Uses of Class
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction.Builder
Packages that use LootItemConditionalFunction.Builder
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Uses of LootItemConditionalFunction.Builder in net.minecraft.world.level.storage.loot.functions
Classes in net.minecraft.world.level.storage.loot.functions with type parameters of type LootItemConditionalFunction.BuilderModifier and TypeClassDescriptionstatic class
Subclasses of LootItemConditionalFunction.Builder in net.minecraft.world.level.storage.loot.functionsModifier and TypeClassDescriptionstatic class
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Methods in net.minecraft.world.level.storage.loot.functions that return LootItemConditionalFunction.BuilderModifier and TypeMethodDescriptionstatic LootItemConditionalFunction.Builder
<?> ApplyBonusCount.addBonusBinomialDistributionCount
(Holder<Enchantment> enchantment, float probability, int extraRounds) static LootItemConditionalFunction.Builder
<?> ApplyBonusCount.addOreBonusCount
(Holder<Enchantment> enchantment) static LootItemConditionalFunction.Builder
<?> ApplyBonusCount.addUniformBonusCount
(Holder<Enchantment> enchantment) static LootItemConditionalFunction.Builder
<?> ApplyBonusCount.addUniformBonusCount
(Holder<Enchantment> enchantment, int bonusMultiplier) static LootItemConditionalFunction.Builder
<?> CopyNameFunction.copyName
(CopyNameFunction.NameSource source) static LootItemConditionalFunction.Builder
<?> ApplyExplosionDecay.explosionDecay()
static LootItemConditionalFunction.Builder
<?> FillPlayerHead.fillPlayerHead
(LootContext.EntityTarget entityTarget) static LootItemConditionalFunction.Builder
<?> FunctionReference.functionReference
(ResourceKey<LootItemFunction> key) static LootItemConditionalFunction.Builder
<?> LimitCount.limitCount
(IntRange countLimit) static LootItemConditionalFunction.Builder
<?> SetOminousBottleAmplifierFunction.setAmplifier
(NumberProvider amplifier) static <T> LootItemConditionalFunction.Builder
<?> SetComponentsFunction.setComponent
(DataComponentType<T> component, T value) static LootItemConditionalFunction.Builder
<?> SetItemCountFunction.setCount
(NumberProvider countValue) static LootItemConditionalFunction.Builder
<?> SetItemCountFunction.setCount
(NumberProvider countValue, boolean add) static LootItemConditionalFunction.Builder
<?> SetCustomDataFunction.setCustomData
(CompoundTag tag) Deprecated.static LootItemConditionalFunction.Builder
<?> SetItemDamageFunction.setDamage
(NumberProvider damageValue) static LootItemConditionalFunction.Builder
<?> SetItemDamageFunction.setDamage
(NumberProvider damageValue, boolean add) static LootItemConditionalFunction.Builder
<?> SetInstrumentFunction.setInstrumentOptions
(TagKey<Instrument> instrumentOptions) static LootItemConditionalFunction.Builder
<?> SetNameFunction.setName
(Component name, SetNameFunction.Target target) static LootItemConditionalFunction.Builder
<?> SetNameFunction.setName
(Component name, SetNameFunction.Target target, LootContext.EntityTarget resolutionContext) static LootItemConditionalFunction.Builder
<?> static LootItemConditionalFunction.Builder
<?> LootItemConditionalFunction.simpleBuilder
(Function<List<LootItemCondition>, LootItemFunction> constructor) static LootItemConditionalFunction.Builder
<?> SmeltItemFunction.smelted()
static LootItemConditionalFunction.Builder
<?> SetContainerLootTable.withLootTable
(BlockEntityType<?> type, ResourceKey<LootTable> toolTable) static LootItemConditionalFunction.Builder
<?> SetContainerLootTable.withLootTable
(BlockEntityType<?> type, ResourceKey<LootTable> lootTable, long seed)