Class VanillaAdventureAdvancements
java.lang.Object
net.minecraft.data.advancements.packs.VanillaAdventureAdvancements
- All Implemented Interfaces:
AdvancementSubProvider
-
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final int
private static final int
protected static final List
<EntityType<?>> private static final int
private static final int
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected static Advancement.Builder
addBiomes
(Advancement.Builder builder, HolderLookup.Provider levelRegistry, List<ResourceKey<Biome>> biomes) private static Advancement.Builder
addMobsToKill
(Advancement.Builder builder, List<EntityType<?>> mobs) private static Advancement.Builder
craftingANewLook
(Advancement.Builder builder) protected static void
createAdventuringTime
(HolderLookup.Provider levelRegistry, Consumer<AdvancementHolder> writer, AdvancementHolder parent, MultiNoiseBiomeSourceParameterList.Preset preset) static AdvancementHolder
createMonsterHunterAdvancement
(AdvancementHolder advancement, Consumer<AdvancementHolder> output, List<EntityType<?>> typesRequired) private static Criterion
<LightningStrikeTrigger.TriggerInstance> fireCountAndBystander
(MinMaxBounds.Ints fireCount, Optional<EntityPredicate> bystander) void
generate
(HolderLookup.Provider registries, Consumer<AdvancementHolder> writer) private static Criterion
<UsingItemTrigger.TriggerInstance> lookAtThroughItem
(EntityType<?> entity, Item item) private static Criterion
<ItemUsedOnLocationTrigger.TriggerInstance> placedBlockReadByComparator
(Block block) private static Criterion
<ItemUsedOnLocationTrigger.TriggerInstance> private static Advancement.Builder
private static Advancement.Builder
smithingWithStyle
(Advancement.Builder builder)
-
Field Details
-
DISTANCE_FROM_BOTTOM_TO_TOP
private static final int DISTANCE_FROM_BOTTOM_TO_TOP- See Also:
-
Y_COORDINATE_AT_TOP
private static final int Y_COORDINATE_AT_TOP- See Also:
-
Y_COORDINATE_AT_BOTTOM
private static final int Y_COORDINATE_AT_BOTTOM- See Also:
-
BEDROCK_THICKNESS
private static final int BEDROCK_THICKNESS- See Also:
-
MOBS_TO_KILL
-
-
Constructor Details
-
VanillaAdventureAdvancements
public VanillaAdventureAdvancements()
-
-
Method Details
-
fireCountAndBystander
private static Criterion<LightningStrikeTrigger.TriggerInstance> fireCountAndBystander(MinMaxBounds.Ints fireCount, Optional<EntityPredicate> bystander) -
lookAtThroughItem
private static Criterion<UsingItemTrigger.TriggerInstance> lookAtThroughItem(EntityType<?> entity, Item item) -
generate
- Specified by:
generate
in interfaceAdvancementSubProvider
-
createMonsterHunterAdvancement
public static AdvancementHolder createMonsterHunterAdvancement(AdvancementHolder advancement, Consumer<AdvancementHolder> output, List<EntityType<?>> typesRequired) -
placedBlockReadByComparator
private static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlockReadByComparator(Block block) -
placedComparatorReadingBlock
private static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedComparatorReadingBlock(Block block) -
smithingWithStyle
-
craftingANewLook
-
respectingTheRemnantsCriterions
-
createAdventuringTime
protected static void createAdventuringTime(HolderLookup.Provider levelRegistry, Consumer<AdvancementHolder> writer, AdvancementHolder parent, MultiNoiseBiomeSourceParameterList.Preset preset) -
addMobsToKill
private static Advancement.Builder addMobsToKill(Advancement.Builder builder, List<EntityType<?>> mobs) -
addBiomes
protected static Advancement.Builder addBiomes(Advancement.Builder builder, HolderLookup.Provider levelRegistry, List<ResourceKey<Biome>> biomes)
-