Uses of Class
net.minecraft.client.renderer.SectionOcclusionGraph.Node
Packages that use SectionOcclusionGraph.Node
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Uses of SectionOcclusionGraph.Node in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as SectionOcclusionGraph.NodeModifier and TypeFieldDescriptionprivate final SectionOcclusionGraph.Node[]SectionOcclusionGraph.SectionToNodeMap.nodesFields in net.minecraft.client.renderer with type parameters of type SectionOcclusionGraph.NodeMethods in net.minecraft.client.renderer that return SectionOcclusionGraph.NodeModifier and TypeMethodDescriptionSectionOcclusionGraph.SectionToNodeMap.get(SectionRenderDispatcher.RenderSection section) protected SectionOcclusionGraph.NodeSectionOcclusionGraph.getNode(SectionRenderDispatcher.RenderSection section) Methods in net.minecraft.client.renderer with parameters of type SectionOcclusionGraph.NodeModifier and TypeMethodDescriptionvoidSectionOcclusionGraph.SectionToNodeMap.put(SectionRenderDispatcher.RenderSection section, SectionOcclusionGraph.Node node) Method parameters in net.minecraft.client.renderer with type arguments of type SectionOcclusionGraph.NodeModifier and TypeMethodDescriptionprivate voidSectionOcclusionGraph.initializeQueueForFullUpdate(Camera camera, Queue<SectionOcclusionGraph.Node> nodeQueue) private voidSectionOcclusionGraph.runUpdates(SectionOcclusionGraph.GraphStorage graphStorage, Vec3 cameraPosition, Queue<SectionOcclusionGraph.Node> nodeQueue, boolean smartCull, Consumer<SectionRenderDispatcher.RenderSection> sections)