Uses of Class
net.minecraft.world.level.GameRules.Value
Packages that use GameRules.Value
Package
Description
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Uses of GameRules.Value in net.minecraft.client.gui.screens.worldselection
Classes in net.minecraft.client.gui.screens.worldselection with type parameters of type GameRules.ValueModifier and TypeInterfaceDescription(package private) static interfaceEditGameRulesScreen.EntryFactory<T extends GameRules.Value<T>> -
Uses of GameRules.Value in net.minecraft.server.commands
Methods in net.minecraft.server.commands with type parameters of type GameRules.ValueModifier and TypeMethodDescription(package private) static <T extends GameRules.Value<T>>
intGameRuleCommand.queryRule(CommandSourceStack source, GameRules.Key<T> gameRule) (package private) static <T extends GameRules.Value<T>>
intGameRuleCommand.setRule(com.mojang.brigadier.context.CommandContext<CommandSourceStack> source, GameRules.Key<T> gameRule) -
Uses of GameRules.Value in net.minecraft.world.level
Classes in net.minecraft.world.level with type parameters of type GameRules.ValueModifier and TypeClassDescriptionstatic final classGameRules.Key<T extends GameRules.Value<T>>static classGameRules.Type<T extends GameRules.Value<T>>static classGameRules.Value<T extends GameRules.Value<T>>(package private) static interfaceGameRules.VisitorCaller<T extends GameRules.Value<T>>Subclasses of GameRules.Value in net.minecraft.world.levelModifier and TypeClassDescriptionstatic classstatic classFields in net.minecraft.world.level with type parameters of type GameRules.ValueModifier and TypeFieldDescriptionprivate final Map<GameRules.Key<?>, GameRules.Value<?>> GameRules.rulesMethods in net.minecraft.world.level with type parameters of type GameRules.ValueModifier and TypeMethodDescriptionprivate <T extends GameRules.Value<T>>
voidGameRules.assignCap(GameRules.Key<T> key, GameRules rules, MinecraftServer server) private static <T extends GameRules.Value<T>>
voidGameRules.callVisitorCap(GameRules.GameRuleTypeVisitor visitor, GameRules.Key<?> key, GameRules.Type<?> type) <T extends GameRules.Value<T>>
TGameRules.getRule(GameRules.Key<T> key) static <T extends GameRules.Value<T>>
GameRules.Key<T> GameRules.register(String name, GameRules.Category category, GameRules.Type<T> p_type) default <T extends GameRules.Value<T>>
voidGameRules.GameRuleTypeVisitor.visit(GameRules.Key<T> key, GameRules.Type<T> type) Constructor parameters in net.minecraft.world.level with type arguments of type GameRules.Value