Uses of Record Class
net.minecraft.world.clock.ClockNetworkState
Packages that use ClockNetworkState
Package
Description
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Uses of ClockNetworkState in net.minecraft.client
Method parameters in net.minecraft.client with type arguments of type ClockNetworkStateModifier and TypeMethodDescriptionvoidClientClockManager.handleUpdates(long gameTime, Map<Holder<WorldClock>, ClockNetworkState> updates) -
Uses of ClockNetworkState in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClockNetworkStateModifier and TypeFieldDescriptionprivate final Map<Holder<WorldClock>, ClockNetworkState> ClientboundSetTimePacket.clockUpdatesThe field for theclockUpdatesrecord component.Methods in net.minecraft.network.protocol.game that return types with arguments of type ClockNetworkStateModifier and TypeMethodDescriptionClientboundSetTimePacket.clockUpdates()Returns the value of theclockUpdatesrecord component.Constructor parameters in net.minecraft.network.protocol.game with type arguments of type ClockNetworkStateModifierConstructorDescriptionClientboundSetTimePacket(long gameTime, Map<Holder<WorldClock>, ClockNetworkState> clockUpdates) Creates an instance of aClientboundSetTimePacketrecord class. -
Uses of ClockNetworkState in net.minecraft.world.clock
Fields in net.minecraft.world.clock with type parameters of type ClockNetworkStateModifier and TypeFieldDescriptionstatic final StreamCodec<io.netty.buffer.ByteBuf, ClockNetworkState> ClockNetworkState.STREAM_CODECMethods in net.minecraft.world.clock that return ClockNetworkStateModifier and TypeMethodDescriptionServerClockManager.ClockInstance.packNetworkState(MinecraftServer server)