Uses of Class
net.minecraft.network.protocol.game.ServerboundClientCommandPacket
Packages that use ServerboundClientCommandPacket
Package
Description
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Uses of ServerboundClientCommandPacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ServerboundClientCommandPacketModifier and TypeFieldDescriptionstatic final PacketType<ServerboundClientCommandPacket> GamePacketTypes.SERVERBOUND_CLIENT_COMMANDstatic final StreamCodec<FriendlyByteBuf, ServerboundClientCommandPacket> ServerboundClientCommandPacket.STREAM_CODECMethods in net.minecraft.network.protocol.game that return types with arguments of type ServerboundClientCommandPacketMethods in net.minecraft.network.protocol.game with parameters of type ServerboundClientCommandPacketModifier and TypeMethodDescriptionvoidServerGamePacketListener.handleClientCommand(ServerboundClientCommandPacket packet) Processes the client status updates: respawn attempt from player, opening statistics or achievements, or acquiring 'open inventory' achievement -
Uses of ServerboundClientCommandPacket in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type ServerboundClientCommandPacketModifier and TypeMethodDescriptionvoidServerGamePacketListenerImpl.handleClientCommand(ServerboundClientCommandPacket packet) Processes the client status updates: respawn attempt from player, opening statistics or achievements, or acquiring 'open inventory' achievement -
Uses of ServerboundClientCommandPacket in net.neoforged.neoforge.common.util
Methods in net.neoforged.neoforge.common.util with parameters of type ServerboundClientCommandPacketModifier and TypeMethodDescriptionvoidFakePlayer.FakePlayerNetHandler.handleClientCommand(ServerboundClientCommandPacket packet)