Uses of Class
net.minecraft.world.entity.item.FallingBlockEntity
Packages that use FallingBlockEntity
Package
Description
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Uses of FallingBlockEntity in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type FallingBlockEntityModifier and TypeMethodDescriptionFallingBlockRenderer.getTextureLocation(FallingBlockEntity entity) Returns the location of an entity's texture.voidFallingBlockRenderer.render(FallingBlockEntity entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) -
Uses of FallingBlockEntity in net.minecraft.world.entity
Fields in net.minecraft.world.entity with type parameters of type FallingBlockEntityModifier and TypeFieldDescriptionstatic final EntityType<FallingBlockEntity> EntityType.FALLING_BLOCK -
Uses of FallingBlockEntity in net.minecraft.world.entity.item
Methods in net.minecraft.world.entity.item that return FallingBlockEntityModifier and TypeMethodDescriptionstatic FallingBlockEntityFallingBlockEntity.fall(Level level, BlockPos pos, BlockState blockState) Constructor parameters in net.minecraft.world.entity.item with type arguments of type FallingBlockEntityModifierConstructorDescriptionFallingBlockEntity(EntityType<? extends FallingBlockEntity> entityType, Level level) -
Uses of FallingBlockEntity in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block with parameters of type FallingBlockEntityModifier and TypeMethodDescriptionprotected voidAnvilBlock.falling(FallingBlockEntity fallingEntity) protected voidFallingBlock.falling(FallingBlockEntity entity) voidAnvilBlock.onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity fallingBlock) voidBrushableBlock.onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity fallingBlock) default voidFallable.onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity fallingBlock) voidPointedDripstoneBlock.onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity fallingBlock) voidAnvilBlock.onLand(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock) voidConcretePowderBlock.onLand(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock) default voidFallable.onLand(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock)