderPack sectionBufferBuilderPack) SectionCompiler.compile(SectionPos sectionPos, RenderChunkRegion region, VertexSorting vertexSorting, SectionBufferBuilderPack sectionBufferBuilderPack, List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers)