Uses of Class
net.minecraft.world.entity.player.Player
Packages that use Player
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of Player in net.minecraft.client.gui
Methods in net.minecraft.client.gui that return PlayerMethods in net.minecraft.client.gui with parameters of type PlayerModifier and TypeMethodDescriptionprivate voidGui.extractAirBubbles(GuiGraphicsExtractor graphics, Player player, int vehicleHearts, int yLineAir, int xRight) private static voidGui.extractArmor(GuiGraphicsExtractor graphics, Player player, int yLineBase, int numHealthRows, int healthRowHeight, int xLeft) private voidGui.extractFood(GuiGraphicsExtractor graphics, Player player, int yLineBase, int xRight) private voidGui.extractHearts(GuiGraphicsExtractor graphics, Player player, int xLeft, int yLineBase, int healthRowHeight, int heartOffsetIndex, float maxHealth, int currentHealth, int oldHealth, int absorption, boolean blink) private voidGui.extractSlot(GuiGraphicsExtractor graphics, int x, int y, DeltaTracker deltaTracker, Player player, ItemStack itemStack, int seed) private static Gui.HeartTypeprivate voidGui.playAirBubblePoppedSound(int bubble, Player player, int emptyAirBubbles) -
Uses of Player in net.minecraft.client.gui.screens.inventory
Fields in net.minecraft.client.gui.screens.inventory declared as PlayerModifier and TypeFieldDescriptionprivate final PlayerBookEditScreen.ownerprivate final PlayerBookSignScreen.ownerprivate final PlayerAnvilScreen.playerprivate final PlayerCrafterScreen.playerMethods in net.minecraft.client.gui.screens.inventory with parameters of type PlayerModifier and TypeMethodDescriptionprivate booleanCreativeModeInventoryScreen.hasPermissions(Player player) booleanbooleanvoidCreativeModeInventoryScreen.ItemPickerMenu.quickMoveStack(Player player, int slotIndex) booleanCreativeModeInventoryScreen.ItemPickerMenu.stillValid(Player player) Constructors in net.minecraft.client.gui.screens.inventory with parameters of type PlayerModifierConstructorDescriptionBookEditScreen(Player owner, ItemStack book, InteractionHand hand, WritableBookContent content) BookSignScreen(BookEditScreen bookEditScreen, Player owner, InteractionHand hand, List<String> pages) InventoryScreen(Player player) ItemPickerMenu(Player player) -
Uses of Player in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type PlayerModifier and TypeMethodDescriptionvoidMultiPlayerGameMode.adjustPlayer(Player player) voidprivate static ItemStackvoidMultiPlayerGameMode.handleContainerInput(int containerId, int slotNum, int buttonNum, ContainerInput containerInput, Player player) MultiPlayerGameMode.interact(Player player, Entity entity, EntityHitResult hitResult, InteractionHand hand) voidMultiPlayerGameMode.releaseUsingItem(Player player) MultiPlayerGameMode.useItem(Player player, InteractionHand hand) -
Uses of Player in net.minecraft.client.player
Subclasses of Player in net.minecraft.client.player -
Uses of Player in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type PlayerModifier and TypeMethodDescriptionprivate voidItemInHandRenderer.applyBrushTransform(PoseStack poseStack, float frameInterp, HumanoidArm arm, Player player) private voidItemInHandRenderer.applyEatTransform(PoseStack poseStack, float frameInterp, HumanoidArm arm, ItemStack itemStack, Player player) private static @Nullable org.apache.commons.lang3.tuple.Pair<BlockState, BlockPos> ScreenEffectRenderer.getOverlayBlock(Player player) private static @Nullable BlockStateScreenEffectRenderer.getViewBlockingState(Player player) -
Uses of Player in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type PlayerModifier and TypeMethodDescriptionstatic HumanoidArmFishingHookRenderer.getHoldingArm(Player owner) private Vec3FishingHookRenderer.getPlayerHandPos(Player owner, float swing, float partialTicks) -
Uses of Player in net.minecraft.client.renderer.entity.player
Methods in net.minecraft.client.renderer.entity.player with parameters of type PlayerModifier and TypeMethodDescriptionstatic booleanAvatarRenderer.isPlayerUpsideDown(Player player) -
Uses of Player in net.minecraft.client.resources.sounds
Fields in net.minecraft.client.resources.sounds declared as PlayerModifier and TypeFieldDescriptionprivate final PlayerRidingEntitySoundInstance.playerprivate final PlayerRidingMinecartSoundInstance.playerConstructors in net.minecraft.client.resources.sounds with parameters of type PlayerModifierConstructorDescriptionRidingEntitySoundInstance(Player player, Entity entity, boolean underwaterSound, SoundEvent soundEvent, SoundSource soundSource, float volumeMin, float volumeMax, float volumeAmplifier) RidingMinecartSoundInstance(Player player, AbstractMinecart minecart, boolean underwaterSound, SoundEvent soundEvent, float volumeMin, float volumeMax, float volumeAmplifier) -
Uses of Player in net.minecraft.core.cauldron
Methods in net.minecraft.core.cauldron with parameters of type PlayerModifier and TypeMethodDescriptionprivate static InteractionResultCauldronInteractions.bannerInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) private static InteractionResultCauldronInteractions.dyedItemIteration(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) (package private) static InteractionResultCauldronInteractions.emptyBucket(Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand, BlockState newState, SoundEvent soundEvent) (package private) static InteractionResultCauldronInteractions.fillBucket(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand, ItemStack newItem, Predicate<BlockState> canFill, SoundEvent soundEvent) private static InteractionResultCauldronInteractions.fillLavaInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) private static InteractionResultCauldronInteractions.fillPowderSnowInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) private static InteractionResultCauldronInteractions.fillWaterInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) CauldronInteraction.interact(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) private static InteractionResultCauldronInteractions.shulkerBoxInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) -
Uses of Player in net.minecraft.gametest.framework
Methods in net.minecraft.gametest.framework that return PlayerMethods in net.minecraft.gametest.framework with parameters of type Player -
Uses of Player in net.minecraft.server
Methods in net.minecraft.server with parameters of type PlayerModifier and TypeMethodDescriptionbooleanMinecraftServer.isUnderSpawnProtection(ServerLevel level, BlockPos pos, Player player) -
Uses of Player in net.minecraft.server.commands
Methods in net.minecraft.server.commands with parameters of type PlayerModifier and TypeMethodDescriptionprivate static intSpawnArmorTrimsCommand.spawnAllArmorTrims(CommandSourceStack source, Player player) private static intSpawnArmorTrimsCommand.spawnArmorTrim(CommandSourceStack source, Player player, ResourceKey<TrimPattern> pattern) private static intSpawnArmorTrimsCommand.spawnArmorTrims(CommandSourceStack source, Player player, Stream<Holder.Reference<TrimPattern>> patterns) Method parameters in net.minecraft.server.commands with type arguments of type PlayerModifier and TypeMethodDescriptionprivate static intWardenSpawnTrackerCommand.resetTracker(CommandSourceStack source, Collection<? extends Player> players) private static intWardenSpawnTrackerCommand.setWarningLevel(CommandSourceStack source, Collection<? extends Player> players, int warningLevel) -
Uses of Player in net.minecraft.server.dedicated
Methods in net.minecraft.server.dedicated with parameters of type PlayerModifier and TypeMethodDescriptionbooleanDedicatedServer.isUnderSpawnProtection(ServerLevel level, BlockPos pos, Player player) -
Uses of Player in net.minecraft.server.level
Subclasses of Player in net.minecraft.server.levelMethods in net.minecraft.server.level that return PlayerModifier and TypeMethodDescriptiondefault @Nullable PlayerServerEntityGetter.getNearestPlayer(TargetingConditions targetConditions, double x, double y, double z) default @Nullable PlayerServerEntityGetter.getNearestPlayer(TargetingConditions targetConditions, LivingEntity source) default @Nullable PlayerServerEntityGetter.getNearestPlayer(TargetingConditions targetConditions, LivingEntity source, double x, double y, double z) @Nullable PlayerWorldGenRegion.getNearestPlayer(double x, double y, double z, double maxDist, @Nullable Predicate<Entity> predicate) @Nullable PlayerServerLevel.getPlayerInAnyDimension(UUID uuid) Methods in net.minecraft.server.level that return types with arguments of type PlayerModifier and TypeMethodDescriptionServerEntityGetter.getNearbyPlayers(TargetingConditions targetConditions, LivingEntity source, AABB bb) WorldGenRegion.players()Methods in net.minecraft.server.level with parameters of type PlayerModifier and TypeMethodDescriptionbooleanServerPlayer.canHarmPlayer(Player target) private voidServerPlayer.transferInventoryXpAndScore(Player oldPlayer) -
Uses of Player in net.minecraft.server.players
Methods in net.minecraft.server.players with parameters of type PlayerModifier and TypeMethodDescriptionvoidPlayerList.broadcast(@Nullable Player except, double x, double y, double z, double range, ResourceKey<Level> dimension, Packet<?> packet) voidPlayerList.broadcastSystemToAllExceptTeam(Player player, Component message) voidPlayerList.broadcastSystemToTeam(Player player, Component message) PlayerList.getPlayerStats(Player player) -
Uses of Player in net.minecraft.stats
Methods in net.minecraft.stats with parameters of type Player -
Uses of Player in net.minecraft.world
Methods in net.minecraft.world with parameters of type PlayerModifier and TypeMethodDescriptionbooleanSimpleMenuProvider.createMenu(int containerId, Inventory inventory, Player player) booleanCompoundContainer.stillValid(Player player) booleanContainer.stillValid(Player player) booleanSimpleContainer.stillValid(Player player) static booleanContainer.stillValidBlockEntity(BlockEntity blockEntity, Player player) static booleanContainer.stillValidBlockEntity(BlockEntity blockEntity, Player player, float distanceBuffer) default voidRandomizableContainer.unpackLootTable(@Nullable Player player) -
Uses of Player in net.minecraft.world.damagesource
Methods in net.minecraft.world.damagesource with parameters of type Player -
Uses of Player in net.minecraft.world.entity
Fields in net.minecraft.world.entity declared as PlayerFields in net.minecraft.world.entity with type parameters of type PlayerModifier and TypeFieldDescriptionprotected @Nullable EntityReference<Player> LivingEntity.lastHurtByPlayerstatic final EntityType<Player> EntityType.PLAYERMethods in net.minecraft.world.entity that return PlayerModifier and TypeMethodDescription@Nullable PlayerLivingEntity.getLastHurtByPlayer()static @Nullable PlayerEntityReference.getPlayer(@Nullable EntityReference<Player> reference, Level level) protected @Nullable PlayerLivingEntity.resolvePlayerResponsibleForDamage(DamageSource source) Methods in net.minecraft.world.entity with parameters of type PlayerModifier and TypeMethodDescriptionprivate booleanEntity.attemptToShearEquipment(Player player, InteractionHand hand, ItemStack heldItem, Mob target) protected booleanMob.canShearEquipment(Player player) private InteractionResultMob.checkAndHandleImportantInteractions(Player player, InteractionHand hand) booleanEntity.dropAllLeashConnections(@Nullable Player player) protected voidTamableAnimal.feed(Player player, InteractionHand hand, ItemStack itemStack, float healingFactor, float defaultHeal) protected Vec3LivingEntity.getRiddenInput(Player controller, Vec3 selfInput) protected floatLivingEntity.getRiddenSpeed(Player controller) Entity.interact(Player player, InteractionHand hand, Vec3 location) Interaction.interact(Player player, InteractionHand hand, Vec3 location) Mob.interact(Player player, InteractionHand hand, Vec3 location) booleanEntity.isInvisibleTo(Player player) protected InteractionResultAgeableMob.mobInteract(Player player, InteractionHand hand) protected InteractionResultMob.mobInteract(Player player, InteractionHand hand) protected voidMob.onOffspringSpawnedFromEgg(Player spawner, Mob offspring) voidHasCustomInventoryScreen.openCustomInventoryScreen(Player player) default voidNeutralMob.playerDied(ServerLevel level, Player player) voidEntity.playerTouch(Player player) voidExperienceOrb.playerTouch(Player player) static voidAgeableMob.setAgeLocked(Mob mob, Supplier<Boolean> isAgedLocked, Player player, ItemStack itemInHand, Consumer<Mob> setAgeLockData) voidLivingEntity.setLastHurtByPlayer(Player player, int timeToRemember) booleanEntity.shearOffAllLeashConnections(@Nullable Player player) voidprotected voidLivingEntity.tickRidden(Player controller, Vec3 riddenInput) private voidLivingEntity.travelRidden(Player controller, Vec3 selfInput) protected voidMob.usePlayerItem(Player player, InteractionHand hand, ItemStack itemStack) Method parameters in net.minecraft.world.entity with type arguments of type PlayerModifier and TypeMethodDescriptionstatic @Nullable PlayerEntityReference.getPlayer(@Nullable EntityReference<Player> reference, Level level) private voidLivingEntity.setLastHurtByPlayer(EntityReference<Player> player, int timeToRemember) -
Uses of Player in net.minecraft.world.entity.ai.behavior
Methods in net.minecraft.world.entity.ai.behavior that return types with arguments of type PlayerModifier and TypeMethodDescriptionGiveGiftToHero.getNearestTargetableHero(Villager body) FollowTemptation.getTemptingPlayer(PathfinderMob body) Methods in net.minecraft.world.entity.ai.behavior with parameters of type PlayerModifier and TypeMethodDescriptionprivate booleanprivate booleanGiveGiftToHero.isWithinThrowingDistance(Villager villager, Player player) -
Uses of Player in net.minecraft.world.entity.ai.goal
Fields in net.minecraft.world.entity.ai.goal declared as PlayerModifier and TypeFieldDescriptionprivate @Nullable PlayerFollowPlayerRiddenEntityGoal.followingprivate @Nullable PlayerBegGoal.playerprotected @Nullable PlayerTemptGoal.playerMethods in net.minecraft.world.entity.ai.goal with parameters of type PlayerModifier and TypeMethodDescriptionprotected voidTemptGoal.ForNonPathfinders.navigateTowards(Player player) protected voidTemptGoal.navigateTowards(Player player) private booleanBegGoal.playerHoldingInteresting(Player player) -
Uses of Player in net.minecraft.world.entity.ai.memory
Fields in net.minecraft.world.entity.ai.memory with type parameters of type PlayerModifier and TypeFieldDescriptionstatic final MemoryModuleType<Player> MemoryModuleType.NEAREST_PLAYER_HOLDING_WANTED_ITEMstatic final MemoryModuleType<List<Player>> MemoryModuleType.NEAREST_PLAYERSstatic final MemoryModuleType<Player> MemoryModuleType.NEAREST_TARGETABLE_PLAYER_NOT_WEARING_GOLDstatic final MemoryModuleType<Player> MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYERstatic final MemoryModuleType<List<Player>> MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYERSstatic final MemoryModuleType<Player> MemoryModuleType.NEAREST_VISIBLE_PLAYERstatic final MemoryModuleType<Player> MemoryModuleType.TEMPTING_PLAYER -
Uses of Player in net.minecraft.world.entity.ai.sensing
Methods in net.minecraft.world.entity.ai.sensing with parameters of type PlayerModifier and TypeMethodDescriptionprivate booleanTemptingSensor.playerHoldingTemptation(PathfinderMob mob, Player player) -
Uses of Player in net.minecraft.world.entity.animal
Methods in net.minecraft.world.entity.animal with parameters of type PlayerModifier and TypeMethodDescriptionstatic <T extends LivingEntity & Bucketable>
Optional<InteractionResult> Bucketable.bucketMobPickup(Player player, InteractionHand hand, T pickupEntity) Animal.mobInteract(Player player, InteractionHand hand) void -
Uses of Player in net.minecraft.world.entity.animal.allay
Methods in net.minecraft.world.entity.animal.allay with parameters of type PlayerModifier and TypeMethodDescriptionprotected InteractionResultAllay.mobInteract(Player player, InteractionHand hand) private voidAllay.removeInteractionItem(Player player, ItemStack interactionItem) -
Uses of Player in net.minecraft.world.entity.animal.armadillo
Methods in net.minecraft.world.entity.animal.armadillo with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.axolotl
Methods in net.minecraft.world.entity.animal.axolotl with parameters of type PlayerModifier and TypeMethodDescriptionvoidAxolotl.applySupportingEffects(Player player) Axolotl.mobInteract(Player player, InteractionHand hand) protected voidAxolotl.usePlayerItem(Player player, InteractionHand hand, ItemStack itemStack) -
Uses of Player in net.minecraft.world.entity.animal.bee
Subclasses with type arguments of type Player in net.minecraft.world.entity.animal.beeMethods in net.minecraft.world.entity.animal.bee with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.camel
Methods in net.minecraft.world.entity.animal.camel with parameters of type PlayerModifier and TypeMethodDescriptionprotected Vec3Camel.getRiddenInput(Player controller, Vec3 selfInput) protected floatCamel.getRiddenSpeed(Player controller) protected booleanCamel.handleEating(Player player, ItemStack itemStack) CamelHusk.interact(Player player, InteractionHand hand, Vec3 location) Camel.mobInteract(Player player, InteractionHand hand) voidCamel.openCustomInventoryScreen(Player player) protected voidCamel.tickRidden(Player controller, Vec3 riddenInput) -
Uses of Player in net.minecraft.world.entity.animal.cow
Methods in net.minecraft.world.entity.animal.cow with parameters of type PlayerModifier and TypeMethodDescriptionAbstractCow.mobInteract(Player player, InteractionHand hand) MushroomCow.mobInteract(Player player, InteractionHand hand) -
Uses of Player in net.minecraft.world.entity.animal.dolphin
Fields in net.minecraft.world.entity.animal.dolphin declared as PlayerModifier and TypeFieldDescriptionprivate @Nullable PlayerDolphin.DolphinSwimWithPlayerGoal.playerMethods in net.minecraft.world.entity.animal.dolphin with parameters of type PlayerModifier and TypeMethodDescriptionprotected InteractionResultDolphin.mobInteract(Player player, InteractionHand hand) -
Uses of Player in net.minecraft.world.entity.animal.equine
Methods in net.minecraft.world.entity.animal.equine with parameters of type PlayerModifier and TypeMethodDescriptionprotected voidAbstractHorse.doPlayerRide(Player player) protected voidTraderLlama.doPlayerRide(Player player) voidAbstractHorse.equipBodyArmor(Player player, ItemStack itemStack) private voidAbstractChestedHorse.equipChest(Player player, ItemStack itemStack) protected Vec3AbstractHorse.getRiddenInput(Player controller, Vec3 selfInput) protected floatAbstractHorse.getRiddenSpeed(Player controller) protected booleanAbstractHorse.handleEating(Player player, ItemStack itemStack) protected booleanLlama.handleEating(Player player, ItemStack itemStack) ZombieHorse.interact(Player player, InteractionHand hand, Vec3 location) AbstractChestedHorse.mobInteract(Player player, InteractionHand hand) AbstractHorse.mobInteract(Player player, InteractionHand hand) Horse.mobInteract(Player player, InteractionHand hand) SkeletonHorse.mobInteract(Player player, InteractionHand hand) ZombieHorse.mobInteract(Player player, InteractionHand hand) voidAbstractHorse.openCustomInventoryScreen(Player player) booleanAbstractHorse.tameWithName(Player player) protected voidAbstractHorse.tickRidden(Player controller, Vec3 riddenInput) -
Uses of Player in net.minecraft.world.entity.animal.feline
Fields in net.minecraft.world.entity.animal.feline declared as PlayerModifier and TypeFieldDescriptionprivate @Nullable PlayerCat.CatRelaxOnOwnerGoal.ownerPlayerprivate @Nullable PlayerCat.CatTemptGoal.selectedPlayerFields in net.minecraft.world.entity.animal.feline with type parameters of type PlayerModifier and TypeFieldDescriptionprivate @Nullable Cat.CatAvoidEntityGoal<Player> Cat.avoidPlayersGoalprivate @Nullable Ocelot.OcelotAvoidEntityGoal<Player> Ocelot.ocelotAvoidPlayersGoalMethods in net.minecraft.world.entity.animal.feline with parameters of type PlayerModifier and TypeMethodDescriptionCat.mobInteract(Player player, InteractionHand hand) Ocelot.mobInteract(Player player, InteractionHand hand) private void -
Uses of Player in net.minecraft.world.entity.animal.fish
Methods in net.minecraft.world.entity.animal.fish with parameters of type PlayerModifier and TypeMethodDescriptionprotected InteractionResultAbstractFish.mobInteract(Player player, InteractionHand hand) voidPufferfish.playerTouch(Player player) -
Uses of Player in net.minecraft.world.entity.animal.fox
Methods in net.minecraft.world.entity.animal.fox with parameters of type PlayerModifier and TypeMethodDescriptionprotected voidFox.onOffspringSpawnedFromEgg(Player spawner, Mob offspring) -
Uses of Player in net.minecraft.world.entity.animal.frog
Methods in net.minecraft.world.entity.animal.frog with parameters of type PlayerModifier and TypeMethodDescriptionprivate voidTadpole.mobInteract(Player player, InteractionHand hand) private voidTadpole.usePlayerItem(Player player, ItemStack itemStack) -
Uses of Player in net.minecraft.world.entity.animal.goat
Methods in net.minecraft.world.entity.animal.goat with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.golem
Methods in net.minecraft.world.entity.animal.golem with parameters of type PlayerModifier and TypeMethodDescriptionCopperGolem.mobInteract(Player player, InteractionHand hand) protected InteractionResultIronGolem.mobInteract(Player player, InteractionHand hand) protected InteractionResultSnowGolem.mobInteract(Player player, InteractionHand hand) -
Uses of Player in net.minecraft.world.entity.animal.happyghast
Methods in net.minecraft.world.entity.animal.happyghast with parameters of type PlayerModifier and TypeMethodDescriptionprivate voidHappyGhast.doPlayerRide(Player player) protected Vec3HappyGhast.getRiddenInput(Player controller, Vec3 selfInput) HappyGhast.mobInteract(Player player, InteractionHand hand) protected voidHappyGhast.tickRidden(Player controller, Vec3 riddenInput) -
Uses of Player in net.minecraft.world.entity.animal.nautilus
Methods in net.minecraft.world.entity.animal.nautilus with parameters of type PlayerModifier and TypeMethodDescriptionprotected voidAbstractNautilus.doPlayerRide(Player player) protected voidAbstractNautilus.executeRidersJump(float amount, Player controller) protected Vec3AbstractNautilus.getRiddenInput(Player controller, Vec3 selfInput) protected floatAbstractNautilus.getRiddenSpeed(Player controller) AbstractNautilus.interact(Player player, InteractionHand hand, Vec3 location) AbstractNautilus.mobInteract(Player player, InteractionHand hand) voidAbstractNautilus.openCustomInventoryScreen(Player player) protected voidAbstractNautilus.tickRidden(Player controller, Vec3 riddenInput) private voidprotected voidAbstractNautilus.usePlayerItem(Player player, InteractionHand hand, ItemStack itemStack) -
Uses of Player in net.minecraft.world.entity.animal.panda
Methods in net.minecraft.world.entity.animal.panda with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.parrot
Methods in net.minecraft.world.entity.animal.parrot with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.pig
Methods in net.minecraft.world.entity.animal.pig with parameters of type PlayerModifier and TypeMethodDescriptionprotected Vec3Pig.getRiddenInput(Player controller, Vec3 selfInput) protected floatPig.getRiddenSpeed(Player controller) Pig.mobInteract(Player player, InteractionHand hand) protected voidPig.tickRidden(Player controller, Vec3 riddenInput) -
Uses of Player in net.minecraft.world.entity.animal.polarbear
Subclasses with type arguments of type Player in net.minecraft.world.entity.animal.polarbear -
Uses of Player in net.minecraft.world.entity.animal.sheep
Methods in net.minecraft.world.entity.animal.sheep with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.sniffer
Methods in net.minecraft.world.entity.animal.sniffer with parameters of type Player -
Uses of Player in net.minecraft.world.entity.animal.wolf
Methods in net.minecraft.world.entity.animal.wolf with parameters of type PlayerModifier and TypeMethodDescriptionprotected booleanWolf.canShearEquipment(Player player) Wolf.mobInteract(Player player, InteractionHand hand) private void -
Uses of Player in net.minecraft.world.entity.boss.enderdragon
Fields in net.minecraft.world.entity.boss.enderdragon with type parameters of type PlayerModifier and TypeFieldDescriptionprivate @Nullable EntityReference<Player> EnderDragon.unlimitedLastHurtByPlayer -
Uses of Player in net.minecraft.world.entity.boss.enderdragon.phases
Methods in net.minecraft.world.entity.boss.enderdragon.phases with parameters of type PlayerModifier and TypeMethodDescriptionvoidAbstractDragonPhaseInstance.onCrystalDestroyed(EndCrystal crystal, BlockPos pos, DamageSource source, @Nullable Player player) voidDragonHoldingPatternPhase.onCrystalDestroyed(EndCrystal crystal, BlockPos pos, DamageSource source, @Nullable Player player) voidDragonPhaseInstance.onCrystalDestroyed(EndCrystal crystal, BlockPos pos, DamageSource source, @Nullable Player player) private voidDragonHoldingPatternPhase.strafePlayer(Player playerNearestToEgg) -
Uses of Player in net.minecraft.world.entity.decoration
Methods in net.minecraft.world.entity.decoration with parameters of type PlayerModifier and TypeMethodDescriptionArmorStand.interact(Player player, InteractionHand hand, Vec3 location) ItemFrame.interact(Player player, InteractionHand hand, Vec3 location) LeashFenceKnotEntity.interact(Player player, InteractionHand hand, Vec3 location) private booleanArmorStand.swapItem(Player player, EquipmentSlot slot, ItemStack playerItemStack, InteractionHand hand) -
Uses of Player in net.minecraft.world.entity.item
Methods in net.minecraft.world.entity.item with parameters of type Player -
Uses of Player in net.minecraft.world.entity.monster
Subclasses with type arguments of type Player in net.minecraft.world.entity.monsterModifier and TypeClassDescriptionprivate static classprivate classFields in net.minecraft.world.entity.monster declared as PlayerModifier and TypeFieldDescriptionprivate @Nullable PlayerEnderMan.EndermanLookForPlayerGoal.pendingTargetFields in net.minecraft.world.entity.monster with type parameters of type PlayerModifier and TypeFieldDescriptionprivate NearestAttackableWitchTargetGoal<Player> Witch.attackPlayersGoalMethods in net.minecraft.world.entity.monster with parameters of type PlayerModifier and TypeMethodDescriptionprotected Vec3Strider.getRiddenInput(Player controller, Vec3 selfInput) protected floatStrider.getRiddenSpeed(Player controller) private booleanEnderMan.isBeingStaredBy(Player player) booleanMonster.isPreventingPlayerRest(ServerLevel level, Player player) protected InteractionResultCreeper.mobInteract(Player player, InteractionHand hand) Strider.mobInteract(Player player, InteractionHand hand) voidSlime.playerTouch(Player player) protected voidStrider.tickRidden(Player controller, Vec3 riddenInput) -
Uses of Player in net.minecraft.world.entity.monster.creaking
Methods in net.minecraft.world.entity.monster.creaking that return PlayerMethods in net.minecraft.world.entity.monster.creaking with parameters of type Player -
Uses of Player in net.minecraft.world.entity.monster.hoglin
Methods in net.minecraft.world.entity.monster.hoglin with parameters of type Player -
Uses of Player in net.minecraft.world.entity.monster.piglin
Methods in net.minecraft.world.entity.monster.piglin that return types with arguments of type PlayerModifier and TypeMethodDescriptionPiglinAi.getNearestVisibleTargetablePlayer(AbstractPiglin body) Methods in net.minecraft.world.entity.monster.piglin with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidPiglinAi.angerNearbyPiglins(ServerLevel level, Player player, boolean onlyIfTheySeeThePlayer) Piglin.mobInteract(Player player, InteractionHand hand) static InteractionResultPiglinAi.mobInteract(ServerLevel level, Piglin body, Player player, InteractionHand hand) private static voidPiglinAi.throwItemsTowardPlayer(Piglin body, Player player, List<ItemStack> itemStacks) -
Uses of Player in net.minecraft.world.entity.monster.skeleton
Methods in net.minecraft.world.entity.monster.skeleton with parameters of type PlayerModifier and TypeMethodDescriptionprotected InteractionResultBogged.mobInteract(Player player, InteractionHand hand) -
Uses of Player in net.minecraft.world.entity.monster.zombie
Methods in net.minecraft.world.entity.monster.zombie with parameters of type PlayerModifier and TypeMethodDescriptionbooleanZombifiedPiglin.isPreventingPlayerRest(ServerLevel level, Player player) ZombieVillager.mobInteract(Player player, InteractionHand hand) protected voidZombie.onOffspringSpawnedFromEgg(Player spawner, Mob offspring) -
Uses of Player in net.minecraft.world.entity.npc
Fields in net.minecraft.world.entity.npc declared as PlayerMethods in net.minecraft.world.entity.npc that return PlayerMethods in net.minecraft.world.entity.npc with parameters of type PlayerModifier and TypeMethodDescriptionvoidClientSideMerchant.setTradingPlayer(@Nullable Player player) booleanClientSideMerchant.stillValid(Player player) Constructors in net.minecraft.world.entity.npc with parameters of type Player -
Uses of Player in net.minecraft.world.entity.npc.villager
Fields in net.minecraft.world.entity.npc.villager declared as PlayerModifier and TypeFieldDescriptionprivate @Nullable PlayerVillager.lastTradedPlayerprivate @Nullable PlayerAbstractVillager.tradingPlayerMethods in net.minecraft.world.entity.npc.villager that return PlayerMethods in net.minecraft.world.entity.npc.villager with parameters of type PlayerModifier and TypeMethodDescriptionintVillager.getPlayerReputation(Player player) Villager.mobInteract(Player player, InteractionHand hand) voidAbstractVillager.setTradingPlayer(@Nullable Player player) voidVillager.setTradingPlayer(@Nullable Player player) private voidVillager.startTrading(Player player) booleanAbstractVillager.stillValid(Player player) private voidVillager.updateSpecialPrices(Player player) -
Uses of Player in net.minecraft.world.entity.npc.wanderingtrader
Methods in net.minecraft.world.entity.npc.wanderingtrader with parameters of type PlayerModifier and TypeMethodDescriptionWanderingTrader.mobInteract(Player player, InteractionHand hand) -
Uses of Player in net.minecraft.world.entity.player
Fields in net.minecraft.world.entity.player declared as PlayerModifier and TypeFieldDescriptionfinal PlayerInventory.playerprivate final PlayerPlayerEquipment.playerMethods in net.minecraft.world.entity.player with parameters of type PlayerModifier and TypeMethodDescriptionbooleanPlayer.canHarmPlayer(Player target) booleanInventory.stillValid(Player player) Constructors in net.minecraft.world.entity.player with parameters of type PlayerModifierConstructorDescriptionInventory(Player player, EntityEquipment equipment) PlayerEquipment(Player player) -
Uses of Player in net.minecraft.world.entity.projectile
Methods in net.minecraft.world.entity.projectile that return PlayerMethods in net.minecraft.world.entity.projectile with parameters of type PlayerConstructors in net.minecraft.world.entity.projectile with parameters of type Player -
Uses of Player in net.minecraft.world.entity.projectile.arrow
Methods in net.minecraft.world.entity.projectile.arrow with parameters of type PlayerModifier and TypeMethodDescriptionvoidAbstractArrow.playerTouch(Player player) voidThrownTrident.playerTouch(Player player) protected booleanprotected boolean -
Uses of Player in net.minecraft.world.entity.projectile.hurtingprojectile.windcharge
Constructors in net.minecraft.world.entity.projectile.hurtingprojectile.windcharge with parameters of type PlayerModifierConstructorDescriptionWindCharge(Player player, Level level, double x, double y, double z) -
Uses of Player in net.minecraft.world.entity.vehicle
Methods in net.minecraft.world.entity.vehicle with parameters of type PlayerModifier and TypeMethodDescriptiondefault InteractionResultContainerEntity.interactWithContainerVehicle(Player player) default booleanContainerEntity.isChestVehicleStillValid(Player player) default voidContainerEntity.unpackChestVehicleLootTable(@Nullable Player player) -
Uses of Player in net.minecraft.world.entity.vehicle.boat
Methods in net.minecraft.world.entity.vehicle.boat with parameters of type PlayerModifier and TypeMethodDescription@Nullable AbstractContainerMenuAbstractChestBoat.createMenu(int containerId, Inventory inventory, Player player) AbstractBoat.interact(Player player, InteractionHand hand, Vec3 location) AbstractChestBoat.interact(Player player, InteractionHand hand, Vec3 location) voidAbstractChestBoat.openCustomInventoryScreen(Player player) booleanAbstractChestBoat.stillValid(Player player) voidAbstractChestBoat.unpackLootTable(@Nullable Player player) -
Uses of Player in net.minecraft.world.entity.vehicle.minecart
Methods in net.minecraft.world.entity.vehicle.minecart with parameters of type PlayerModifier and TypeMethodDescription@Nullable AbstractContainerMenuAbstractMinecartContainer.createMenu(int containerId, Inventory inventory, Player player) static <T extends AbstractMinecart>
@Nullable TAbstractMinecart.createMinecart(Level level, double x, double y, double z, EntityType<T> type, EntitySpawnReason reason, ItemStack itemStack, @Nullable Player player) AbstractMinecartContainer.interact(Player player, InteractionHand hand, Vec3 location) Minecart.interact(Player player, InteractionHand hand, Vec3 location) MinecartChest.interact(Player player, InteractionHand hand, Vec3 location) MinecartCommandBlock.interact(Player player, InteractionHand hand, Vec3 location) MinecartFurnace.interact(Player player, InteractionHand hand, Vec3 location) booleanAbstractMinecartContainer.stillValid(Player player) -
Uses of Player in net.minecraft.world.inventory
Fields in net.minecraft.world.inventory declared as PlayerModifier and TypeFieldDescriptionprivate final PlayerInventoryMenu.ownerprivate final PlayerCrafterMenu.playerprivate final PlayerCraftingMenu.playerprivate final PlayerFurnaceResultSlot.playerprotected final PlayerItemCombinerMenu.playerprivate final PlayerMerchantResultSlot.playerprivate final PlayerResultSlot.playerMethods in net.minecraft.world.inventory that return PlayerModifier and TypeMethodDescriptionprotected abstract PlayerAbstractCraftingMenu.owner()protected PlayerCraftingMenu.owner()protected PlayerInventoryMenu.owner()Methods in net.minecraft.world.inventory with parameters of type PlayerModifier and TypeMethodDescriptionprotected SlotAbstractCraftingMenu.addResultSlot(Player player, int x, int y) booleanNonInteractiveResultSlot.allowModification(Player player) booleanSlot.allowModification(Player player) default voidRecipeCraftingHolder.awardUsedRecipes(Player player, List<ItemStack> itemStacks) protected voidAbstractContainerMenu.clearContainer(Player player, Container container) voidAbstractContainerMenu.clicked(int slotIndex, int buttonNum, ContainerInput containerInput, Player player) booleanAbstractContainerMenu.clickMenuButton(Player player, int buttonId) booleanEnchantmentMenu.clickMenuButton(Player player, int buttonId) booleanLecternMenu.clickMenuButton(Player player, int buttonId) booleanLoomMenu.clickMenuButton(Player player, int buttonId) booleanStonecutterMenu.clickMenuButton(Player player, int buttonId) @Nullable AbstractContainerMenuMenuConstructor.createMenu(int containerId, Inventory inventory, Player player) private voidAbstractContainerMenu.doClick(int slotIndex, int buttonNum, ContainerInput containerInput, Player player) private static voidAbstractContainerMenu.dropOrPlaceInInventory(Player player, ItemStack carried) static booleanAbstractContainerMenu.isValidQuickcraftType(int type, Player player) protected booleanbooleanprotected booleanbooleanbooleanprotected voidvoidvoidprotected abstract voidvoidvoidvoidvoidprotected voidabstract ItemStackAbstractContainerMenu.quickMoveStack(Player player, int slotIndex) AbstractFurnaceMenu.quickMoveStack(Player player, int slotIndex) AbstractMountInventoryMenu.quickMoveStack(Player player, int slotIndex) BeaconMenu.quickMoveStack(Player player, int slotIndex) BrewingStandMenu.quickMoveStack(Player player, int slotIndex) CartographyTableMenu.quickMoveStack(Player player, int slotIndex) ChestMenu.quickMoveStack(Player player, int slotIndex) CrafterMenu.quickMoveStack(Player player, int slotIndex) CraftingMenu.quickMoveStack(Player player, int slotIndex) DispenserMenu.quickMoveStack(Player player, int slotIndex) EnchantmentMenu.quickMoveStack(Player player, int slotIndex) GrindstoneMenu.quickMoveStack(Player player, int slotIndex) HopperMenu.quickMoveStack(Player player, int slotIndex) InventoryMenu.quickMoveStack(Player player, int slotIndex) ItemCombinerMenu.quickMoveStack(Player player, int slotIndex) LecternMenu.quickMoveStack(Player player, int slotIndex) LoomMenu.quickMoveStack(Player player, int slotIndex) MerchantMenu.quickMoveStack(Player player, int slotIndex) ShulkerBoxMenu.quickMoveStack(Player player, int slotIndex) StonecutterMenu.quickMoveStack(Player player, int slotIndex) voidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidprotected static voidCraftingMenu.slotChangedCraftingGrid(AbstractContainerMenu menu, ServerLevel level, Player player, CraftingContainer container, ResultContainer resultSlots, @Nullable RecipeHolder<CraftingRecipe> recipeHint) abstract booleanAbstractContainerMenu.stillValid(Player player) protected static booleanAbstractContainerMenu.stillValid(ContainerLevelAccess access, Player player, Block block) booleanAbstractFurnaceMenu.stillValid(Player player) booleanAbstractMountInventoryMenu.stillValid(Player player) booleanBeaconMenu.stillValid(Player player) booleanBrewingStandMenu.stillValid(Player player) booleanCartographyTableMenu.stillValid(Player player) booleanChestMenu.stillValid(Player player) booleanCrafterMenu.stillValid(Player player) booleanCraftingMenu.stillValid(Player player) booleanDispenserMenu.stillValid(Player player) booleanEnchantmentMenu.stillValid(Player player) booleanGrindstoneMenu.stillValid(Player player) booleanHopperMenu.stillValid(Player player) booleanInventoryMenu.stillValid(Player player) booleanItemCombinerMenu.stillValid(Player player) booleanLecternMenu.stillValid(Player player) booleanLoomMenu.stillValid(Player player) booleanMerchantContainer.stillValid(Player player) booleanMerchantMenu.stillValid(Player player) booleanPlayerEnderChestContainer.stillValid(Player player) booleanResultContainer.stillValid(Player player) booleanShulkerBoxMenu.stillValid(Player player) booleanStonecutterMenu.stillValid(Player player) booleanTransientCraftingContainer.stillValid(Player player) private booleanAbstractContainerMenu.tryItemClickBehaviourOverride(Player player, ClickAction clickAction, Slot slot, ItemStack clicked, ItemStack carried) Constructors in net.minecraft.world.inventory with parameters of type PlayerModifierConstructorDescriptionFurnaceResultSlot(Player player, Container container, int slot, int x, int y) InventoryMenu(Inventory inventory, boolean active, Player owner) MerchantResultSlot(Player player, Merchant merchant, MerchantContainer slots, int id, int x, int y) ResultSlot(Player player, CraftingContainer craftSlots, Container container, int id, int x, int y) -
Uses of Player in net.minecraft.world.item
Methods in net.minecraft.world.item with parameters of type PlayerModifier and TypeMethodDescriptionprivate voidItemStack.addAttributeTooltips(Consumer<Component> consumer, TooltipDisplay display, @Nullable Player player) Deprecated.voidItemStack.addDetailsToTooltip(Item.TooltipContext context, TooltipDisplay display, @Nullable Player player, TooltipFlag tooltipFlag, Consumer<Component> builder) static booleanBoneMealItem.applyBonemeal(ItemStack itemStack, Level level, BlockPos pos, @Nullable Player player) static InteractionResultLeadItem.bindPlayerMobs(Player player, Level level, BlockPos pos) private voidBundleItem.broadcastChangesOnContainerMenu(Player player) private HitResultBrushItem.calculateHitResult(Player player) booleanHoneycombItem.canApplyToSign(SignText text, ItemStack item, Player player) default booleanSignApplicator.canApplyToSign(SignText text, ItemStack item, Player player) protected booleanBucketItem.canBlockContainFluid(@Nullable Player player, Level worldIn, BlockPos posIn, BlockState blockstate) booleanItemStack.canDestroyBlock(BlockState state, Level level, BlockPos pos, Player player) static ItemStackItemUtils.createFilledResult(ItemStack itemStack, Player player, ItemStack newItemStack) static ItemStackItemUtils.createFilledResult(ItemStack itemStack, Player player, ItemStack newItemStack, boolean limitCreativeStackSize) private booleanBundleItem.dropContent(ItemStack bundle, Player player) private voidBundleItem.dropContent(Level level, Player player, ItemStack itemStack) private Optional<BlockState> AxeItem.evaluateNewBlockState(Level level, BlockPos pos, @Nullable Player player, BlockState oldState, UseOnContext context) private @Nullable AbstractBoatProjectileWeaponItem.getDefaultCreativeAmmo(@Nullable Player player, ItemStack projectileWeaponItem) Neo: Controls what ammo ItemStack that Creative Mode should return if the player has no valid ammo in inventory.static ItemStackBucketItem.getEmptySuccessItem(ItemStack itemStack, Player player) protected SoundEventBlockItem.getPlaceSound(BlockState state, Level world, BlockPos pos, Player entity) static BlockHitResultItem.getPlayerPOVHitResult(Level level, Player player, ClipContext.Fluid fluid) ItemStack.getTooltipLines(Item.TooltipContext context, @Nullable Player player, TooltipFlag tooltipFlag) voidItemStack.hurtWithoutBreaking(int amount, Player player) DyeItem.interactLivingEntity(ItemStack itemStack, Player player, LivingEntity target, InteractionHand type) Item.interactLivingEntity(ItemStack itemStack, Player player, LivingEntity target, InteractionHand type) ItemStack.interactLivingEntity(Player player, LivingEntity target, InteractionHand hand) NameTagItem.interactLivingEntity(ItemStack itemStack, Player player, LivingEntity target, InteractionHand type) ShearsItem.interactLivingEntity(ItemStack stack, Player player, LivingEntity entity, InteractionHand hand) Neo: Migrate shear behavior intoShearsItem.interactLivingEntity(ItemStack, Player, LivingEntity, InteractionHand)to call into IShearable instead of relying onMob.mobInteract(Player, InteractionHand)protected booleanHangingEntityItem.mayPlace(Player player, Direction direction, ItemStack itemStack, BlockPos blockPos) protected booleanvoidItemStack.mineBlock(Level level, BlockState state, BlockPos pos, Player owner) voidItem.onCraftedBy(ItemStack itemStack, Player player) voidItemStack.onCraftedBy(Player player, int craftCount) booleanBundleItem.overrideOtherStackedOnMe(ItemStack self, ItemStack other, Slot slot, ClickAction clickAction, Player player, SlotAccess carriedItem) booleanItem.overrideOtherStackedOnMe(ItemStack self, ItemStack other, Slot slot, ClickAction clickAction, Player player, SlotAccess carriedItem) booleanItemStack.overrideOtherStackedOnMe(ItemStack other, Slot slot, ClickAction clickAction, Player player, SlotAccess carriedItem) booleanBundleItem.overrideStackedOnOther(ItemStack self, Slot slot, ClickAction clickAction, Player player) booleanItem.overrideStackedOnOther(ItemStack self, Slot slot, ClickAction clickAction, Player player) booleanItemStack.overrideStackedOnOther(Slot slot, ClickAction clickAction, Player player) private static voidInstrumentItem.play(Level level, Player player, Instrument instrument) BundleItem.removeOneItemFromBundle(ItemStack self, Player player, BundleContents initialContents) booleanBlockItem.shouldPrintOpWarning(ItemStack stack, @Nullable Player player) booleanItem.shouldPrintOpWarning(ItemStack stack, @Nullable Player player) booleanSpawnEggItem.shouldPrintOpWarning(ItemStack stack, @Nullable Player player) SpawnEggItem.spawnOffspringFromSpawnEgg(Player player, Mob parent, EntityType<? extends Mob> type, ServerLevel level, Vec3 pos, ItemStack spawnEggStack) private static voidAxeItem.spawnSoundAndParticle(Level level, BlockPos pos, @Nullable Player player, BlockState oldState, SoundEvent soundEvent, int particle) static InteractionResultItemUtils.startUsingInstantly(Level level, Player player, InteractionHand hand) booleanDyeItem.tryApplyToSign(Level level, SignBlockEntity sign, boolean isFrontText, ItemStack item, Player player) booleanGlowInkSacItem.tryApplyToSign(Level level, SignBlockEntity sign, boolean isFrontText, ItemStack item, Player player) booleanHoneycombItem.tryApplyToSign(Level level, SignBlockEntity sign, boolean isFrontText, ItemStack item, Player player) booleanInkSacItem.tryApplyToSign(Level level, SignBlockEntity sign, boolean isFrontText, ItemStack item, Player player) booleanSignApplicator.tryApplyToSign(Level level, SignBlockEntity sign, boolean isFrontText, ItemStack item, Player player) static InteractionResultJukeboxPlayable.tryInsertIntoJukebox(Level level, BlockPos pos, ItemStack toInsert, Player player) protected ItemStackBottleItem.turnBottleIntoItem(ItemStack itemStack, Player player, ItemStack itemStackToTurnInto) protected booleanBlockItem.updateCustomBlockEntityTag(BlockPos pos, Level level, @Nullable Player player, ItemStack itemStack, BlockState placedState) static booleanBlockItem.updateCustomBlockEntityTag(Level level, @Nullable Player player, BlockPos pos, ItemStack itemStack) protected booleanSignItem.updateCustomBlockEntityTag(BlockPos pos, Level level, @Nullable Player player, ItemStack itemStack, BlockState placedState) BoatItem.use(Level level, Player player, InteractionHand hand) BottleItem.use(Level level, Player player, InteractionHand hand) BowItem.use(Level level, Player player, InteractionHand hand) BucketItem.use(Level level, Player player, InteractionHand hand) BundleItem.use(Level level, Player player, InteractionHand hand) CrossbowItem.use(Level level, Player player, InteractionHand hand) EggItem.use(Level level, Player player, InteractionHand hand) EmptyMapItem.use(Level level, Player player, InteractionHand hand) EnderEyeItem.use(Level level, Player player, InteractionHand hand) EnderpearlItem.use(Level level, Player player, InteractionHand hand) ExperienceBottleItem.use(Level level, Player player, InteractionHand hand) FireworkRocketItem.use(Level level, Player player, InteractionHand hand) FishingRodItem.use(Level level, Player player, InteractionHand hand) FoodOnAStickItem.use(Level level, Player player, InteractionHand hand) InstrumentItem.use(Level level, Player player, InteractionHand hand) Item.use(Level level, Player player, InteractionHand hand) ItemStack.use(Level level, Player player, InteractionHand hand) KnowledgeBookItem.use(Level level, Player player, InteractionHand hand) LingeringPotionItem.use(Level level, Player player, InteractionHand hand) PlaceOnWaterBlockItem.use(Level level, Player player, InteractionHand hand) SnowballItem.use(Level level, Player player, InteractionHand hand) SpawnEggItem.use(Level level, Player player, InteractionHand hand) SplashPotionItem.use(Level level, Player player, InteractionHand hand) SpyglassItem.use(Level level, Player player, InteractionHand hand) ThrowablePotionItem.use(Level level, Player player, InteractionHand hand) TridentItem.use(Level level, Player player, InteractionHand hand) WindChargeItem.use(Level level, Player player, InteractionHand hand) WritableBookItem.use(Level level, Player player, InteractionHand hand) WrittenBookItem.use(Level level, Player player, InteractionHand hand) -
Uses of Player in net.minecraft.world.item.component
Methods in net.minecraft.world.item.component with parameters of type PlayerModifier and TypeMethodDescriptionvoidItemAttributeModifiers.Display.apply(Consumer<Component> consumer, @Nullable Player player, Holder<Attribute> attribute, AttributeModifier modifier) voidItemAttributeModifiers.Display.Default.apply(Consumer<Component> consumer, @Nullable Player player, Holder<Attribute> attribute, AttributeModifier modifier) voidItemAttributeModifiers.Display.Hidden.apply(Consumer<Component> consumer, @Nullable Player player, Holder<Attribute> attribute, AttributeModifier modifier) voidItemAttributeModifiers.Display.OverrideText.apply(Consumer<Component> consumer, @Nullable Player player, Holder<Attribute> attribute, AttributeModifier modifier) intBundleContents.Mutable.tryTransfer(Slot slot, Player player) -
Uses of Player in net.minecraft.world.item.context
Fields in net.minecraft.world.item.context declared as PlayerMethods in net.minecraft.world.item.context that return PlayerConstructors in net.minecraft.world.item.context with parameters of type PlayerModifierConstructorDescriptionBlockPlaceContext(Player player, InteractionHand hand, ItemStack itemInHand, BlockHitResult hitResult) BlockPlaceContext(Level level, @Nullable Player player, InteractionHand hand, ItemStack itemStackInHand, BlockHitResult hitResult) UseOnContext(Player player, InteractionHand hand, BlockHitResult hitResult) UseOnContext(Level level, @Nullable Player player, InteractionHand hand, ItemStack itemStack, BlockHitResult hitResult) -
Uses of Player in net.minecraft.world.item.equipment
Methods in net.minecraft.world.item.equipment with parameters of type PlayerModifier and TypeMethodDescriptionEquippable.equipOnTarget(Player player, LivingEntity target, ItemStack itemStack) Equippable.swapWithEquipmentSlot(ItemStack inHand, Player player) -
Uses of Player in net.minecraft.world.item.trading
Methods in net.minecraft.world.item.trading that return PlayerMethods in net.minecraft.world.item.trading with parameters of type PlayerModifier and TypeMethodDescriptiondefault voidMerchant.openTradingScreen(Player player, Component title, int level) voidMerchant.setTradingPlayer(@Nullable Player player) booleanMerchant.stillValid(Player player) -
Uses of Player in net.minecraft.world.level
Fields in net.minecraft.world.level with type parameters of type PlayerMethods in net.minecraft.world.level that return PlayerModifier and TypeMethodDescriptiondefault @Nullable PlayerEntityGetter.getNearestPlayer(double x, double y, double z, double maxDist, boolean filterOutCreative) default @Nullable PlayerEntityGetter.getNearestPlayer(double x, double y, double z, double range, @Nullable Predicate<Entity> predicate) default @Nullable PlayerEntityGetter.getNearestPlayer(Entity source, double maxDist) default @Nullable PlayerEntityGetter.getPlayerByUUID(UUID uuid) @Nullable PlayerLevel.getPlayerInAnyDimension(UUID uuid) Methods in net.minecraft.world.level that return types with arguments of type Player -
Uses of Player in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block with parameters of type PlayerModifier and TypeMethodDescriptionprivate static voidChiseledBookShelfBlock.addBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity bookshelfBlock, ItemStack itemStack, int slot) protected voidDragonEggBlock.attack(BlockState state, Level level, BlockPos pos, Player player) protected voidNoteBlock.attack(BlockState state, Level level, BlockPos pos, Player player) protected voidRedStoneOreBlock.attack(BlockState state, Level level, BlockPos pos, Player player) protected static InteractionResultCakeBlock.eat(LevelAccessor level, BlockPos pos, BlockState state, Player player) static voidAbstractCandleBlock.extinguish(@Nullable Player player, BlockState state, LevelAccessor level, BlockPos pos) private booleanSignBlock.hasEditableText(Player player, SignBlockEntity sign, boolean isFrontText) booleanBellBlock.onHit(Level level, BlockState state, BlockHitResult hitResult, @Nullable Player player, boolean requireHitFromCorrectSide) protected abstract voidAbstractFurnaceBlock.openContainer(Level level, BlockPos pos, Player player) protected voidBlastFurnaceBlock.openContainer(Level level, BlockPos pos, Player player) protected voidFurnaceBlock.openContainer(Level level, BlockPos pos, Player player) protected voidSmokerBlock.openContainer(Level level, BlockPos pos, Player player) private voidLecternBlock.openScreen(Level level, BlockPos pos, Player player) voidSignBlock.openTextEdit(Player player, SignBlockEntity sign, boolean isFrontText) private booleanSignBlock.otherPlayerIsEditingSign(Player player, SignBlockEntity sign) voidBeehiveBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) voidBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) voidDoublePlantBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) voidIceBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) voidTurtleEggBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) BaseFireBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) BedBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) BeehiveBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) Block.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) CreakingHeartBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) DecoratedPotBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) DoorBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) DoublePlantBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) ShulkerBoxBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) TntBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) TripWireBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) protected voidButtonBlock.playSound(@Nullable Player player, LevelAccessor level, BlockPos pos, boolean pressed) protected static voidLeverBlock.playSound(@Nullable Player player, LevelAccessor level, BlockPos pos, BlockState stateAfter) protected voidvoidButtonBlock.press(BlockState state, Level level, BlockPos pos, @Nullable Player player) protected static voidDoublePlantBlock.preventDropFromBottomPart(Level level, BlockPos pos, BlockState state, Player player) voidLeverBlock.pull(BlockState state, Level level, BlockPos pos, @Nullable Player player) voidBeehiveBlock.releaseBeesAndResetHoneyLevel(Level level, BlockState state, BlockPos pos, @Nullable Player player, BeehiveBlockEntity.BeeReleaseStatus beeReleaseStatus) private static voidChiseledBookShelfBlock.removeBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity bookshelfBlock, int slot) private booleanCeilingHangingSignBlock.shouldTryToChainAnotherHangingSign(Player player, BlockHitResult hitResult, SignBlockEntity signEntity, ItemStack itemStack) private booleanWallHangingSignBlock.shouldTryToChainAnotherHangingSign(BlockState state, Player player, BlockHitResult hitResult, SignBlockEntity signEntity, ItemStack itemStack) protected voidBaseFireBlock.spawnDestroyParticles(Level level, Player player, BlockPos pos, BlockState state) protected voidBlock.spawnDestroyParticles(Level level, Player player, BlockPos pos, BlockState state) private static booleanShelfBlock.swapSingleItem(ItemStack itemStack, Player player, ShelfBlockEntity shelfBlockEntity, int hitSlot, Inventory inventory) private voidTrapDoorBlock.toggle(BlockState state, Level level, BlockPos pos, @Nullable Player player) private voidCreakingHeartBlock.tryAwardExperience(Player player, BlockState state, Level level, BlockPos pos) (package private) voidCopperGolemStatueBlock.updatePose(Level level, BlockState state, BlockPos pos, Player player) protected InteractionResultAbstractCauldronBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultBeehiveBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultCakeBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultCampfireBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultCandleBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultCandleCakeBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultCeilingHangingSignBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultChiseledBookShelfBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultComposterBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultCopperGolemStatueBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultDecoratedPotBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultFlowerPotBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultJukeboxBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultLecternBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultNoteBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultPumpkinBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultRedStoneOreBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultRespawnAnchorBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultShelfBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultSignBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultSweetBerryBushBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultTntBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) VaultBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultWallHangingSignBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultWeatheringCopperGolemStatueBlock.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultAbstractFurnaceBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultAnvilBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultBarrelBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultBeaconBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultBedBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultBellBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultBrewingStandBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultButtonBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCakeBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCandleCakeBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCartographyTableBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCaveVinesBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCaveVinesPlantBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultChestBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultChiseledBookShelfBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCommandBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultComparatorBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultComposterBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCrafterBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultCraftingTableBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultDaylightDetectorBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultDecoratedPotBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultDispenserBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultDoorBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultDragonEggBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultEnchantingTableBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultEnderChestBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultFenceBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultFenceGateBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultFlowerPotBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultGrindstoneBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultHopperBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultJigsawBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultJukeboxBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultLecternBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultLeverBlock.useWithoutItem(BlockState stateBefore, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultLightBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultLoomBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultNoteBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultRedStoneWireBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultRepeaterBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultRespawnAnchorBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultShulkerBoxBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultSignBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultSmithingTableBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultStonecutterBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultStructureBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultSweetBerryBushBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultTestBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultTestInstanceBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) protected InteractionResultTrapDoorBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) -
Uses of Player in net.minecraft.world.level.block.entity
Methods in net.minecraft.world.level.block.entity with parameters of type PlayerModifier and TypeMethodDescriptionvoidAbstractFurnaceBlockEntity.awardUsedRecipes(Player player, List<ItemStack> itemStacks) booleanSignBlockEntity.canExecuteClickCommands(boolean isFrontText, Player player) booleanbooleanprivate CommandSourceStackLecternBlockEntity.createCommandSourceStack(@Nullable Player player, ServerLevel level) private static CommandSourceStackSignBlockEntity.createCommandSourceStack(@Nullable Player player, ServerLevel level, BlockPos pos) @Nullable AbstractContainerMenuBaseContainerBlockEntity.createMenu(int containerId, Inventory inventory, Player player) @Nullable AbstractContainerMenuBeaconBlockEntity.createMenu(int containerId, Inventory inventory, Player player) LecternBlockEntity.createMenu(int containerId, Inventory inventory, Player player) @Nullable AbstractContainerMenuRandomizableContainerBlockEntity.createMenu(int containerId, Inventory inventory, Player player) voidBeehiveBlockEntity.emptyAllLivingFromHive(@Nullable Player player, BlockState state, BeehiveBlockEntity.BeeReleaseStatus releaseReason) booleanSignBlockEntity.executeClickCommandsIfPresent(ServerLevel level, Player player, BlockPos pos, boolean isFrontText) booleanSignText.hasAnyClickCommands(Player player) booleanSignText.hasMessage(Player player) booleanSignBlockEntity.isFacingFrontText(Player player) abstract booleanContainerOpenersCounter.isOwnContainer(Player player) private ItemStackLecternBlockEntity.resolveBook(ItemStack book, @Nullable Player player) static voidBaseContainerBlockEntity.sendChestLockedNotifications(Vec3 pos, Player player, Component displayName) voidprivate SignTextSignBlockEntity.setMessages(Player player, List<FilteredText> lines, SignText text) booleanBaseContainerBlockEntity.stillValid(Player player) booleanChiseledBookShelfBlockEntity.stillValid(Player player) booleanCrafterBlockEntity.stillValid(Player player) booleanEnderChestBlockEntity.stillValid(Player player) booleanShelfBlockEntity.stillValid(Player player) voidSignBlockEntity.updateSignText(Player player, boolean frontText, List<FilteredText> lines) boolean -
Uses of Player in net.minecraft.world.level.block.entity.trialspawner
Methods in net.minecraft.world.level.block.entity.trialspawner that return types with arguments of type PlayerModifier and TypeMethodDescriptionTrialSpawnerStateData.findPlayerWithOminousEffect(ServerLevel level, List<UUID> inLineOfSightPlayers) PlayerDetector.EntitySelector.getPlayers(ServerLevel level, Predicate<? super Player> selector) Methods in net.minecraft.world.level.block.entity.trialspawner with parameters of type PlayerModifier and TypeMethodDescriptionPlayerDetector.EntitySelector.onlySelectPlayer(Player player) private static voidTrialSpawnerStateData.transformBadOmenIntoTrialOmen(Player player) Method parameters in net.minecraft.world.level.block.entity.trialspawner with type arguments of type PlayerModifier and TypeMethodDescriptionPlayerDetector.EntitySelector.getPlayers(ServerLevel level, Predicate<? super Player> selector) PlayerDetector.EntitySelector.onlySelectPlayers(List<Player> players) private static @Nullable EntityTrialSpawnerState.selectEntityToSpawnItemAbove(List<Player> nearbyPlayers, Set<UUID> mobIds, TrialSpawner trialSpawner, BlockPos spawnerPos, ServerLevel level) -
Uses of Player in net.minecraft.world.level.block.entity.vault
Methods in net.minecraft.world.level.block.entity.vault with parameters of type PlayerModifier and TypeMethodDescriptionvoidVaultServerData.addToRewardedPlayers(Player player) private static voidVaultBlockEntity.Client.emitConnectionParticlesForPlayer(Level level, Vec3 flyTowards, Player player) (package private) booleanVaultServerData.hasRewardedPlayer(Player player) private static booleanVaultBlockEntity.Client.isWithinConnectionRange(BlockPos vaultPos, VaultSharedData sharedData, Player player) VaultBlockEntity.Server.resolveItemsToEject(ServerLevel serverLevel, VaultConfig config, BlockPos pos, Player player, ItemInstance insertedStack) static voidVaultBlockEntity.Server.tryInsertKey(ServerLevel serverLevel, BlockPos pos, BlockState blockState, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, Player player, ItemStack stackToInsert) -
Uses of Player in net.minecraft.world.level.block.piston
Methods in net.minecraft.world.level.block.piston with parameters of type PlayerModifier and TypeMethodDescriptionPistonHeadBlock.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) protected InteractionResultMovingPistonBlock.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) -
Uses of Player in net.minecraft.world.level.block.state
Methods in net.minecraft.world.level.block.state with parameters of type PlayerModifier and TypeMethodDescriptionprotected voidBlockBehaviour.attack(BlockState state, Level level, BlockPos pos, Player player) voidfloatBlockBehaviour.BlockStateBase.getDestroyProgress(Player player, BlockGetter level, BlockPos pos) protected floatBlockBehaviour.getDestroyProgress(BlockState state, Player player, BlockGetter level, BlockPos pos) BlockBehaviour.BlockStateBase.useItemOn(ItemStack itemStack, Level level, Player player, InteractionHand hand, BlockHitResult hitResult) protected InteractionResultBlockBehaviour.useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) BlockBehaviour.BlockStateBase.useWithoutItem(Level level, Player player, BlockHitResult hitResult) protected InteractionResultBlockBehaviour.useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) -
Uses of Player in net.minecraft.world.level.saveddata.maps
Fields in net.minecraft.world.level.saveddata.maps declared as PlayerFields in net.minecraft.world.level.saveddata.maps with type parameters of type PlayerModifier and TypeFieldDescriptionprivate final Map<Player, MapItemSavedData.HoldingPlayer> MapItemSavedData.carriedByPlayersMethods in net.minecraft.world.level.saveddata.maps with parameters of type PlayerModifier and TypeMethodDescriptionMapItemSavedData.getHoldingPlayer(Player player) @Nullable Packet<?> MapItemSavedData.getUpdatePacket(MapId id, Player player) private static booleanMapItemSavedData.hasMapInvisibilityItemEquipped(Player player) voidMapItemSavedData.tickCarriedBy(Player tickingPlayer, ItemStack itemStack, @Nullable ItemFrame placedInFrame) Constructors in net.minecraft.world.level.saveddata.maps with parameters of type Player -
Uses of Player in net.minecraft.world.level.storage
Methods in net.minecraft.world.level.storage with parameters of type Player -
Uses of Player in net.minecraft.world.level.storage.loot.parameters
Fields in net.minecraft.world.level.storage.loot.parameters with type parameters of type PlayerModifier and TypeFieldDescriptionstatic final ContextKey<Player> LootContextParams.LAST_DAMAGE_PLAYER -
Uses of Player in net.minecraft.world.phys.shapes
Methods in net.minecraft.world.phys.shapes with parameters of type PlayerModifier and TypeMethodDescriptionstatic CollisionContextCollisionContext.placementContext(@Nullable Player player) -
Uses of Player in net.minecraft.world.ticks
Methods in net.minecraft.world.ticks with parameters of type PlayerModifier and TypeMethodDescriptiondefault booleanContainerSingleItem.BlockContainerSingleItem.stillValid(Player player) -
Uses of Player in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type PlayerModifier and TypeMethodDescriptionstatic Gui.HeartTypeClientHooks.firePlayerHeartTypeEvent(Player player, Gui.HeartType heartType) Called byGui.HeartType.forPlayer(Player)to allow for modification of the displayed heart type in the health bar.static floatClientHooks.getFieldOfViewModifier(Player entity, float fovModifier, float fovScale) static voidClientHooks.onMovementInputUpdate(Player player, ClientInput movementInput) static booleanClientHooks.renderBlockOverlay(Player player, PoseStack poseStack, RenderBlockScreenEffectEvent.OverlayType type, BlockState block, BlockPos pos, SpriteGetter sprites, MultiBufferSource bufferSource) static booleanClientHooks.renderFireOverlay(Player player, PoseStack poseStack, SpriteGetter sprites, MultiBufferSource bufferSource) static booleanClientHooks.renderWaterOverlay(Player player, PoseStack poseStack, SpriteGetter sprites, MultiBufferSource bufferSource) -
Uses of Player in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as PlayerModifier and TypeFieldDescriptionprivate final PlayerComputeFovModifierEvent.playerprivate final PlayerRenderBlockScreenEffectEvent.playerMethods in net.neoforged.neoforge.client.event that return PlayerModifier and TypeMethodDescriptionComputeFovModifierEvent.getPlayer()Returns the player affected by this event.RenderBlockScreenEffectEvent.getPlayer()Returns the player which the overlay will apply to.Constructors in net.neoforged.neoforge.client.event with parameters of type PlayerModifierConstructorDescriptionComputeFovModifierEvent(Player player, float fovModifier, float fovScale) MovementInputUpdateEvent(Player player, ClientInput input) PlayerHeartTypeEvent(Player player, Gui.HeartType type) RenderBlockScreenEffectEvent(Player player, PoseStack poseStack, RenderBlockScreenEffectEvent.OverlayType type, BlockState block, BlockPos blockPos, SpriteGetter sprites, MultiBufferSource bufferSource) -
Uses of Player in net.neoforged.neoforge.client.extensions.common
Methods in net.neoforged.neoforge.client.extensions.common with parameters of type PlayerModifier and TypeMethodDescriptiondefault voidIClientItemExtensions.renderFirstPersonOverlay(ItemStack stack, EquipmentSlot equipmentSlot, Player player, GuiGraphicsExtractor guiGraphics, DeltaTracker deltaTracker) Called to render an overlay on the first-person camera. -
Uses of Player in net.neoforged.neoforge.client.network.handling
Methods in net.neoforged.neoforge.client.network.handling that return Player -
Uses of Player in net.neoforged.neoforge.common
Fields in net.neoforged.neoforge.common with type parameters of type PlayerMethods in net.neoforged.neoforge.common that return PlayerMethods in net.neoforged.neoforge.common with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidCommonHooks.fireAnvilCraftPost(AnvilMenu menu, Player player, ItemStack output, ItemStack left, ItemStack right) Fires theAnvilCraftEvent.Postwhen the anvil is used to craft an item.static AnvilCraftEvent.PreCommonHooks.fireAnvilCraftPre(AnvilMenu menu, Player player, ItemStack output, ItemStack left, ItemStack right) Fires theAnvilCraftEvent.Prewhen the anvil is used to craft an item.static CriticalHitEventCommonHooks.fireCriticalHit(Player player, Entity target, boolean vanillaCritical, float damageModifier) Fires theCriticalHitEventand returns the resulting event.static SweepAttackEventCommonHooks.fireSweepAttack(Player player, Entity target, boolean isVanillaSweep) Fires theSweepAttackEventand returns the resulting event.default booleanIShearable.isShearable(@Nullable Player player, ItemStack item, Level level, BlockPos pos) Checks if this object can be sheared.static voidCommonHooks.onAnvilUpdate(AnvilMenu menu, ItemStack leftInput, ItemStack rightInput, Container resultSlot, @Nullable String name, Player player) Called fromAnvilMenu.createResult()after the vanilla result has been computed.static @Nullable GameTypeCommonHooks.onChangeGameType(Player player, GameType currentGameType, GameType newGameType) CommonHooks.onClientMineHold(Player player, BlockPos pos, Direction face) static voidCommonHooks.onEmptyClick(Player player, InteractionHand hand) static voidCommonHooks.onEmptyLeftClick(Player player) static booleanCommonHooks.onGrindstoneTake(Container inputSlots, ContainerLevelAccess access, Player player, Function<Level, Integer> xpFunction) static @Nullable InteractionResultCommonHooks.onInteractEntity(Player player, Entity entity, InteractionHand hand) static @Nullable InteractionResultCommonHooks.onInteractEntityAt(Player player, Entity entity, HitResult ray, InteractionHand hand) static @Nullable InteractionResultCommonHooks.onInteractEntityAt(Player player, Entity entity, Vec3 vec3d, InteractionHand hand) static @Nullable InteractionResultCommonHooks.onItemRightClick(Player player, InteractionHand hand) static booleanCommonHooks.onItemStackedOn(ItemStack carriedItem, ItemStack stackedOnItem, Slot slot, ClickAction action, Player player, SlotAccess carriedSlotAccess) Fires theItemStackedOnOtherEvent, allowing items to handle custom behavior relating to being stacked together (i.e.CommonHooks.onLeftClickBlock(Player player, BlockPos pos, Direction face, ServerboundPlayerActionPacket.Action action) static booleanCommonHooks.onPlayerAttackTarget(Player player, Entity target) static voidCommonHooks.onPlayerEnchantItem(Player player, ItemStack stack, List<EnchantmentInstance> instances) FiresPlayerEnchantItemEventinEnchantmentMenu.clickMenuButton(Player, int)after the enchants are applied to the item.static @Nullable ItemEntityCommonHooks.onPlayerTossEvent(Player player, ItemStack item, boolean dropAround, boolean includeName) CommonHooks.onRightClickBlock(Player player, InteractionHand hand, BlockPos pos, BlockHitResult hitVec) Shears this object.static voidCommonHooks.setCraftingPlayer(Player player) static booleanCommonHooks.shouldSuppressEnderManAnger(EnderMan enderMan, Player player) -
Uses of Player in net.neoforged.neoforge.common.damagesource
Methods in net.neoforged.neoforge.common.damagesource with parameters of type PlayerModifier and TypeMethodDescriptionfloatIScalingFunction.scaleDamage(DamageSource source, Player target, float amount, Difficulty difficulty) Scales the incoming damage amount based on the current difficulty.
Only damage dealt to players is scaled, other damage is not impacted. -
Uses of Player in net.neoforged.neoforge.common.extensions
Methods in net.neoforged.neoforge.common.extensions that return PlayerMethods in net.neoforged.neoforge.common.extensions with parameters of type PlayerModifier and TypeMethodDescriptiondefault voidIPlayerListExtension.broadcast(Player excludedPlayer, double x, double y, double z, double range, ResourceKey<Level> level, CustomPacketPayload payload) Sends a payload to all players within the specific level, within a given range around the target point, excluding the specified player.default booleanIBlockExtension.canHarvestBlock(BlockState state, BlockGetter level, BlockPos pos, Player player) Determines if the player can harvest this block, obtaining it's drops when the block is destroyed.default booleanIBlockStateExtension.canHarvestBlock(BlockGetter level, BlockPos pos, Player player) Determines if the player can harvest this block, obtaining it's drops when the block is destroyed.default booleanIItemExtension.doesSneakBypassUse(ItemStack stack, LevelReader level, BlockPos pos, Player player) Should this item, when held, allow sneak-clicks to pass through to the underlying block?default booleanIItemStackExtension.doesSneakBypassUse(LevelReader level, BlockPos pos, Player player) Should this item, when held, allow sneak-clicks to pass through to the underlying block?default ItemStackIBlockExtension.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData, Player player) Called when A user uses the creative pick block button on this blockdefault ItemStackIBlockStateExtension.getCloneItemStack(BlockPos pos, LevelReader level, boolean includeData, Player player) Called when A user uses the creative pick block button on this blockdefault AABBIItemExtension.getSweepHitBox(ItemStack stack, Player player, Entity target) Get a bounding box (AABB) of a sweep attack.default AABBIItemStackExtension.getSweepHitBox(Player player, Entity target) Get a bounding box (AABB) of a sweep attack.default booleanIBlockEntityExtension.hasCustomOutlineRendering(Player player) Returns whether thisBlockEntityhas custom outline rendering behavior.default booleanIEntityExtension.hasCustomOutlineRendering(Player player) Returns whether thisEntityhas custom outline rendering behavior which does not use the existing automatic outline rendering based onEntity.isCurrentlyGlowing()and the entity's team color.default booleanIItemExtension.isGazeDisguise(ItemStack stack, Player player, @Nullable LivingEntity entity) Whether thisItemcan be used to hide player's gaze from Endermen and Creakings.default booleanIItemStackExtension.isGazeDisguise(Player player, @Nullable LivingEntity entity) Whether thisItemcan be used to hide player's gaze from Endermen and Creakings.default booleanIItemExtension.isNotReplaceableByPickAction(ItemStack stack, Player player, int inventorySlot) Whether the given ItemStack should be excluded (if possible) when selecting the target hotbar slot of a "pick" action.default booleanIItemStackExtension.isNotReplaceableByPickAction(Player player, int inventorySlot) Whether this stack should be excluded (if possible) when selecting the target hotbar slot of a "pick" action.default booleanIBlockExtension.onDestroyedByPlayer(BlockState state, Level level, BlockPos pos, Player player, ItemStack toolStack, boolean willHarvest, FluidState fluid) Called when a player removes a block.default booleanIBlockStateExtension.onDestroyedByPlayer(Level level, BlockPos pos, Player player, ItemStack toolStack, boolean willHarvest, FluidState fluid) Called when a player removes a block.default booleanIItemExtension.onDroppedByPlayer(ItemStack item, Player player) Called when a player drops the item into the world, returning false from this will prevent the item from being removed from the players inventory and spawning in the worlddefault booleanIItemStackExtension.onDroppedByPlayer(Player player) Called when a player drops the item into the world, returning false from this will prevent the item from being removed from the players inventory and spawning in the worlddefault booleanIItemExtension.onLeftClickEntity(ItemStack stack, Player player, Entity entity) Called when the player Left Clicks (attacks) an entity. -
Uses of Player in net.neoforged.neoforge.common.util
Subclasses of Player in net.neoforged.neoforge.common.utilModifier and TypeClassDescriptionclassA basic fake server player implementation that can be used to simulate player actions.Methods in net.neoforged.neoforge.common.util that return PlayerModifier and TypeMethodDescription@Nullable PlayerAttributeTooltipContext.player()Returns the player for whom tooltips are being generated for, if known.Methods in net.neoforged.neoforge.common.util with parameters of type PlayerModifier and TypeMethodDescriptionbooleanFakePlayer.canHarmPlayer(Player player) static AttributeTooltipContextAttributeTooltipContext.of(@Nullable Player player, Item.TooltipContext itemCtx, TooltipDisplay tooltipDisplay, TooltipFlag flag) -
Uses of Player in net.neoforged.neoforge.entity
Fields in net.neoforged.neoforge.entity with type parameters of type PlayerMethods in net.neoforged.neoforge.entity that return PlayerModifier and TypeMethodDescription@Nullable PlayerXpOrbTargetingEvent.getFollowingPlayer()The result of the event.Methods in net.neoforged.neoforge.entity with parameters of type PlayerModifier and TypeMethodDescriptionvoidXpOrbTargetingEvent.setFollowingPlayer(@Nullable Player newFollowingPlayer) Sets a new result. -
Uses of Player in net.neoforged.neoforge.event
Fields in net.neoforged.neoforge.event declared as PlayerModifier and TypeFieldDescriptionprivate final PlayerAnvilUpdateEvent.playerprivate final PlayerGrindstoneEvent.OnTakeItem.playerprivate final PlayerItemStackedOnOtherEvent.playerMethods in net.neoforged.neoforge.event that return PlayerModifier and TypeMethodDescriptionAnvilUpdateEvent.getPlayer()GrindstoneEvent.OnTakeItem.getPlayer()Returns the player currently using the grindstone.ItemStackedOnOtherEvent.getPlayer()Returns the player doing the item swap attempt.Methods in net.neoforged.neoforge.event with parameters of type PlayerModifier and TypeMethodDescriptionstatic booleanEventHooks.doPlayerHarvestCheck(Player player, BlockState state, BlockGetter level, BlockPos pos) static BonemealEventEventHooks.fireBonemealEvent(@Nullable Player player, Level level, BlockPos pos, BlockState state, ItemStack stack) Called when bone meal (or equivalent) is used on a block.static voidEventHooks.fireItemPickupPost(ItemEntity itemEntity, Player player, ItemStack copy) Called inItemEntity.playerTouch(Player)after an item was successfully picked up.static ItemEntityPickupEvent.PreEventHooks.fireItemPickupPre(ItemEntity itemEntity, Player player) Called inItemEntity.playerTouch(Player)before any other processing occurs.static voidEventHooks.firePlayerChangedDimensionEvent(Player player, ResourceKey<Level> fromDim, ResourceKey<Level> toDim) static voidEventHooks.firePlayerCraftingEvent(Player player, ItemStack crafted, Container craftMatrix) static voidEventHooks.firePlayerLoadingEvent(Player player, PlayerList playerList, String uuidString) static voidEventHooks.firePlayerLoggedIn(Player player) static voidEventHooks.firePlayerLoggedOut(Player player) static voidEventHooks.firePlayerSavingEvent(Player player, File playerDirectory, String uuidString) static voidEventHooks.firePlayerSmeltedEvent(Player player, ItemStack smelted, int amountRemoved) static voidEventHooks.firePlayerTickPost(Player player) FiresPlayerTickEvent.Post.static voidEventHooks.firePlayerTickPre(Player player) FiresPlayerTickEvent.Pre.static floatEventHooks.getBreakSpeed(Player player, BlockState state, float original, BlockPos pos) static intEventHooks.getExperienceDrop(LivingEntity entity, @Nullable Player attackingPlayer, int originalExperience) static ComponentEventHooks.getPlayerDisplayName(Player player, Component username) static ComponentEventHooks.getPlayerTabListDisplayName(Player player) static voidEventHooks.onAdvancementEarnedEvent(Player player, AdvancementHolder earned) static voidEventHooks.onAdvancementProgressedEvent(Player player, AdvancementHolder progressed, AdvancementProgress advancementProgress, String criterion, AdvancementEvent.AdvancementProgressEvent.ProgressType progressType) static booleanEventHooks.onAnimalTame(Animal animal, Player tamer) static intEventHooks.onArrowLoose(ItemStack stack, Level level, Player player, int charge, boolean hasAmmo) static InteractionResultEventHooks.onArrowNock(ItemStack item, Level level, Player player, InteractionHand hand, boolean hasAmmo) static FluidTooltipEventEventHooks.onFluidTooltip(FluidStack fluidStack, @Nullable Player entityPlayer, List<Component> list, TooltipFlag flags, Item.TooltipContext context) static ItemTooltipEventEventHooks.onItemTooltip(ItemStack itemStack, @Nullable Player entityPlayer, List<Component> list, TooltipFlag flags, Item.TooltipContext context) static voidEventHooks.onPlayerBrewedPotion(Player player, ItemStack stack) static voidEventHooks.onPlayerClone(Player player, Player oldPlayer, boolean wasDeath) static voidEventHooks.onPlayerDestroyItem(Player player, ItemStack stack, @Nullable InteractionHand hand) static voidEventHooks.onPlayerFall(Player player, float distance, float multiplier) static booleanEventHooks.onPlayerSpawnSet(Player player, @Nullable ServerPlayer.RespawnConfig respawnConfig) static voidEventHooks.onPlayerWakeup(Player player, boolean wakeImmediately, boolean updateLevel) static voidEventHooks.onStartEntityTracking(Entity entity, Player player) static StatAwardEventEventHooks.onStatAward(Player player, Stat<?> stat, int value) static voidEventHooks.onStopEntityTracking(Entity entity, Player player) Constructors in net.neoforged.neoforge.event with parameters of type PlayerModifierConstructorDescriptionAnvilUpdateEvent(ItemStack left, ItemStack right, @Nullable String name, ItemStack result, int xpCost, int materialCost, Player player) ItemStackedOnOtherEvent(ItemStack carriedItem, ItemStack stackedOnItem, Slot slot, ClickAction action, Player player, SlotAccess carriedSlotAccess) OnTakeItem(ContainerLevelAccess access, Player player, ItemStack top, ItemStack bottom, int xp) StatAwardEvent(Player player, Stat<?> stat, int value) -
Uses of Player in net.neoforged.neoforge.event.brewing
Constructors in net.neoforged.neoforge.event.brewing with parameters of type Player -
Uses of Player in net.neoforged.neoforge.event.entity.item
Fields in net.neoforged.neoforge.event.entity.item declared as PlayerMethods in net.neoforged.neoforge.event.entity.item that return PlayerConstructors in net.neoforged.neoforge.event.entity.item with parameters of type PlayerModifierConstructorDescriptionItemTossEvent(ItemEntity entityItem, Player player) Creates a new event for EntityItems tossed by a player. -
Uses of Player in net.neoforged.neoforge.event.entity.living
Fields in net.neoforged.neoforge.event.entity.living declared as PlayerModifier and TypeFieldDescriptionprivate final @Nullable PlayerLivingExperienceDropEvent.attackingPlayerprivate final PlayerBabyEntitySpawnEvent.causedByPlayerprivate final PlayerEnderManAngerEvent.playerprivate final PlayerAnimalTameEvent.tamerMethods in net.neoforged.neoforge.event.entity.living that return PlayerModifier and TypeMethodDescription@Nullable PlayerLivingExperienceDropEvent.getAttackingPlayer()@Nullable PlayerBabyEntitySpawnEvent.getCausedByPlayer()EnderManAngerEvent.getPlayer()The player that is being checked.AnimalTameEvent.getTamer()Constructors in net.neoforged.neoforge.event.entity.living with parameters of type PlayerModifierConstructorDescriptionAnimalTameEvent(Animal animal, Player tamer) EnderManAngerEvent(EnderMan enderman, Player player) LivingExperienceDropEvent(LivingEntity entity, @Nullable Player attackingPlayer, int originalExperience) -
Uses of Player in net.neoforged.neoforge.event.entity.player
Fields in net.neoforged.neoforge.event.entity.player declared as PlayerModifier and TypeFieldDescriptionprivate final PlayerPlayerEvent.Clone.originalprivate final @Nullable PlayerBonemealEvent.playerprivate final PlayerItemEntityPickupEvent.playerprivate final PlayerPlayerEvent.playerprivate final @Nullable PlayerUseItemOnBlockEvent.playerMethods in net.neoforged.neoforge.event.entity.player that return PlayerModifier and TypeMethodDescription@Nullable PlayerFluidTooltipEvent.getEntity()This event is fired with a null player during startup when populating search trees for tooltips.@Nullable PlayerItemTooltipEvent.getEntity()This event is fired with a null player during startup when populating search trees for tooltips.PlayerEvent.getEntity()PlayerEvent.Clone.getOriginal()The old Player that this new entity is a clone of.@Nullable PlayerBonemealEvent.getPlayer()Returns the player who used the bone meal, if any.ItemEntityPickupEvent.getPlayer()Returns the player who collided with the item.@Nullable PlayerUseItemOnBlockEvent.getPlayer()Constructors in net.neoforged.neoforge.event.entity.player with parameters of type PlayerModifierConstructorDescriptionAdvancementEarnEvent(Player player, AdvancementHolder earned) AdvancementEvent(Player player, AdvancementHolder advancement) AdvancementProgressEvent(Player player, AdvancementHolder progressed, AdvancementProgress advancementProgress, String criterionName, AdvancementEvent.AdvancementProgressEvent.ProgressType progressType) ArrowLooseEvent(Player player, ItemStack bow, Level level, int charge, boolean hasAmmo) ArrowNockEvent(Player player, ItemStack item, InteractionHand hand, Level level, boolean hasAmmo) AttackEntityEvent(Player player, Entity target) BonemealEvent(@Nullable Player player, Level level, BlockPos pos, BlockState state, ItemStack stack) BreakSpeed(Player player, BlockState state, float original, @Nullable BlockPos pos) Close(Player player, AbstractContainerMenu container) CriticalHitEvent(Player player, Entity target, float dmgMultiplier, boolean isCriticalHit) EntityInteract(Player player, InteractionHand hand, Entity target) EntityInteractSpecific(Player player, InteractionHand hand, Entity target, Vec3 localPos) FluidTooltipEvent(FluidStack fluidStack, @Nullable Player player, List<Component> list, TooltipFlag flags, Item.TooltipContext context) This event is fired inFluidStack.getTooltipLines(TooltipContext, Player, TooltipFlag), which in turn is called from its respective modded GUI.HarvestCheck(Player player, BlockState state, BlockGetter level, BlockPos pos, boolean success) ItemCraftedEvent(Player player, ItemStack crafting, Container craftMatrix) ItemEntityPickupEvent(Player player, ItemEntity item) ItemSmeltedEvent(Player player, ItemStack crafting, int amountRemoved) ItemTooltipEvent(ItemStack itemStack, @Nullable Player player, List<Component> list, TooltipFlag flags, Item.TooltipContext context) This event is fired inItemStack.getTooltipLines(TooltipContext, Player, TooltipFlag), which in turn is called from its respective GUIContainer.LeftClickBlock(Player player, BlockPos pos, Direction face, PlayerInteractEvent.LeftClickBlock.Action action) LeftClickEmpty(Player player) LevelChange(Player player, int levels) LoadFromFile(Player player, File originDirectory, String playerUUID) NameFormat(Player player, Component username) Open(Player player, AbstractContainerMenu container) PickupXp(Player player, ExperienceOrb orb) PlayerChangedDimensionEvent(Player player, ResourceKey<Level> fromDim, ResourceKey<Level> toDim) PlayerChangeGameModeEvent(Player player, GameType currentGameMode, GameType newGameMode) PlayerContainerEvent(Player player, AbstractContainerMenu container) PlayerDestroyItemEvent(Player player, ItemStack original, @Nullable InteractionHand hand) PlayerEnchantItemEvent(Player player, ItemStack enchantedItem, List<EnchantmentInstance> enchantments) PlayerEvent(Player player) PlayerFlyableFallEvent(Player player, float distance, float multiplier) protectedPlayerInteractEvent(Player player, InteractionHand hand, BlockPos pos, @Nullable Direction face) PlayerLoggedInEvent(Player player) PlayerLoggedOutEvent(Player player) PlayerRespawnEvent(Player player, boolean endConquered) PlayerSetSpawnEvent(Player player, @Nullable ServerPlayer.RespawnConfig respawnConfig) PlayerSpawnPhantomsEvent(Player player, int phantomsToSpawn) PlayerWakeUpEvent(Player player, boolean wakeImmediately, boolean updateLevel) PlayerXpEvent(Player player) Post(Player player, ItemEntity item, ItemStack originalStack) Pre(Player player, ItemEntity item) RightClickBlock(Player player, InteractionHand hand, BlockPos pos, BlockHitResult hitVec) RightClickEmpty(Player player, InteractionHand hand) RightClickItem(Player player, InteractionHand hand) SaveToFile(Player player, File originDirectory, String playerUUID) StartTracking(Player player, Entity target) StopTracking(Player player, Entity target) SweepAttackEvent(Player player, Entity target, boolean isVanillaSweep) TabListNameFormat(Player player) TradeWithVillagerEvent(Player player, MerchantOffer offer, AbstractVillager abstractVillager) -
Uses of Player in net.neoforged.neoforge.event.level
Fields in net.neoforged.neoforge.event.level declared as PlayerMethods in net.neoforged.neoforge.event.level that return PlayerModifier and TypeMethodDescription@Nullable PlayerBlockEvent.BlockToolModificationEvent.getPlayer()BlockEvent.BreakEvent.getPlayer()Returns the player who is attempting to break the block.Constructors in net.neoforged.neoforge.event.level with parameters of type PlayerModifierConstructorDescriptionBreakEvent(Level level, BlockPos pos, BlockState state, Player player) -
Uses of Player in net.neoforged.neoforge.event.tick
Constructors in net.neoforged.neoforge.event.tick with parameters of type Player -
Uses of Player in net.neoforged.neoforge.event.village
Fields in net.neoforged.neoforge.event.village declared as PlayerMethods in net.neoforged.neoforge.event.village that return PlayerConstructors in net.neoforged.neoforge.event.village with parameters of type PlayerModifierConstructorDescriptionVillageSiegeEvent(VillageSiege siege, Level level, Player player, Vec3 attemptedSpawnPos) -
Uses of Player in net.neoforged.neoforge.fluids
Methods in net.neoforged.neoforge.fluids with parameters of type PlayerModifier and TypeMethodDescriptionFluidStack.getTooltipLines(Item.TooltipContext context, @Nullable Player player, TooltipFlag flag) Builds the tooltip lines for this fluid stack, intended for use by mods rendering fluids in GUIs.static booleanFluidUtil.interactWithFluidHandler(Player player, InteractionHand hand, Level level, BlockPos pos, @Nullable Direction side) Deprecated, for removal: This API element is subject to removal in a future version.static booleanFluidUtil.interactWithFluidHandler(Player player, InteractionHand hand, IFluidHandler handler) Deprecated, for removal: This API element is subject to removal in a future version.static FluidActionResultFluidUtil.tryEmptyContainer(ItemStack container, IFluidHandler fluidDestination, int maxAmount, @Nullable Player player, boolean doDrain) Deprecated, for removal: This API element is subject to removal in a future version.UseResourceHandlerUtil.move(ResourceHandler, ResourceHandler, Predicate, int, TransactionContext)with anItemAccess-backed handler as the source.static FluidActionResultFluidUtil.tryEmptyContainerAndStow(ItemStack container, IFluidHandler fluidDestination, IItemHandler inventory, int maxAmount, @Nullable Player player, boolean doDrain) Deprecated, for removal: This API element is subject to removal in a future version.UseResourceHandlerUtil.move(ResourceHandler, ResourceHandler, Predicate, int, TransactionContext)with anItemAccess-backed handler as the source.static FluidActionResultFluidUtil.tryFillContainer(ItemStack container, IFluidHandler fluidSource, int maxAmount, @Nullable Player player, boolean doFill) Deprecated, for removal: This API element is subject to removal in a future version.UseResourceHandlerUtil.move(ResourceHandler, ResourceHandler, Predicate, int, TransactionContext)with anItemAccess-backed handler as the destination.static FluidActionResultFluidUtil.tryFillContainerAndStow(ItemStack container, IFluidHandler fluidSource, IItemHandler inventory, int maxAmount, @Nullable Player player, boolean doFill) Deprecated, for removal: This API element is subject to removal in a future version.UseResourceHandlerUtil.move(ResourceHandler, ResourceHandler, Predicate, int, TransactionContext)with anItemAccess-backed handler as the destination.static FluidActionResultFluidUtil.tryPickUpFluid(ItemStack emptyContainer, @Nullable Player playerIn, Level level, BlockPos pos, Direction side) Deprecated, for removal: This API element is subject to removal in a future version.static FluidActionResultFluidUtil.tryPlaceFluid(@Nullable Player player, Level level, InteractionHand hand, BlockPos pos, ItemStack container, FluidStack resource) Deprecated, for removal: This API element is subject to removal in a future version.static booleanFluidUtil.tryPlaceFluid(@Nullable Player player, Level level, InteractionHand hand, BlockPos pos, IFluidHandler fluidSource, FluidStack resource) Deprecated, for removal: This API element is subject to removal in a future version. -
Uses of Player in net.neoforged.neoforge.fluids.capability.wrappers
Fields in net.neoforged.neoforge.fluids.capability.wrappers declared as PlayerModifier and TypeFieldDescriptionprotected final PlayerBucketPickupHandlerWrapper.playerDeprecated, for removal: This API element is subject to removal in a future version.Constructors in net.neoforged.neoforge.fluids.capability.wrappers with parameters of type PlayerModifierConstructorDescriptionBucketPickupHandlerWrapper(Player player, BucketPickup bucketPickupHandler, Level world, BlockPos blockPos) Deprecated, for removal: This API element is subject to removal in a future version. -
Uses of Player in net.neoforged.neoforge.items
Methods in net.neoforged.neoforge.items with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidItemHandlerHelper.giveItemToPlayer(Player player, ItemStack stack) Deprecated, for removal: This API element is subject to removal in a future version.static voidItemHandlerHelper.giveItemToPlayer(Player player, ItemStack stack, int preferredSlot) Deprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version. -
Uses of Player in net.neoforged.neoforge.network.handling
Methods in net.neoforged.neoforge.network.handling that return Player -
Uses of Player in net.neoforged.neoforge.transfer.access
Methods in net.neoforged.neoforge.transfer.access with parameters of type PlayerModifier and TypeMethodDescriptionstatic ItemAccessItemAccess.forInfiniteMaterials(Player player, ItemStack contents) Creates an item access instance for a player with infinite materials, i.e.static ItemAccessItemAccess.forPlayerCursor(Player player, AbstractContainerMenu menu) Creates an item access instance for a player's cursor in a menu.static ItemAccessItemAccess.forPlayerInteraction(Player player, InteractionHand hand) Creates an item access instance for interaction with a player's hand.static ItemAccessItemAccess.forPlayerSlot(Player player, int slot) Creates an item access instance for a specific slot of a player.Constructors in net.neoforged.neoforge.transfer.access with parameters of type PlayerModifierConstructorDescription(package private)InfiniteMaterialsItemAccess(Player player, ItemResource resource, int amount) -
Uses of Player in net.neoforged.neoforge.transfer.fluid
Methods in net.neoforged.neoforge.transfer.fluid with parameters of type PlayerModifier and TypeMethodDescriptionstatic booleanFluidUtil.interactWithFluidHandler(Player player, InteractionHand hand, @Nullable BlockPos pos, ResourceHandler<FluidResource> handler) Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler.static booleanFluidUtil.interactWithFluidHandler(Player player, InteractionHand hand, Level level, BlockPos pos, @Nullable Direction side) Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler block.private static @Nullable ResourceStack<FluidResource> FluidUtil.moveWithSound(ResourceHandler<FluidResource> from, ResourceHandler<FluidResource> to, Level level, @Nullable BlockPos pos, @Nullable Player player, boolean pickup) private static voidFluidUtil.playSoundAndGameEvent(FluidResource resource, Level level, @Nullable BlockPos blockPos, @Nullable Player player, boolean pickup) static voidFluidUtil.triggerSoundAndGameEvent(FluidResource resource, Level level, Vec3 position, @Nullable Player player, boolean pickup) Triggers the appropriate sound effect and game event for an interaction with a fluid handler.static FluidStackFluidUtil.tryPickupFluid(@Nullable ResourceHandler<FluidResource> destination, @Nullable Player player, Level level, BlockPos pos, @Nullable Direction side) Attempts to pick up a fluid in the level and put it into a fluid handler, first from aBucketPickupblock (such as fluid sources and waterlogged blocks), or second from aCapabilities.Fluid.BLOCKcapability instance.static FluidStackFluidUtil.tryPlaceFluid(@Nullable ResourceHandler<FluidResource> source, @Nullable Player player, Level level, InteractionHand hand, BlockPos pos) Tries to extract one bucket of a fluid resource from a resource handler and place it into the level as a block.static booleanFluidUtil.tryPlaceFluid(FluidResource resource, @Nullable Player player, Level level, InteractionHand hand, BlockPos pos) Tries to place one bucket of a fluid resource into the level as a block. -
Uses of Player in net.neoforged.neoforge.transfer.item
Methods in net.neoforged.neoforge.transfer.item with parameters of type Player
AttributeUtil.addAttributeTooltips(ItemStack, Consumer, TooltipDisplay, AttributeTooltipContext)