Uses of Class
net.minecraft.client.renderer.chunk.SectionRenderDispatcher.RenderSection
Packages that use SectionRenderDispatcher.RenderSection
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Uses of SectionRenderDispatcher.RenderSection in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as SectionRenderDispatcher.RenderSectionModifier and TypeFieldDescriptionprotected final SectionRenderDispatcher.RenderSectionSectionOcclusionGraph.Node.sectionViewArea.sectionsFields in net.minecraft.client.renderer with type parameters of type SectionRenderDispatcher.RenderSectionModifier and TypeFieldDescriptionfinal it.unimi.dsi.fastutil.longs.Long2ObjectMap<List<SectionRenderDispatcher.RenderSection>> SectionOcclusionGraph.GraphStorage.chunksWaitingForNeighborsprivate final BlockingQueue<SectionRenderDispatcher.RenderSection> SectionOcclusionGraph.GraphEvents.sectionsToPropagateFromThe field for thesectionsToPropagateFromrecord component.private final it.unimi.dsi.fastutil.objects.ObjectArrayList<SectionRenderDispatcher.RenderSection> LevelRenderer.visibleSectionsMethods in net.minecraft.client.renderer that return SectionRenderDispatcher.RenderSectionModifier and TypeMethodDescriptionSectionOcclusionGraph.getRelativeFrom(BlockPos pos, SectionRenderDispatcher.RenderSection section, Direction direction) protected SectionRenderDispatcher.RenderSectionViewArea.getRenderSectionAt(BlockPos pos) Methods in net.minecraft.client.renderer that return types with arguments of type SectionRenderDispatcher.RenderSectionModifier and TypeMethodDescriptionSectionOcclusionGraph.GraphEvents.sectionsToPropagateFrom()Returns the value of thesectionsToPropagateFromrecord component.Methods in net.minecraft.client.renderer with parameters of type SectionRenderDispatcher.RenderSectionModifier and TypeMethodDescriptionvoidLevelRenderer.addRecentlyCompiledSection(SectionRenderDispatcher.RenderSection renderSection) SectionOcclusionGraph.SectionToNodeMap.get(SectionRenderDispatcher.RenderSection section) protected SectionOcclusionGraph.NodeSectionOcclusionGraph.getNode(SectionRenderDispatcher.RenderSection section) SectionOcclusionGraph.getRelativeFrom(BlockPos pos, SectionRenderDispatcher.RenderSection section, Direction direction) voidSectionOcclusionGraph.onSectionCompiled(SectionRenderDispatcher.RenderSection section) voidSectionOcclusionGraph.SectionToNodeMap.put(SectionRenderDispatcher.RenderSection section, SectionOcclusionGraph.Node node) Method parameters in net.minecraft.client.renderer with type arguments of type SectionRenderDispatcher.RenderSectionModifier and TypeMethodDescriptionvoidSectionOcclusionGraph.addSectionsInFrustum(Frustum frustum, List<SectionRenderDispatcher.RenderSection> sections) private voidSectionOcclusionGraph.runPartialUpdate(boolean smartCull, Frustum p_frustum, List<SectionRenderDispatcher.RenderSection> sections, Vec3 cameraPosition) private voidSectionOcclusionGraph.runUpdates(SectionOcclusionGraph.GraphStorage graphStorage, Vec3 cameraPosition, Queue<SectionOcclusionGraph.Node> nodeQueue, boolean smartCull, Consumer<SectionRenderDispatcher.RenderSection> sections) voidSectionOcclusionGraph.update(boolean smartCull, Camera camera, Frustum frustum, List<SectionRenderDispatcher.RenderSection> sections) Constructors in net.minecraft.client.renderer with parameters of type SectionRenderDispatcher.RenderSectionModifierConstructorDescription(package private)Node(SectionRenderDispatcher.RenderSection section, Direction sourceDirection, int step) Constructor parameters in net.minecraft.client.renderer with type arguments of type SectionRenderDispatcher.RenderSectionModifierConstructorDescription(package private)GraphEvents(it.unimi.dsi.fastutil.longs.LongSet chunksWhichReceivedNeighbors, BlockingQueue<SectionRenderDispatcher.RenderSection> sectionsToPropagateFrom) Creates an instance of aGraphEventsrecord class. -
Uses of SectionRenderDispatcher.RenderSection in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk with parameters of type SectionRenderDispatcher.RenderSectionModifier and TypeMethodDescriptionvoidSectionRenderDispatcher.rebuildSectionSync(SectionRenderDispatcher.RenderSection section, RenderRegionCache regionCache)