Uses of Record Class
net.minecraft.world.level.levelgen.structure.placement.StructurePlacement.ExclusionZone
Packages that use StructurePlacement.ExclusionZone
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Uses of StructurePlacement.ExclusionZone in net.minecraft.world.level.levelgen.structure.placement
Fields in net.minecraft.world.level.levelgen.structure.placement with type parameters of type StructurePlacement.ExclusionZoneModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<StructurePlacement.ExclusionZone> StructurePlacement.ExclusionZone.CODECDeprecated.private final Optional<StructurePlacement.ExclusionZone> StructurePlacement.exclusionZoneMethods in net.minecraft.world.level.levelgen.structure.placement that return types with arguments of type StructurePlacement.ExclusionZoneModifier and TypeMethodDescriptionprivate static com.mojang.datafixers.Products.P9<com.mojang.serialization.codecs.RecordCodecBuilder.Mu<ConcentricRingsStructurePlacement>, Vec3i, StructurePlacement.FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement.ExclusionZone>, Integer, Integer, Integer, HolderSet<Biome>> ConcentricRingsStructurePlacement.codec(com.mojang.serialization.codecs.RecordCodecBuilder.Instance<ConcentricRingsStructurePlacement> instance) protected Optional<StructurePlacement.ExclusionZone> StructurePlacement.exclusionZone()protected static <S extends StructurePlacement>
com.mojang.datafixers.Products.P5<com.mojang.serialization.codecs.RecordCodecBuilder.Mu<S>, Vec3i, StructurePlacement.FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement.ExclusionZone>> StructurePlacement.placementCodec(com.mojang.serialization.codecs.RecordCodecBuilder.Instance<S> instance) Constructor parameters in net.minecraft.world.level.levelgen.structure.placement with type arguments of type StructurePlacement.ExclusionZoneModifierConstructorDescriptionConcentricRingsStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone, int distance, int spread, int count, HolderSet<Biome> preferredBiomes) RandomSpreadStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, RandomSpreadType spreadType) protectedStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone)