Uses of Class
net.minecraft.world.entity.monster.breeze.Breeze
Packages that use Breeze
Package
Description
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Uses of Breeze in net.minecraft.client.renderer.entity
Subclasses with type arguments of type Breeze in net.minecraft.client.renderer.entityMethods in net.minecraft.client.renderer.entity with parameters of type BreezeModifier and TypeMethodDescriptionvoidBreezeRenderer.extractRenderState(Breeze entity, BreezeRenderState state, float partialTicks) -
Uses of Breeze in net.minecraft.world.entity
Fields in net.minecraft.world.entity with type parameters of type Breeze -
Uses of Breeze in net.minecraft.world.entity.ai.sensing
Subclasses with type arguments of type Breeze in net.minecraft.world.entity.ai.sensingMethods in net.minecraft.world.entity.ai.sensing with parameters of type BreezeModifier and TypeMethodDescriptionprotected voidBreezeAttackEntitySensor.doTick(ServerLevel level, Breeze breeze) -
Uses of Breeze in net.minecraft.world.entity.monster.breeze
Subclasses with type arguments of type Breeze in net.minecraft.world.entity.monster.breezeFields in net.minecraft.world.entity.monster.breeze with type parameters of type BreezeModifier and TypeFieldDescriptionprivate static final Brain.Provider<Breeze> Breeze.BRAIN_PROVIDERMethods in net.minecraft.world.entity.monster.breeze that return BreezeMethods in net.minecraft.world.entity.monster.breeze that return types with arguments of type BreezeModifier and TypeMethodDescriptionprotected static List<ActivityData<Breeze>> BreezeAi.getActivities(Breeze breeze) Breeze.getBrain()private static ActivityData<Breeze> BreezeAi.initCoreActivity()private static ActivityData<Breeze> BreezeAi.initFightActivity(Breeze body) private static ActivityData<Breeze> BreezeAi.initIdleActivity()Breeze.makeBrain(Brain.Packed input) Methods in net.minecraft.world.entity.monster.breeze with parameters of type BreezeModifier and TypeMethodDescriptionLongJump.calculateOptimalJumpVector(Breeze body, RandomSource random, Vec3 targetPos) private static booleanLongJump.canJumpFromCurrentPosition(ServerLevel level, Breeze breeze) static booleanLongJump.canRun(ServerLevel level, Breeze breeze) protected booleanLongJump.canStillUse(ServerLevel level, Breeze breeze, long timestamp) protected booleanShoot.canStillUse(ServerLevel level, Breeze body, long timestamp) protected booleanShootWhenStuck.canStillUse(ServerLevel level, Breeze body, long timestamp) protected booleanLongJump.checkExtraStartConditions(ServerLevel level, Breeze breeze) protected booleanShoot.checkExtraStartConditions(ServerLevel level, Breeze breeze) protected booleanShootWhenStuck.checkExtraStartConditions(ServerLevel level, Breeze breeze) protected booleanSlide.checkExtraStartConditions(ServerLevel level, Breeze breeze) protected static List<ActivityData<Breeze>> BreezeAi.getActivities(Breeze breeze) private static doubleBreezeUtil.getMaxLineOfSightTestRange(Breeze breeze) static booleanBreezeUtil.hasLineOfSight(Breeze breeze, Vec3 target) private static ActivityData<Breeze> BreezeAi.initFightActivity(Breeze body) private static booleanLongJump.isFinishedInhaling(Breeze breeze) private static booleanLongJump.isFinishedJumping(Breeze breeze) private static booleanShoot.isTargetWithinRange(Breeze body, LivingEntity target) private static booleanLongJump.outOfAggroRange(Breeze breeze, LivingEntity attackTarget) private static Vec3Slide.randomPointInMiddleCircle(Breeze breeze, LivingEntity enemy) protected voidLongJump.start(ServerLevel level, Breeze breeze, long timestamp) protected voidShoot.start(ServerLevel level, Breeze breeze, long timestamp) protected voidShootWhenStuck.start(ServerLevel level, Breeze breeze, long timestamp) protected voidSlide.start(ServerLevel level, Breeze breeze, long timestamp) protected voidLongJump.stop(ServerLevel level, Breeze breeze, long timestamp) protected voidShoot.stop(ServerLevel level, Breeze breeze, long timestamp) protected voidLongJump.tick(ServerLevel level, Breeze breeze, long timestamp) protected voidShoot.tick(ServerLevel level, Breeze breeze, long timestamp) private static booleanLongJump.tooCloseForJump(Breeze breeze, LivingEntity attackTarget) (package private) static voidBreezeAi.updateActivity(Breeze body) -
Uses of Breeze in net.minecraft.world.entity.projectile.hurtingprojectile.windcharge
Constructors in net.minecraft.world.entity.projectile.hurtingprojectile.windcharge with parameters of type Breeze