Class NoiseRouterData
java.lang.Object
net.minecraft.world.level.levelgen.NoiseRouterData
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected static final class
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final DensityFunction
private static final DensityFunction
private static final double
static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> static final float
static final int
static final long
static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final double
static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final float
private static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final double
private static final double
private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic Holder
<? extends DensityFunction> bootstrap
(BootstrapContext<DensityFunction> context) protected static NoiseRouter
caves
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) private static ResourceKey
<DensityFunction> protected static NoiseRouter
end
(HolderGetter<DensityFunction> densityFunctions) private static DensityFunction
entrances
(HolderGetter<DensityFunction> densityFunction, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) protected static NoiseRouter
floatingIslands
(HolderGetter<DensityFunction> densityFunction, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) private static DensityFunction
getFunction
(HolderGetter<DensityFunction> densityFunctions, ResourceKey<DensityFunction> key) protected static NoiseRouter
nether
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) private static DensityFunction
noiseGradientDensity
(DensityFunction minFunction, DensityFunction maxFunction) protected static NoiseRouter
none()
private static NoiseRouter
noNewCaves
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters, DensityFunction p_256378_) private static DensityFunction
noodle
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) protected static NoiseRouter
overworld
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters, boolean large, boolean amplified) static float
peaksAndValleys
(float weirdness) private static DensityFunction
peaksAndValleys
(DensityFunction densityFunction) private static DensityFunction
pillars
(HolderGetter<NormalNoise.NoiseParameters> noiseParameters) private static DensityFunction
postProcess
(DensityFunction densityFunction) private static DensityFunction
registerAndWrap
(BootstrapContext<DensityFunction> context, ResourceKey<DensityFunction> key, DensityFunction value) private static void
registerTerrainNoises
(BootstrapContext<DensityFunction> context, HolderGetter<DensityFunction> densityFunctionGetter, DensityFunction jaggedNoise, Holder<DensityFunction> continentalness, Holder<DensityFunction> erosion, ResourceKey<DensityFunction> offsetKey, ResourceKey<DensityFunction> factorKey, ResourceKey<DensityFunction> jaggednessKey, ResourceKey<DensityFunction> depthKey, ResourceKey<DensityFunction> slopedCheeseKey, boolean amplified) private static DensityFunction
slide
(DensityFunction input, int minY, int maxY, int p_224447_, int p_224448_, double p_224449_, int p_224450_, int p_224451_, double p_224452_) private static DensityFunction
slideEnd
(DensityFunction densityFunction) private static DensityFunction
slideEndLike
(DensityFunction densityFunction, int minY, int maxY) private static DensityFunction
slideNetherLike
(HolderGetter<DensityFunction> densityFunctions, int minY, int maxY) private static DensityFunction
slideOverworld
(boolean amplified, DensityFunction densityFunction) private static DensityFunction
spaghetti2D
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) private static DensityFunction
spaghettiRoughnessFunction
(HolderGetter<NormalNoise.NoiseParameters> noiseParameters) private static DensityFunction
splineWithBlending
(DensityFunction minFunction, DensityFunction maxFunction) private static DensityFunction
underground
(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters, DensityFunction p_256658_) private static DensityFunction
yLimitedInterpolatable
(DensityFunction input, DensityFunction whenInRange, int minY, int maxY, int whenOutOfRange)
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Field Details
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GLOBAL_OFFSET
public static final float GLOBAL_OFFSET- See Also:
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ORE_THICKNESS
private static final float ORE_THICKNESS- See Also:
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VEININESS_FREQUENCY
private static final double VEININESS_FREQUENCY- See Also:
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NOODLE_SPACING_AND_STRAIGHTNESS
private static final double NOODLE_SPACING_AND_STRAIGHTNESS- See Also:
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SURFACE_DENSITY_THRESHOLD
private static final double SURFACE_DENSITY_THRESHOLD- See Also:
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CHEESE_NOISE_TARGET
private static final double CHEESE_NOISE_TARGET- See Also:
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ISLAND_CHUNK_DISTANCE
public static final int ISLAND_CHUNK_DISTANCE- See Also:
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ISLAND_CHUNK_DISTANCE_SQR
public static final long ISLAND_CHUNK_DISTANCE_SQR- See Also:
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BLENDING_FACTOR
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BLENDING_JAGGEDNESS
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ZERO
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Y
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SHIFT_X
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SHIFT_Z
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BASE_3D_NOISE_OVERWORLD
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BASE_3D_NOISE_NETHER
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BASE_3D_NOISE_END
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CONTINENTS
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EROSION
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RIDGES
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RIDGES_FOLDED
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OFFSET
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FACTOR
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JAGGEDNESS
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DEPTH
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SLOPED_CHEESE
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CONTINENTS_LARGE
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EROSION_LARGE
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OFFSET_LARGE
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FACTOR_LARGE
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JAGGEDNESS_LARGE
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DEPTH_LARGE
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SLOPED_CHEESE_LARGE
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OFFSET_AMPLIFIED
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FACTOR_AMPLIFIED
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JAGGEDNESS_AMPLIFIED
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DEPTH_AMPLIFIED
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SLOPED_CHEESE_AMPLIFIED
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SLOPED_CHEESE_END
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SPAGHETTI_ROUGHNESS_FUNCTION
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ENTRANCES
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NOODLE
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PILLARS
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SPAGHETTI_2D_THICKNESS_MODULATOR
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SPAGHETTI_2D
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Constructor Details
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NoiseRouterData
public NoiseRouterData()
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Method Details
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createKey
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bootstrap
public static Holder<? extends DensityFunction> bootstrap(BootstrapContext<DensityFunction> context) -
registerTerrainNoises
private static void registerTerrainNoises(BootstrapContext<DensityFunction> context, HolderGetter<DensityFunction> densityFunctionGetter, DensityFunction jaggedNoise, Holder<DensityFunction> continentalness, Holder<DensityFunction> erosion, ResourceKey<DensityFunction> offsetKey, ResourceKey<DensityFunction> factorKey, ResourceKey<DensityFunction> jaggednessKey, ResourceKey<DensityFunction> depthKey, ResourceKey<DensityFunction> slopedCheeseKey, boolean amplified) -
registerAndWrap
private static DensityFunction registerAndWrap(BootstrapContext<DensityFunction> context, ResourceKey<DensityFunction> key, DensityFunction value) -
getFunction
private static DensityFunction getFunction(HolderGetter<DensityFunction> densityFunctions, ResourceKey<DensityFunction> key) -
peaksAndValleys
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peaksAndValleys
public static float peaksAndValleys(float weirdness) -
spaghettiRoughnessFunction
private static DensityFunction spaghettiRoughnessFunction(HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
entrances
private static DensityFunction entrances(HolderGetter<DensityFunction> densityFunction, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
noodle
private static DensityFunction noodle(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
pillars
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spaghetti2D
private static DensityFunction spaghetti2D(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
underground
private static DensityFunction underground(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters, DensityFunction p_256658_) -
postProcess
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overworld
protected static NoiseRouter overworld(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters, boolean large, boolean amplified) -
noNewCaves
private static NoiseRouter noNewCaves(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters, DensityFunction p_256378_) -
slideOverworld
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slideNetherLike
private static DensityFunction slideNetherLike(HolderGetter<DensityFunction> densityFunctions, int minY, int maxY) -
slideEndLike
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nether
protected static NoiseRouter nether(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
caves
protected static NoiseRouter caves(HolderGetter<DensityFunction> densityFunctions, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
floatingIslands
protected static NoiseRouter floatingIslands(HolderGetter<DensityFunction> densityFunction, HolderGetter<NormalNoise.NoiseParameters> noiseParameters) -
slideEnd
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end
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none
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splineWithBlending
private static DensityFunction splineWithBlending(DensityFunction minFunction, DensityFunction maxFunction) -
noiseGradientDensity
private static DensityFunction noiseGradientDensity(DensityFunction minFunction, DensityFunction maxFunction) -
yLimitedInterpolatable
private static DensityFunction yLimitedInterpolatable(DensityFunction input, DensityFunction whenInRange, int minY, int maxY, int whenOutOfRange) -
slide
private static DensityFunction slide(DensityFunction input, int minY, int maxY, int p_224447_, int p_224448_, double p_224449_, int p_224450_, int p_224451_, double p_224452_)
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