Uses of Class
net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket
Packages that use ClientboundSetPlayerTeamPacket
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Uses of ClientboundSetPlayerTeamPacket in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundSetPlayerTeamPacketModifier and TypeMethodDescriptionvoid
ClientPacketListener.handleSetPlayerTeamPacket
(ClientboundSetPlayerTeamPacket packet) Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled -
Uses of ClientboundSetPlayerTeamPacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundSetPlayerTeamPacketModifier and TypeFieldDescriptionstatic final PacketType
<ClientboundSetPlayerTeamPacket> GamePacketTypes.CLIENTBOUND_SET_PLAYER_TEAM
static final StreamCodec
<RegistryFriendlyByteBuf, ClientboundSetPlayerTeamPacket> ClientboundSetPlayerTeamPacket.STREAM_CODEC
Methods in net.minecraft.network.protocol.game that return ClientboundSetPlayerTeamPacketModifier and TypeMethodDescriptionClientboundSetPlayerTeamPacket.createAddOrModifyPacket
(PlayerTeam team, boolean useAdd) ClientboundSetPlayerTeamPacket.createPlayerPacket
(PlayerTeam team, String playerName, ClientboundSetPlayerTeamPacket.Action action) ClientboundSetPlayerTeamPacket.createRemovePacket
(PlayerTeam team) Methods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundSetPlayerTeamPacketMethods in net.minecraft.network.protocol.game with parameters of type ClientboundSetPlayerTeamPacketModifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleSetPlayerTeamPacket
(ClientboundSetPlayerTeamPacket packet) Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled