Uses of Class
net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket
Packages that use ClientboundChangeDifficultyPacket
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Uses of ClientboundChangeDifficultyPacket in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundChangeDifficultyPacketModifier and TypeMethodDescriptionvoidClientPacketListener.handleChangeDifficulty(ClientboundChangeDifficultyPacket packet) -
Uses of ClientboundChangeDifficultyPacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundChangeDifficultyPacketModifier and TypeFieldDescriptionstatic final PacketType<ClientboundChangeDifficultyPacket> GamePacketTypes.CLIENTBOUND_CHANGE_DIFFICULTYstatic final StreamCodec<FriendlyByteBuf, ClientboundChangeDifficultyPacket> ClientboundChangeDifficultyPacket.STREAM_CODECMethods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundChangeDifficultyPacketMethods in net.minecraft.network.protocol.game with parameters of type ClientboundChangeDifficultyPacketModifier and TypeMethodDescriptionvoidClientGamePacketListener.handleChangeDifficulty(ClientboundChangeDifficultyPacket packet)