Package net.minecraft.client.model
Class ArmorStandModel
- All Implemented Interfaces:
ArmedModel
,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final String
private final ModelPart
private static final String
private final ModelPart
private static final String
private final ModelPart
private static final String
private final ModelPart
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
void
prepareMobModel
(ArmorStand entity, float limbSwing, float limbSwingAmount, float partialTick) void
setupAnim
(ArmorStand entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) Sets this entity's model rotation anglesvoid
translateToHand
(HumanoidArm side, PoseStack poseStack) Methods inherited from class net.minecraft.client.model.ArmorStandArmorModel
createBodyLayer
Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimation
Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderToBuffer, renderType
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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prepareMobModel
public void prepareMobModel(ArmorStand entity, float limbSwing, float limbSwingAmount, float partialTick) - Overrides:
prepareMobModel
in classHumanoidModel<ArmorStand>
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setupAnim
public void setupAnim(ArmorStand entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) Sets this entity's model rotation angles- Overrides:
setupAnim
in classArmorStandArmorModel
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bodyParts
- Overrides:
bodyParts
in classHumanoidModel<ArmorStand>
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translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
- Overrides:
translateToHand
in classHumanoidModel<ArmorStand>
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