Uses of Class
net.minecraft.world.entity.item.FallingBlockEntity
Packages that use FallingBlockEntity
Package
Description
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Uses of FallingBlockEntity in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type FallingBlockEntityModifier and TypeMethodDescriptionFallingBlockRenderer.getTextureLocation
(FallingBlockEntity entity) Returns the location of an entity's texture.void
FallingBlockRenderer.render
(FallingBlockEntity entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) -
Uses of FallingBlockEntity in net.minecraft.world.entity
Fields in net.minecraft.world.entity with type parameters of type FallingBlockEntityModifier and TypeFieldDescriptionstatic final EntityType
<FallingBlockEntity> EntityType.FALLING_BLOCK
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Uses of FallingBlockEntity in net.minecraft.world.entity.item
Methods in net.minecraft.world.entity.item that return FallingBlockEntityModifier and TypeMethodDescriptionstatic FallingBlockEntity
FallingBlockEntity.fall
(Level level, BlockPos pos, BlockState blockState) Constructor parameters in net.minecraft.world.entity.item with type arguments of type FallingBlockEntityModifierConstructorDescriptionFallingBlockEntity
(EntityType<? extends FallingBlockEntity> entityType, Level level) -
Uses of FallingBlockEntity in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block with parameters of type FallingBlockEntityModifier and TypeMethodDescriptionprotected void
AnvilBlock.falling
(FallingBlockEntity fallingEntity) protected void
FallingBlock.falling
(FallingBlockEntity entity) void
AnvilBlock.onBrokenAfterFall
(Level level, BlockPos pos, FallingBlockEntity fallingBlock) void
BrushableBlock.onBrokenAfterFall
(Level level, BlockPos pos, FallingBlockEntity fallingBlock) default void
Fallable.onBrokenAfterFall
(Level level, BlockPos pos, FallingBlockEntity fallingBlock) void
PointedDripstoneBlock.onBrokenAfterFall
(Level level, BlockPos pos, FallingBlockEntity fallingBlock) void
AnvilBlock.onLand
(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock) void
ConcretePowderBlock.onLand
(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock) default void
Fallable.onLand
(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock)